This repository has been archived on 2025-09-14. You can view files and clone it, but cannot push or open issues or pull requests.
Files

241 lines
7.6 KiB
C
Raw Normal View History

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/mturk-requester/MTurk_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/DateTime.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MTurk
{
namespace Model
{
/**
* <p>An object representing a Bonus payment paid to a Worker.</p><p><h3>See
* Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/mturk-requester-2017-01-17/BonusPayment">AWS
* API Reference</a></p>
*/
class AWS_MTURK_API BonusPayment
{
public:
BonusPayment();
BonusPayment(Aws::Utils::Json::JsonView jsonValue);
BonusPayment& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The ID of the Worker to whom the bonus was paid.</p>
*/
inline const Aws::String& GetWorkerId() const{ return m_workerId; }
/**
* <p>The ID of the Worker to whom the bonus was paid.</p>
*/
inline bool WorkerIdHasBeenSet() const { return m_workerIdHasBeenSet; }
/**
* <p>The ID of the Worker to whom the bonus was paid.</p>
*/
inline void SetWorkerId(const Aws::String& value) { m_workerIdHasBeenSet = true; m_workerId = value; }
/**
* <p>The ID of the Worker to whom the bonus was paid.</p>
*/
inline void SetWorkerId(Aws::String&& value) { m_workerIdHasBeenSet = true; m_workerId = std::move(value); }
/**
* <p>The ID of the Worker to whom the bonus was paid.</p>
*/
inline void SetWorkerId(const char* value) { m_workerIdHasBeenSet = true; m_workerId.assign(value); }
/**
* <p>The ID of the Worker to whom the bonus was paid.</p>
*/
inline BonusPayment& WithWorkerId(const Aws::String& value) { SetWorkerId(value); return *this;}
/**
* <p>The ID of the Worker to whom the bonus was paid.</p>
*/
inline BonusPayment& WithWorkerId(Aws::String&& value) { SetWorkerId(std::move(value)); return *this;}
/**
* <p>The ID of the Worker to whom the bonus was paid.</p>
*/
inline BonusPayment& WithWorkerId(const char* value) { SetWorkerId(value); return *this;}
inline const Aws::String& GetBonusAmount() const{ return m_bonusAmount; }
inline bool BonusAmountHasBeenSet() const { return m_bonusAmountHasBeenSet; }
inline void SetBonusAmount(const Aws::String& value) { m_bonusAmountHasBeenSet = true; m_bonusAmount = value; }
inline void SetBonusAmount(Aws::String&& value) { m_bonusAmountHasBeenSet = true; m_bonusAmount = std::move(value); }
inline void SetBonusAmount(const char* value) { m_bonusAmountHasBeenSet = true; m_bonusAmount.assign(value); }
inline BonusPayment& WithBonusAmount(const Aws::String& value) { SetBonusAmount(value); return *this;}
inline BonusPayment& WithBonusAmount(Aws::String&& value) { SetBonusAmount(std::move(value)); return *this;}
inline BonusPayment& WithBonusAmount(const char* value) { SetBonusAmount(value); return *this;}
/**
* <p>The ID of the assignment associated with this bonus payment.</p>
*/
inline const Aws::String& GetAssignmentId() const{ return m_assignmentId; }
/**
* <p>The ID of the assignment associated with this bonus payment.</p>
*/
inline bool AssignmentIdHasBeenSet() const { return m_assignmentIdHasBeenSet; }
/**
* <p>The ID of the assignment associated with this bonus payment.</p>
*/
inline void SetAssignmentId(const Aws::String& value) { m_assignmentIdHasBeenSet = true; m_assignmentId = value; }
/**
* <p>The ID of the assignment associated with this bonus payment.</p>
*/
inline void SetAssignmentId(Aws::String&& value) { m_assignmentIdHasBeenSet = true; m_assignmentId = std::move(value); }
/**
* <p>The ID of the assignment associated with this bonus payment.</p>
*/
inline void SetAssignmentId(const char* value) { m_assignmentIdHasBeenSet = true; m_assignmentId.assign(value); }
/**
* <p>The ID of the assignment associated with this bonus payment.</p>
*/
inline BonusPayment& WithAssignmentId(const Aws::String& value) { SetAssignmentId(value); return *this;}
/**
* <p>The ID of the assignment associated with this bonus payment.</p>
*/
inline BonusPayment& WithAssignmentId(Aws::String&& value) { SetAssignmentId(std::move(value)); return *this;}
/**
* <p>The ID of the assignment associated with this bonus payment.</p>
*/
inline BonusPayment& WithAssignmentId(const char* value) { SetAssignmentId(value); return *this;}
/**
* <p>The Reason text given when the bonus was granted, if any.</p>
*/
inline const Aws::String& GetReason() const{ return m_reason; }
/**
* <p>The Reason text given when the bonus was granted, if any.</p>
*/
inline bool ReasonHasBeenSet() const { return m_reasonHasBeenSet; }
/**
* <p>The Reason text given when the bonus was granted, if any.</p>
*/
inline void SetReason(const Aws::String& value) { m_reasonHasBeenSet = true; m_reason = value; }
/**
* <p>The Reason text given when the bonus was granted, if any.</p>
*/
inline void SetReason(Aws::String&& value) { m_reasonHasBeenSet = true; m_reason = std::move(value); }
/**
* <p>The Reason text given when the bonus was granted, if any.</p>
*/
inline void SetReason(const char* value) { m_reasonHasBeenSet = true; m_reason.assign(value); }
/**
* <p>The Reason text given when the bonus was granted, if any.</p>
*/
inline BonusPayment& WithReason(const Aws::String& value) { SetReason(value); return *this;}
/**
* <p>The Reason text given when the bonus was granted, if any.</p>
*/
inline BonusPayment& WithReason(Aws::String&& value) { SetReason(std::move(value)); return *this;}
/**
* <p>The Reason text given when the bonus was granted, if any.</p>
*/
inline BonusPayment& WithReason(const char* value) { SetReason(value); return *this;}
/**
* <p>The date and time of when the bonus was granted.</p>
*/
inline const Aws::Utils::DateTime& GetGrantTime() const{ return m_grantTime; }
/**
* <p>The date and time of when the bonus was granted.</p>
*/
inline bool GrantTimeHasBeenSet() const { return m_grantTimeHasBeenSet; }
/**
* <p>The date and time of when the bonus was granted.</p>
*/
inline void SetGrantTime(const Aws::Utils::DateTime& value) { m_grantTimeHasBeenSet = true; m_grantTime = value; }
/**
* <p>The date and time of when the bonus was granted.</p>
*/
inline void SetGrantTime(Aws::Utils::DateTime&& value) { m_grantTimeHasBeenSet = true; m_grantTime = std::move(value); }
/**
* <p>The date and time of when the bonus was granted.</p>
*/
inline BonusPayment& WithGrantTime(const Aws::Utils::DateTime& value) { SetGrantTime(value); return *this;}
/**
* <p>The date and time of when the bonus was granted.</p>
*/
inline BonusPayment& WithGrantTime(Aws::Utils::DateTime&& value) { SetGrantTime(std::move(value)); return *this;}
private:
Aws::String m_workerId;
bool m_workerIdHasBeenSet;
Aws::String m_bonusAmount;
bool m_bonusAmountHasBeenSet;
Aws::String m_assignmentId;
bool m_assignmentIdHasBeenSet;
Aws::String m_reason;
bool m_reasonHasBeenSet;
Aws::Utils::DateTime m_grantTime;
bool m_grantTimeHasBeenSet;
};
} // namespace Model
} // namespace MTurk
} // namespace Aws