feat(hos_client_create, hos_client_destory): 多次调用destory不会导致重复释放

This commit is contained in:
彭宣正
2020-12-14 17:24:58 +08:00
parent 505d529c32
commit 10b370e486
55976 changed files with 8544395 additions and 2 deletions

View File

@@ -0,0 +1,30 @@
/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/gamelift/GameLift_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
namespace Aws
{
namespace GameLift
{
namespace Model
{
enum class GameServerHealthCheck
{
NOT_SET,
HEALTHY
};
namespace GameServerHealthCheckMapper
{
AWS_GAMELIFT_API GameServerHealthCheck GetGameServerHealthCheckForName(const Aws::String& name);
AWS_GAMELIFT_API Aws::String GetNameForGameServerHealthCheck(GameServerHealthCheck value);
} // namespace GameServerHealthCheckMapper
} // namespace Model
} // namespace GameLift
} // namespace Aws