107 lines
3.7 KiB
C
107 lines
3.7 KiB
C
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/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/pinpoint/Pinpoint_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/pinpoint/model/EndpointBatchItem.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace Pinpoint
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{
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namespace Model
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{
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/**
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* <p>Specifies a batch of endpoints to create or update and the settings and
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* attributes to set or change for each endpoint.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/pinpoint-2016-12-01/EndpointBatchRequest">AWS
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* API Reference</a></p>
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*/
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class AWS_PINPOINT_API EndpointBatchRequest
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{
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public:
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EndpointBatchRequest();
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EndpointBatchRequest(Aws::Utils::Json::JsonView jsonValue);
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EndpointBatchRequest& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p>An array that defines the endpoints to create or update and, for each
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* endpoint, the property values to set or change. An array can contain a maximum
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* of 100 items.</p>
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*/
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inline const Aws::Vector<EndpointBatchItem>& GetItem() const{ return m_item; }
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/**
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* <p>An array that defines the endpoints to create or update and, for each
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* endpoint, the property values to set or change. An array can contain a maximum
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* of 100 items.</p>
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*/
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inline bool ItemHasBeenSet() const { return m_itemHasBeenSet; }
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/**
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* <p>An array that defines the endpoints to create or update and, for each
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* endpoint, the property values to set or change. An array can contain a maximum
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* of 100 items.</p>
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*/
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inline void SetItem(const Aws::Vector<EndpointBatchItem>& value) { m_itemHasBeenSet = true; m_item = value; }
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/**
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* <p>An array that defines the endpoints to create or update and, for each
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* endpoint, the property values to set or change. An array can contain a maximum
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* of 100 items.</p>
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*/
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inline void SetItem(Aws::Vector<EndpointBatchItem>&& value) { m_itemHasBeenSet = true; m_item = std::move(value); }
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/**
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* <p>An array that defines the endpoints to create or update and, for each
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* endpoint, the property values to set or change. An array can contain a maximum
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* of 100 items.</p>
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*/
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inline EndpointBatchRequest& WithItem(const Aws::Vector<EndpointBatchItem>& value) { SetItem(value); return *this;}
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/**
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* <p>An array that defines the endpoints to create or update and, for each
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* endpoint, the property values to set or change. An array can contain a maximum
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* of 100 items.</p>
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*/
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inline EndpointBatchRequest& WithItem(Aws::Vector<EndpointBatchItem>&& value) { SetItem(std::move(value)); return *this;}
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/**
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* <p>An array that defines the endpoints to create or update and, for each
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* endpoint, the property values to set or change. An array can contain a maximum
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* of 100 items.</p>
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*/
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inline EndpointBatchRequest& AddItem(const EndpointBatchItem& value) { m_itemHasBeenSet = true; m_item.push_back(value); return *this; }
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/**
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* <p>An array that defines the endpoints to create or update and, for each
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* endpoint, the property values to set or change. An array can contain a maximum
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* of 100 items.</p>
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*/
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inline EndpointBatchRequest& AddItem(EndpointBatchItem&& value) { m_itemHasBeenSet = true; m_item.push_back(std::move(value)); return *this; }
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private:
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Aws::Vector<EndpointBatchItem> m_item;
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bool m_itemHasBeenSet;
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};
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} // namespace Model
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} // namespace Pinpoint
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} // namespace Aws
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