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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-medialive/include/aws/medialive/model/HlsInputSettings.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/medialive/MediaLive_EXPORTS.h>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaLive
{
namespace Model
{
/**
* Hls Input Settings<p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/medialive-2017-10-14/HlsInputSettings">AWS
* API Reference</a></p>
*/
class AWS_MEDIALIVE_API HlsInputSettings
{
public:
HlsInputSettings();
HlsInputSettings(Aws::Utils::Json::JsonView jsonValue);
HlsInputSettings& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* When specified the HLS stream with the m3u8 BANDWIDTH that most closely matches
* this value will be chosen, otherwise the highest bandwidth stream in the m3u8
* will be chosen. The bitrate is specified in bits per second, as in an HLS
* manifest.
*/
inline int GetBandwidth() const{ return m_bandwidth; }
/**
* When specified the HLS stream with the m3u8 BANDWIDTH that most closely matches
* this value will be chosen, otherwise the highest bandwidth stream in the m3u8
* will be chosen. The bitrate is specified in bits per second, as in an HLS
* manifest.
*/
inline bool BandwidthHasBeenSet() const { return m_bandwidthHasBeenSet; }
/**
* When specified the HLS stream with the m3u8 BANDWIDTH that most closely matches
* this value will be chosen, otherwise the highest bandwidth stream in the m3u8
* will be chosen. The bitrate is specified in bits per second, as in an HLS
* manifest.
*/
inline void SetBandwidth(int value) { m_bandwidthHasBeenSet = true; m_bandwidth = value; }
/**
* When specified the HLS stream with the m3u8 BANDWIDTH that most closely matches
* this value will be chosen, otherwise the highest bandwidth stream in the m3u8
* will be chosen. The bitrate is specified in bits per second, as in an HLS
* manifest.
*/
inline HlsInputSettings& WithBandwidth(int value) { SetBandwidth(value); return *this;}
/**
* When specified, reading of the HLS input will begin this many buffer segments
* from the end (most recently written segment). When not specified, the HLS input
* will begin with the first segment specified in the m3u8.
*/
inline int GetBufferSegments() const{ return m_bufferSegments; }
/**
* When specified, reading of the HLS input will begin this many buffer segments
* from the end (most recently written segment). When not specified, the HLS input
* will begin with the first segment specified in the m3u8.
*/
inline bool BufferSegmentsHasBeenSet() const { return m_bufferSegmentsHasBeenSet; }
/**
* When specified, reading of the HLS input will begin this many buffer segments
* from the end (most recently written segment). When not specified, the HLS input
* will begin with the first segment specified in the m3u8.
*/
inline void SetBufferSegments(int value) { m_bufferSegmentsHasBeenSet = true; m_bufferSegments = value; }
/**
* When specified, reading of the HLS input will begin this many buffer segments
* from the end (most recently written segment). When not specified, the HLS input
* will begin with the first segment specified in the m3u8.
*/
inline HlsInputSettings& WithBufferSegments(int value) { SetBufferSegments(value); return *this;}
/**
* The number of consecutive times that attempts to read a manifest or segment must
* fail before the input is considered unavailable.
*/
inline int GetRetries() const{ return m_retries; }
/**
* The number of consecutive times that attempts to read a manifest or segment must
* fail before the input is considered unavailable.
*/
inline bool RetriesHasBeenSet() const { return m_retriesHasBeenSet; }
/**
* The number of consecutive times that attempts to read a manifest or segment must
* fail before the input is considered unavailable.
*/
inline void SetRetries(int value) { m_retriesHasBeenSet = true; m_retries = value; }
/**
* The number of consecutive times that attempts to read a manifest or segment must
* fail before the input is considered unavailable.
*/
inline HlsInputSettings& WithRetries(int value) { SetRetries(value); return *this;}
/**
* The number of seconds between retries when an attempt to read a manifest or
* segment fails.
*/
inline int GetRetryInterval() const{ return m_retryInterval; }
/**
* The number of seconds between retries when an attempt to read a manifest or
* segment fails.
*/
inline bool RetryIntervalHasBeenSet() const { return m_retryIntervalHasBeenSet; }
/**
* The number of seconds between retries when an attempt to read a manifest or
* segment fails.
*/
inline void SetRetryInterval(int value) { m_retryIntervalHasBeenSet = true; m_retryInterval = value; }
/**
* The number of seconds between retries when an attempt to read a manifest or
* segment fails.
*/
inline HlsInputSettings& WithRetryInterval(int value) { SetRetryInterval(value); return *this;}
private:
int m_bandwidth;
bool m_bandwidthHasBeenSet;
int m_bufferSegments;
bool m_bufferSegmentsHasBeenSet;
int m_retries;
bool m_retriesHasBeenSet;
int m_retryInterval;
bool m_retryIntervalHasBeenSet;
};
} // namespace Model
} // namespace MediaLive
} // namespace Aws