feat(hos_client_create, hos_client_destory): 多次调用destory不会导致重复释放

This commit is contained in:
彭宣正
2020-12-14 17:24:58 +08:00
parent 505d529c32
commit 10b370e486
55976 changed files with 8544395 additions and 2 deletions

View File

@@ -0,0 +1,79 @@
/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/gamelift/model/DescribePlayerSessionsRequest.h>
#include <aws/core/utils/json/JsonSerializer.h>
#include <utility>
using namespace Aws::GameLift::Model;
using namespace Aws::Utils::Json;
using namespace Aws::Utils;
DescribePlayerSessionsRequest::DescribePlayerSessionsRequest() :
m_gameSessionIdHasBeenSet(false),
m_playerIdHasBeenSet(false),
m_playerSessionIdHasBeenSet(false),
m_playerSessionStatusFilterHasBeenSet(false),
m_limit(0),
m_limitHasBeenSet(false),
m_nextTokenHasBeenSet(false)
{
}
Aws::String DescribePlayerSessionsRequest::SerializePayload() const
{
JsonValue payload;
if(m_gameSessionIdHasBeenSet)
{
payload.WithString("GameSessionId", m_gameSessionId);
}
if(m_playerIdHasBeenSet)
{
payload.WithString("PlayerId", m_playerId);
}
if(m_playerSessionIdHasBeenSet)
{
payload.WithString("PlayerSessionId", m_playerSessionId);
}
if(m_playerSessionStatusFilterHasBeenSet)
{
payload.WithString("PlayerSessionStatusFilter", m_playerSessionStatusFilter);
}
if(m_limitHasBeenSet)
{
payload.WithInteger("Limit", m_limit);
}
if(m_nextTokenHasBeenSet)
{
payload.WithString("NextToken", m_nextToken);
}
return payload.View().WriteReadable();
}
Aws::Http::HeaderValueCollection DescribePlayerSessionsRequest::GetRequestSpecificHeaders() const
{
Aws::Http::HeaderValueCollection headers;
headers.insert(Aws::Http::HeaderValuePair("X-Amz-Target", "GameLift.DescribePlayerSessions"));
return headers;
}