This repository has been archived on 2025-09-14. You can view files and clone it, but cannot push or open issues or pull requests.
Files
pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-robomaker/include/aws/robomaker/model/CreateSimulationApplicationVersionResult.h

353 lines
12 KiB
C
Raw Normal View History

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/robomaker/RoboMaker_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/robomaker/model/SimulationSoftwareSuite.h>
#include <aws/robomaker/model/RobotSoftwareSuite.h>
#include <aws/robomaker/model/RenderingEngine.h>
#include <aws/core/utils/DateTime.h>
#include <aws/robomaker/model/Source.h>
#include <utility>
namespace Aws
{
template<typename RESULT_TYPE>
class AmazonWebServiceResult;
namespace Utils
{
namespace Json
{
class JsonValue;
} // namespace Json
} // namespace Utils
namespace RoboMaker
{
namespace Model
{
class AWS_ROBOMAKER_API CreateSimulationApplicationVersionResult
{
public:
CreateSimulationApplicationVersionResult();
CreateSimulationApplicationVersionResult(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
CreateSimulationApplicationVersionResult& operator=(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
/**
* <p>The Amazon Resource Name (ARN) of the simulation application.</p>
*/
inline const Aws::String& GetArn() const{ return m_arn; }
/**
* <p>The Amazon Resource Name (ARN) of the simulation application.</p>
*/
inline void SetArn(const Aws::String& value) { m_arn = value; }
/**
* <p>The Amazon Resource Name (ARN) of the simulation application.</p>
*/
inline void SetArn(Aws::String&& value) { m_arn = std::move(value); }
/**
* <p>The Amazon Resource Name (ARN) of the simulation application.</p>
*/
inline void SetArn(const char* value) { m_arn.assign(value); }
/**
* <p>The Amazon Resource Name (ARN) of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithArn(const Aws::String& value) { SetArn(value); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithArn(Aws::String&& value) { SetArn(std::move(value)); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithArn(const char* value) { SetArn(value); return *this;}
/**
* <p>The name of the simulation application.</p>
*/
inline const Aws::String& GetName() const{ return m_name; }
/**
* <p>The name of the simulation application.</p>
*/
inline void SetName(const Aws::String& value) { m_name = value; }
/**
* <p>The name of the simulation application.</p>
*/
inline void SetName(Aws::String&& value) { m_name = std::move(value); }
/**
* <p>The name of the simulation application.</p>
*/
inline void SetName(const char* value) { m_name.assign(value); }
/**
* <p>The name of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithName(const Aws::String& value) { SetName(value); return *this;}
/**
* <p>The name of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;}
/**
* <p>The name of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithName(const char* value) { SetName(value); return *this;}
/**
* <p>The version of the simulation application.</p>
*/
inline const Aws::String& GetVersion() const{ return m_version; }
/**
* <p>The version of the simulation application.</p>
*/
inline void SetVersion(const Aws::String& value) { m_version = value; }
/**
* <p>The version of the simulation application.</p>
*/
inline void SetVersion(Aws::String&& value) { m_version = std::move(value); }
/**
* <p>The version of the simulation application.</p>
*/
inline void SetVersion(const char* value) { m_version.assign(value); }
/**
* <p>The version of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithVersion(const Aws::String& value) { SetVersion(value); return *this;}
/**
* <p>The version of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithVersion(Aws::String&& value) { SetVersion(std::move(value)); return *this;}
/**
* <p>The version of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithVersion(const char* value) { SetVersion(value); return *this;}
/**
* <p>The sources of the simulation application.</p>
*/
inline const Aws::Vector<Source>& GetSources() const{ return m_sources; }
/**
* <p>The sources of the simulation application.</p>
*/
inline void SetSources(const Aws::Vector<Source>& value) { m_sources = value; }
/**
* <p>The sources of the simulation application.</p>
*/
inline void SetSources(Aws::Vector<Source>&& value) { m_sources = std::move(value); }
/**
* <p>The sources of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithSources(const Aws::Vector<Source>& value) { SetSources(value); return *this;}
/**
* <p>The sources of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithSources(Aws::Vector<Source>&& value) { SetSources(std::move(value)); return *this;}
/**
* <p>The sources of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& AddSources(const Source& value) { m_sources.push_back(value); return *this; }
/**
* <p>The sources of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& AddSources(Source&& value) { m_sources.push_back(std::move(value)); return *this; }
/**
* <p>The simulation software suite used by the simulation application.</p>
*/
inline const SimulationSoftwareSuite& GetSimulationSoftwareSuite() const{ return m_simulationSoftwareSuite; }
/**
* <p>The simulation software suite used by the simulation application.</p>
*/
inline void SetSimulationSoftwareSuite(const SimulationSoftwareSuite& value) { m_simulationSoftwareSuite = value; }
/**
* <p>The simulation software suite used by the simulation application.</p>
*/
inline void SetSimulationSoftwareSuite(SimulationSoftwareSuite&& value) { m_simulationSoftwareSuite = std::move(value); }
/**
* <p>The simulation software suite used by the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithSimulationSoftwareSuite(const SimulationSoftwareSuite& value) { SetSimulationSoftwareSuite(value); return *this;}
/**
* <p>The simulation software suite used by the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithSimulationSoftwareSuite(SimulationSoftwareSuite&& value) { SetSimulationSoftwareSuite(std::move(value)); return *this;}
/**
* <p>Information about the robot software suite (ROS distribution).</p>
*/
inline const RobotSoftwareSuite& GetRobotSoftwareSuite() const{ return m_robotSoftwareSuite; }
/**
* <p>Information about the robot software suite (ROS distribution).</p>
*/
inline void SetRobotSoftwareSuite(const RobotSoftwareSuite& value) { m_robotSoftwareSuite = value; }
/**
* <p>Information about the robot software suite (ROS distribution).</p>
*/
inline void SetRobotSoftwareSuite(RobotSoftwareSuite&& value) { m_robotSoftwareSuite = std::move(value); }
/**
* <p>Information about the robot software suite (ROS distribution).</p>
*/
inline CreateSimulationApplicationVersionResult& WithRobotSoftwareSuite(const RobotSoftwareSuite& value) { SetRobotSoftwareSuite(value); return *this;}
/**
* <p>Information about the robot software suite (ROS distribution).</p>
*/
inline CreateSimulationApplicationVersionResult& WithRobotSoftwareSuite(RobotSoftwareSuite&& value) { SetRobotSoftwareSuite(std::move(value)); return *this;}
/**
* <p>The rendering engine for the simulation application.</p>
*/
inline const RenderingEngine& GetRenderingEngine() const{ return m_renderingEngine; }
/**
* <p>The rendering engine for the simulation application.</p>
*/
inline void SetRenderingEngine(const RenderingEngine& value) { m_renderingEngine = value; }
/**
* <p>The rendering engine for the simulation application.</p>
*/
inline void SetRenderingEngine(RenderingEngine&& value) { m_renderingEngine = std::move(value); }
/**
* <p>The rendering engine for the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithRenderingEngine(const RenderingEngine& value) { SetRenderingEngine(value); return *this;}
/**
* <p>The rendering engine for the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithRenderingEngine(RenderingEngine&& value) { SetRenderingEngine(std::move(value)); return *this;}
/**
* <p>The time, in milliseconds since the epoch, when the simulation application
* was last updated.</p>
*/
inline const Aws::Utils::DateTime& GetLastUpdatedAt() const{ return m_lastUpdatedAt; }
/**
* <p>The time, in milliseconds since the epoch, when the simulation application
* was last updated.</p>
*/
inline void SetLastUpdatedAt(const Aws::Utils::DateTime& value) { m_lastUpdatedAt = value; }
/**
* <p>The time, in milliseconds since the epoch, when the simulation application
* was last updated.</p>
*/
inline void SetLastUpdatedAt(Aws::Utils::DateTime&& value) { m_lastUpdatedAt = std::move(value); }
/**
* <p>The time, in milliseconds since the epoch, when the simulation application
* was last updated.</p>
*/
inline CreateSimulationApplicationVersionResult& WithLastUpdatedAt(const Aws::Utils::DateTime& value) { SetLastUpdatedAt(value); return *this;}
/**
* <p>The time, in milliseconds since the epoch, when the simulation application
* was last updated.</p>
*/
inline CreateSimulationApplicationVersionResult& WithLastUpdatedAt(Aws::Utils::DateTime&& value) { SetLastUpdatedAt(std::move(value)); return *this;}
/**
* <p>The revision ID of the simulation application.</p>
*/
inline const Aws::String& GetRevisionId() const{ return m_revisionId; }
/**
* <p>The revision ID of the simulation application.</p>
*/
inline void SetRevisionId(const Aws::String& value) { m_revisionId = value; }
/**
* <p>The revision ID of the simulation application.</p>
*/
inline void SetRevisionId(Aws::String&& value) { m_revisionId = std::move(value); }
/**
* <p>The revision ID of the simulation application.</p>
*/
inline void SetRevisionId(const char* value) { m_revisionId.assign(value); }
/**
* <p>The revision ID of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithRevisionId(const Aws::String& value) { SetRevisionId(value); return *this;}
/**
* <p>The revision ID of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithRevisionId(Aws::String&& value) { SetRevisionId(std::move(value)); return *this;}
/**
* <p>The revision ID of the simulation application.</p>
*/
inline CreateSimulationApplicationVersionResult& WithRevisionId(const char* value) { SetRevisionId(value); return *this;}
private:
Aws::String m_arn;
Aws::String m_name;
Aws::String m_version;
Aws::Vector<Source> m_sources;
SimulationSoftwareSuite m_simulationSoftwareSuite;
RobotSoftwareSuite m_robotSoftwareSuite;
RenderingEngine m_renderingEngine;
Aws::Utils::DateTime m_lastUpdatedAt;
Aws::String m_revisionId;
};
} // namespace Model
} // namespace RoboMaker
} // namespace Aws