feat(hos_client_create, hos_client_destory): 多次调用destory不会导致重复释放

This commit is contained in:
彭宣正
2020-12-14 17:24:58 +08:00
parent 505d529c32
commit 10b370e486
55976 changed files with 8544395 additions and 2 deletions

View File

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/ec2/EC2_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSStreamFwd.h>
#include <aws/ec2/model/PermissionGroup.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Xml
{
class XmlNode;
} // namespace Xml
} // namespace Utils
namespace EC2
{
namespace Model
{
/**
* <p>Describes a launch permission.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/ec2-2016-11-15/LaunchPermission">AWS
* API Reference</a></p>
*/
class AWS_EC2_API LaunchPermission
{
public:
LaunchPermission();
LaunchPermission(const Aws::Utils::Xml::XmlNode& xmlNode);
LaunchPermission& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
void OutputToStream(Aws::OStream& ostream, const char* location, unsigned index, const char* locationValue) const;
void OutputToStream(Aws::OStream& oStream, const char* location) const;
/**
* <p>The name of the group.</p>
*/
inline const PermissionGroup& GetGroup() const{ return m_group; }
/**
* <p>The name of the group.</p>
*/
inline bool GroupHasBeenSet() const { return m_groupHasBeenSet; }
/**
* <p>The name of the group.</p>
*/
inline void SetGroup(const PermissionGroup& value) { m_groupHasBeenSet = true; m_group = value; }
/**
* <p>The name of the group.</p>
*/
inline void SetGroup(PermissionGroup&& value) { m_groupHasBeenSet = true; m_group = std::move(value); }
/**
* <p>The name of the group.</p>
*/
inline LaunchPermission& WithGroup(const PermissionGroup& value) { SetGroup(value); return *this;}
/**
* <p>The name of the group.</p>
*/
inline LaunchPermission& WithGroup(PermissionGroup&& value) { SetGroup(std::move(value)); return *this;}
/**
* <p>The AWS account ID.</p>
*/
inline const Aws::String& GetUserId() const{ return m_userId; }
/**
* <p>The AWS account ID.</p>
*/
inline bool UserIdHasBeenSet() const { return m_userIdHasBeenSet; }
/**
* <p>The AWS account ID.</p>
*/
inline void SetUserId(const Aws::String& value) { m_userIdHasBeenSet = true; m_userId = value; }
/**
* <p>The AWS account ID.</p>
*/
inline void SetUserId(Aws::String&& value) { m_userIdHasBeenSet = true; m_userId = std::move(value); }
/**
* <p>The AWS account ID.</p>
*/
inline void SetUserId(const char* value) { m_userIdHasBeenSet = true; m_userId.assign(value); }
/**
* <p>The AWS account ID.</p>
*/
inline LaunchPermission& WithUserId(const Aws::String& value) { SetUserId(value); return *this;}
/**
* <p>The AWS account ID.</p>
*/
inline LaunchPermission& WithUserId(Aws::String&& value) { SetUserId(std::move(value)); return *this;}
/**
* <p>The AWS account ID.</p>
*/
inline LaunchPermission& WithUserId(const char* value) { SetUserId(value); return *this;}
private:
PermissionGroup m_group;
bool m_groupHasBeenSet;
Aws::String m_userId;
bool m_userIdHasBeenSet;
};
} // namespace Model
} // namespace EC2
} // namespace Aws