feat(hos_client_create, hos_client_destory): 多次调用destory不会导致重复释放

This commit is contained in:
彭宣正
2020-12-14 17:24:58 +08:00
parent 505d529c32
commit 10b370e486
55976 changed files with 8544395 additions and 2 deletions

View File

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/batch/model/UpdateComputeEnvironmentRequest.h>
#include <aws/core/utils/json/JsonSerializer.h>
#include <utility>
using namespace Aws::Batch::Model;
using namespace Aws::Utils::Json;
using namespace Aws::Utils;
UpdateComputeEnvironmentRequest::UpdateComputeEnvironmentRequest() :
m_computeEnvironmentHasBeenSet(false),
m_state(CEState::NOT_SET),
m_stateHasBeenSet(false),
m_computeResourcesHasBeenSet(false),
m_serviceRoleHasBeenSet(false)
{
}
Aws::String UpdateComputeEnvironmentRequest::SerializePayload() const
{
JsonValue payload;
if(m_computeEnvironmentHasBeenSet)
{
payload.WithString("computeEnvironment", m_computeEnvironment);
}
if(m_stateHasBeenSet)
{
payload.WithString("state", CEStateMapper::GetNameForCEState(m_state));
}
if(m_computeResourcesHasBeenSet)
{
payload.WithObject("computeResources", m_computeResources.Jsonize());
}
if(m_serviceRoleHasBeenSet)
{
payload.WithString("serviceRole", m_serviceRole);
}
return payload.View().WriteReadable();
}