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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-medialive/include/aws/medialive/model/Fmp4HlsSettings.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/medialive/MediaLive_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/medialive/model/Fmp4NielsenId3Behavior.h>
#include <aws/medialive/model/Fmp4TimedMetadataBehavior.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaLive
{
namespace Model
{
/**
* Fmp4 Hls Settings<p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/medialive-2017-10-14/Fmp4HlsSettings">AWS
* API Reference</a></p>
*/
class AWS_MEDIALIVE_API Fmp4HlsSettings
{
public:
Fmp4HlsSettings();
Fmp4HlsSettings(Aws::Utils::Json::JsonView jsonValue);
Fmp4HlsSettings& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* List all the audio groups that are used with the video output stream. Input all
* the audio GROUP-IDs that are associated to the video, separate by ','.
*/
inline const Aws::String& GetAudioRenditionSets() const{ return m_audioRenditionSets; }
/**
* List all the audio groups that are used with the video output stream. Input all
* the audio GROUP-IDs that are associated to the video, separate by ','.
*/
inline bool AudioRenditionSetsHasBeenSet() const { return m_audioRenditionSetsHasBeenSet; }
/**
* List all the audio groups that are used with the video output stream. Input all
* the audio GROUP-IDs that are associated to the video, separate by ','.
*/
inline void SetAudioRenditionSets(const Aws::String& value) { m_audioRenditionSetsHasBeenSet = true; m_audioRenditionSets = value; }
/**
* List all the audio groups that are used with the video output stream. Input all
* the audio GROUP-IDs that are associated to the video, separate by ','.
*/
inline void SetAudioRenditionSets(Aws::String&& value) { m_audioRenditionSetsHasBeenSet = true; m_audioRenditionSets = std::move(value); }
/**
* List all the audio groups that are used with the video output stream. Input all
* the audio GROUP-IDs that are associated to the video, separate by ','.
*/
inline void SetAudioRenditionSets(const char* value) { m_audioRenditionSetsHasBeenSet = true; m_audioRenditionSets.assign(value); }
/**
* List all the audio groups that are used with the video output stream. Input all
* the audio GROUP-IDs that are associated to the video, separate by ','.
*/
inline Fmp4HlsSettings& WithAudioRenditionSets(const Aws::String& value) { SetAudioRenditionSets(value); return *this;}
/**
* List all the audio groups that are used with the video output stream. Input all
* the audio GROUP-IDs that are associated to the video, separate by ','.
*/
inline Fmp4HlsSettings& WithAudioRenditionSets(Aws::String&& value) { SetAudioRenditionSets(std::move(value)); return *this;}
/**
* List all the audio groups that are used with the video output stream. Input all
* the audio GROUP-IDs that are associated to the video, separate by ','.
*/
inline Fmp4HlsSettings& WithAudioRenditionSets(const char* value) { SetAudioRenditionSets(value); return *this;}
/**
* If set to passthrough, Nielsen inaudible tones for media tracking will be
* detected in the input audio and an equivalent ID3 tag will be inserted in the
* output.
*/
inline const Fmp4NielsenId3Behavior& GetNielsenId3Behavior() const{ return m_nielsenId3Behavior; }
/**
* If set to passthrough, Nielsen inaudible tones for media tracking will be
* detected in the input audio and an equivalent ID3 tag will be inserted in the
* output.
*/
inline bool NielsenId3BehaviorHasBeenSet() const { return m_nielsenId3BehaviorHasBeenSet; }
/**
* If set to passthrough, Nielsen inaudible tones for media tracking will be
* detected in the input audio and an equivalent ID3 tag will be inserted in the
* output.
*/
inline void SetNielsenId3Behavior(const Fmp4NielsenId3Behavior& value) { m_nielsenId3BehaviorHasBeenSet = true; m_nielsenId3Behavior = value; }
/**
* If set to passthrough, Nielsen inaudible tones for media tracking will be
* detected in the input audio and an equivalent ID3 tag will be inserted in the
* output.
*/
inline void SetNielsenId3Behavior(Fmp4NielsenId3Behavior&& value) { m_nielsenId3BehaviorHasBeenSet = true; m_nielsenId3Behavior = std::move(value); }
/**
* If set to passthrough, Nielsen inaudible tones for media tracking will be
* detected in the input audio and an equivalent ID3 tag will be inserted in the
* output.
*/
inline Fmp4HlsSettings& WithNielsenId3Behavior(const Fmp4NielsenId3Behavior& value) { SetNielsenId3Behavior(value); return *this;}
/**
* If set to passthrough, Nielsen inaudible tones for media tracking will be
* detected in the input audio and an equivalent ID3 tag will be inserted in the
* output.
*/
inline Fmp4HlsSettings& WithNielsenId3Behavior(Fmp4NielsenId3Behavior&& value) { SetNielsenId3Behavior(std::move(value)); return *this;}
/**
* When set to passthrough, timed metadata is passed through from input to output.
*/
inline const Fmp4TimedMetadataBehavior& GetTimedMetadataBehavior() const{ return m_timedMetadataBehavior; }
/**
* When set to passthrough, timed metadata is passed through from input to output.
*/
inline bool TimedMetadataBehaviorHasBeenSet() const { return m_timedMetadataBehaviorHasBeenSet; }
/**
* When set to passthrough, timed metadata is passed through from input to output.
*/
inline void SetTimedMetadataBehavior(const Fmp4TimedMetadataBehavior& value) { m_timedMetadataBehaviorHasBeenSet = true; m_timedMetadataBehavior = value; }
/**
* When set to passthrough, timed metadata is passed through from input to output.
*/
inline void SetTimedMetadataBehavior(Fmp4TimedMetadataBehavior&& value) { m_timedMetadataBehaviorHasBeenSet = true; m_timedMetadataBehavior = std::move(value); }
/**
* When set to passthrough, timed metadata is passed through from input to output.
*/
inline Fmp4HlsSettings& WithTimedMetadataBehavior(const Fmp4TimedMetadataBehavior& value) { SetTimedMetadataBehavior(value); return *this;}
/**
* When set to passthrough, timed metadata is passed through from input to output.
*/
inline Fmp4HlsSettings& WithTimedMetadataBehavior(Fmp4TimedMetadataBehavior&& value) { SetTimedMetadataBehavior(std::move(value)); return *this;}
private:
Aws::String m_audioRenditionSets;
bool m_audioRenditionSetsHasBeenSet;
Fmp4NielsenId3Behavior m_nielsenId3Behavior;
bool m_nielsenId3BehaviorHasBeenSet;
Fmp4TimedMetadataBehavior m_timedMetadataBehavior;
bool m_timedMetadataBehaviorHasBeenSet;
};
} // namespace Model
} // namespace MediaLive
} // namespace Aws