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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-ec2/include/aws/ec2/model/InstanceStatus.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/ec2/EC2_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSStreamFwd.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/ec2/model/InstanceState.h>
#include <aws/ec2/model/InstanceStatusSummary.h>
#include <aws/ec2/model/InstanceStatusEvent.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Xml
{
class XmlNode;
} // namespace Xml
} // namespace Utils
namespace EC2
{
namespace Model
{
/**
* <p>Describes the status of an instance.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/ec2-2016-11-15/InstanceStatus">AWS
* API Reference</a></p>
*/
class AWS_EC2_API InstanceStatus
{
public:
InstanceStatus();
InstanceStatus(const Aws::Utils::Xml::XmlNode& xmlNode);
InstanceStatus& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
void OutputToStream(Aws::OStream& ostream, const char* location, unsigned index, const char* locationValue) const;
void OutputToStream(Aws::OStream& oStream, const char* location) const;
/**
* <p>The Availability Zone of the instance.</p>
*/
inline const Aws::String& GetAvailabilityZone() const{ return m_availabilityZone; }
/**
* <p>The Availability Zone of the instance.</p>
*/
inline bool AvailabilityZoneHasBeenSet() const { return m_availabilityZoneHasBeenSet; }
/**
* <p>The Availability Zone of the instance.</p>
*/
inline void SetAvailabilityZone(const Aws::String& value) { m_availabilityZoneHasBeenSet = true; m_availabilityZone = value; }
/**
* <p>The Availability Zone of the instance.</p>
*/
inline void SetAvailabilityZone(Aws::String&& value) { m_availabilityZoneHasBeenSet = true; m_availabilityZone = std::move(value); }
/**
* <p>The Availability Zone of the instance.</p>
*/
inline void SetAvailabilityZone(const char* value) { m_availabilityZoneHasBeenSet = true; m_availabilityZone.assign(value); }
/**
* <p>The Availability Zone of the instance.</p>
*/
inline InstanceStatus& WithAvailabilityZone(const Aws::String& value) { SetAvailabilityZone(value); return *this;}
/**
* <p>The Availability Zone of the instance.</p>
*/
inline InstanceStatus& WithAvailabilityZone(Aws::String&& value) { SetAvailabilityZone(std::move(value)); return *this;}
/**
* <p>The Availability Zone of the instance.</p>
*/
inline InstanceStatus& WithAvailabilityZone(const char* value) { SetAvailabilityZone(value); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the Outpost.</p>
*/
inline const Aws::String& GetOutpostArn() const{ return m_outpostArn; }
/**
* <p>The Amazon Resource Name (ARN) of the Outpost.</p>
*/
inline bool OutpostArnHasBeenSet() const { return m_outpostArnHasBeenSet; }
/**
* <p>The Amazon Resource Name (ARN) of the Outpost.</p>
*/
inline void SetOutpostArn(const Aws::String& value) { m_outpostArnHasBeenSet = true; m_outpostArn = value; }
/**
* <p>The Amazon Resource Name (ARN) of the Outpost.</p>
*/
inline void SetOutpostArn(Aws::String&& value) { m_outpostArnHasBeenSet = true; m_outpostArn = std::move(value); }
/**
* <p>The Amazon Resource Name (ARN) of the Outpost.</p>
*/
inline void SetOutpostArn(const char* value) { m_outpostArnHasBeenSet = true; m_outpostArn.assign(value); }
/**
* <p>The Amazon Resource Name (ARN) of the Outpost.</p>
*/
inline InstanceStatus& WithOutpostArn(const Aws::String& value) { SetOutpostArn(value); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the Outpost.</p>
*/
inline InstanceStatus& WithOutpostArn(Aws::String&& value) { SetOutpostArn(std::move(value)); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the Outpost.</p>
*/
inline InstanceStatus& WithOutpostArn(const char* value) { SetOutpostArn(value); return *this;}
/**
* <p>Any scheduled events associated with the instance.</p>
*/
inline const Aws::Vector<InstanceStatusEvent>& GetEvents() const{ return m_events; }
/**
* <p>Any scheduled events associated with the instance.</p>
*/
inline bool EventsHasBeenSet() const { return m_eventsHasBeenSet; }
/**
* <p>Any scheduled events associated with the instance.</p>
*/
inline void SetEvents(const Aws::Vector<InstanceStatusEvent>& value) { m_eventsHasBeenSet = true; m_events = value; }
/**
* <p>Any scheduled events associated with the instance.</p>
*/
inline void SetEvents(Aws::Vector<InstanceStatusEvent>&& value) { m_eventsHasBeenSet = true; m_events = std::move(value); }
/**
* <p>Any scheduled events associated with the instance.</p>
*/
inline InstanceStatus& WithEvents(const Aws::Vector<InstanceStatusEvent>& value) { SetEvents(value); return *this;}
/**
* <p>Any scheduled events associated with the instance.</p>
*/
inline InstanceStatus& WithEvents(Aws::Vector<InstanceStatusEvent>&& value) { SetEvents(std::move(value)); return *this;}
/**
* <p>Any scheduled events associated with the instance.</p>
*/
inline InstanceStatus& AddEvents(const InstanceStatusEvent& value) { m_eventsHasBeenSet = true; m_events.push_back(value); return *this; }
/**
* <p>Any scheduled events associated with the instance.</p>
*/
inline InstanceStatus& AddEvents(InstanceStatusEvent&& value) { m_eventsHasBeenSet = true; m_events.push_back(std::move(value)); return *this; }
/**
* <p>The ID of the instance.</p>
*/
inline const Aws::String& GetInstanceId() const{ return m_instanceId; }
/**
* <p>The ID of the instance.</p>
*/
inline bool InstanceIdHasBeenSet() const { return m_instanceIdHasBeenSet; }
/**
* <p>The ID of the instance.</p>
*/
inline void SetInstanceId(const Aws::String& value) { m_instanceIdHasBeenSet = true; m_instanceId = value; }
/**
* <p>The ID of the instance.</p>
*/
inline void SetInstanceId(Aws::String&& value) { m_instanceIdHasBeenSet = true; m_instanceId = std::move(value); }
/**
* <p>The ID of the instance.</p>
*/
inline void SetInstanceId(const char* value) { m_instanceIdHasBeenSet = true; m_instanceId.assign(value); }
/**
* <p>The ID of the instance.</p>
*/
inline InstanceStatus& WithInstanceId(const Aws::String& value) { SetInstanceId(value); return *this;}
/**
* <p>The ID of the instance.</p>
*/
inline InstanceStatus& WithInstanceId(Aws::String&& value) { SetInstanceId(std::move(value)); return *this;}
/**
* <p>The ID of the instance.</p>
*/
inline InstanceStatus& WithInstanceId(const char* value) { SetInstanceId(value); return *this;}
/**
* <p>The intended state of the instance. <a>DescribeInstanceStatus</a> requires
* that an instance be in the <code>running</code> state.</p>
*/
inline const InstanceState& GetInstanceState() const{ return m_instanceState; }
/**
* <p>The intended state of the instance. <a>DescribeInstanceStatus</a> requires
* that an instance be in the <code>running</code> state.</p>
*/
inline bool InstanceStateHasBeenSet() const { return m_instanceStateHasBeenSet; }
/**
* <p>The intended state of the instance. <a>DescribeInstanceStatus</a> requires
* that an instance be in the <code>running</code> state.</p>
*/
inline void SetInstanceState(const InstanceState& value) { m_instanceStateHasBeenSet = true; m_instanceState = value; }
/**
* <p>The intended state of the instance. <a>DescribeInstanceStatus</a> requires
* that an instance be in the <code>running</code> state.</p>
*/
inline void SetInstanceState(InstanceState&& value) { m_instanceStateHasBeenSet = true; m_instanceState = std::move(value); }
/**
* <p>The intended state of the instance. <a>DescribeInstanceStatus</a> requires
* that an instance be in the <code>running</code> state.</p>
*/
inline InstanceStatus& WithInstanceState(const InstanceState& value) { SetInstanceState(value); return *this;}
/**
* <p>The intended state of the instance. <a>DescribeInstanceStatus</a> requires
* that an instance be in the <code>running</code> state.</p>
*/
inline InstanceStatus& WithInstanceState(InstanceState&& value) { SetInstanceState(std::move(value)); return *this;}
/**
* <p>Reports impaired functionality that stems from issues internal to the
* instance, such as impaired reachability.</p>
*/
inline const InstanceStatusSummary& GetInstanceStatus() const{ return m_instanceStatus; }
/**
* <p>Reports impaired functionality that stems from issues internal to the
* instance, such as impaired reachability.</p>
*/
inline bool InstanceStatusHasBeenSet() const { return m_instanceStatusHasBeenSet; }
/**
* <p>Reports impaired functionality that stems from issues internal to the
* instance, such as impaired reachability.</p>
*/
inline void SetInstanceStatus(const InstanceStatusSummary& value) { m_instanceStatusHasBeenSet = true; m_instanceStatus = value; }
/**
* <p>Reports impaired functionality that stems from issues internal to the
* instance, such as impaired reachability.</p>
*/
inline void SetInstanceStatus(InstanceStatusSummary&& value) { m_instanceStatusHasBeenSet = true; m_instanceStatus = std::move(value); }
/**
* <p>Reports impaired functionality that stems from issues internal to the
* instance, such as impaired reachability.</p>
*/
inline InstanceStatus& WithInstanceStatus(const InstanceStatusSummary& value) { SetInstanceStatus(value); return *this;}
/**
* <p>Reports impaired functionality that stems from issues internal to the
* instance, such as impaired reachability.</p>
*/
inline InstanceStatus& WithInstanceStatus(InstanceStatusSummary&& value) { SetInstanceStatus(std::move(value)); return *this;}
/**
* <p>Reports impaired functionality that stems from issues related to the systems
* that support an instance, such as hardware failures and network connectivity
* problems.</p>
*/
inline const InstanceStatusSummary& GetSystemStatus() const{ return m_systemStatus; }
/**
* <p>Reports impaired functionality that stems from issues related to the systems
* that support an instance, such as hardware failures and network connectivity
* problems.</p>
*/
inline bool SystemStatusHasBeenSet() const { return m_systemStatusHasBeenSet; }
/**
* <p>Reports impaired functionality that stems from issues related to the systems
* that support an instance, such as hardware failures and network connectivity
* problems.</p>
*/
inline void SetSystemStatus(const InstanceStatusSummary& value) { m_systemStatusHasBeenSet = true; m_systemStatus = value; }
/**
* <p>Reports impaired functionality that stems from issues related to the systems
* that support an instance, such as hardware failures and network connectivity
* problems.</p>
*/
inline void SetSystemStatus(InstanceStatusSummary&& value) { m_systemStatusHasBeenSet = true; m_systemStatus = std::move(value); }
/**
* <p>Reports impaired functionality that stems from issues related to the systems
* that support an instance, such as hardware failures and network connectivity
* problems.</p>
*/
inline InstanceStatus& WithSystemStatus(const InstanceStatusSummary& value) { SetSystemStatus(value); return *this;}
/**
* <p>Reports impaired functionality that stems from issues related to the systems
* that support an instance, such as hardware failures and network connectivity
* problems.</p>
*/
inline InstanceStatus& WithSystemStatus(InstanceStatusSummary&& value) { SetSystemStatus(std::move(value)); return *this;}
private:
Aws::String m_availabilityZone;
bool m_availabilityZoneHasBeenSet;
Aws::String m_outpostArn;
bool m_outpostArnHasBeenSet;
Aws::Vector<InstanceStatusEvent> m_events;
bool m_eventsHasBeenSet;
Aws::String m_instanceId;
bool m_instanceIdHasBeenSet;
InstanceState m_instanceState;
bool m_instanceStateHasBeenSet;
InstanceStatusSummary m_instanceStatus;
bool m_instanceStatusHasBeenSet;
InstanceStatusSummary m_systemStatus;
bool m_systemStatusHasBeenSet;
};
} // namespace Model
} // namespace EC2
} // namespace Aws