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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-medialive/include/aws/medialive/model/AudioLanguageSelection.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/medialive/MediaLive_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/medialive/model/AudioLanguageSelectionPolicy.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaLive
{
namespace Model
{
/**
* Audio Language Selection<p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/medialive-2017-10-14/AudioLanguageSelection">AWS
* API Reference</a></p>
*/
class AWS_MEDIALIVE_API AudioLanguageSelection
{
public:
AudioLanguageSelection();
AudioLanguageSelection(Aws::Utils::Json::JsonView jsonValue);
AudioLanguageSelection& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* Selects a specific three-letter language code from within an audio source.
*/
inline const Aws::String& GetLanguageCode() const{ return m_languageCode; }
/**
* Selects a specific three-letter language code from within an audio source.
*/
inline bool LanguageCodeHasBeenSet() const { return m_languageCodeHasBeenSet; }
/**
* Selects a specific three-letter language code from within an audio source.
*/
inline void SetLanguageCode(const Aws::String& value) { m_languageCodeHasBeenSet = true; m_languageCode = value; }
/**
* Selects a specific three-letter language code from within an audio source.
*/
inline void SetLanguageCode(Aws::String&& value) { m_languageCodeHasBeenSet = true; m_languageCode = std::move(value); }
/**
* Selects a specific three-letter language code from within an audio source.
*/
inline void SetLanguageCode(const char* value) { m_languageCodeHasBeenSet = true; m_languageCode.assign(value); }
/**
* Selects a specific three-letter language code from within an audio source.
*/
inline AudioLanguageSelection& WithLanguageCode(const Aws::String& value) { SetLanguageCode(value); return *this;}
/**
* Selects a specific three-letter language code from within an audio source.
*/
inline AudioLanguageSelection& WithLanguageCode(Aws::String&& value) { SetLanguageCode(std::move(value)); return *this;}
/**
* Selects a specific three-letter language code from within an audio source.
*/
inline AudioLanguageSelection& WithLanguageCode(const char* value) { SetLanguageCode(value); return *this;}
/**
* When set to "strict", the transport stream demux strictly identifies audio
* streams by their language descriptor. If a PMT update occurs such that an audio
* stream matching the initially selected language is no longer present then mute
* will be encoded until the language returns. If "loose", then on a PMT update the
* demux will choose another audio stream in the program with the same stream type
* if it can't find one with the same language.
*/
inline const AudioLanguageSelectionPolicy& GetLanguageSelectionPolicy() const{ return m_languageSelectionPolicy; }
/**
* When set to "strict", the transport stream demux strictly identifies audio
* streams by their language descriptor. If a PMT update occurs such that an audio
* stream matching the initially selected language is no longer present then mute
* will be encoded until the language returns. If "loose", then on a PMT update the
* demux will choose another audio stream in the program with the same stream type
* if it can't find one with the same language.
*/
inline bool LanguageSelectionPolicyHasBeenSet() const { return m_languageSelectionPolicyHasBeenSet; }
/**
* When set to "strict", the transport stream demux strictly identifies audio
* streams by their language descriptor. If a PMT update occurs such that an audio
* stream matching the initially selected language is no longer present then mute
* will be encoded until the language returns. If "loose", then on a PMT update the
* demux will choose another audio stream in the program with the same stream type
* if it can't find one with the same language.
*/
inline void SetLanguageSelectionPolicy(const AudioLanguageSelectionPolicy& value) { m_languageSelectionPolicyHasBeenSet = true; m_languageSelectionPolicy = value; }
/**
* When set to "strict", the transport stream demux strictly identifies audio
* streams by their language descriptor. If a PMT update occurs such that an audio
* stream matching the initially selected language is no longer present then mute
* will be encoded until the language returns. If "loose", then on a PMT update the
* demux will choose another audio stream in the program with the same stream type
* if it can't find one with the same language.
*/
inline void SetLanguageSelectionPolicy(AudioLanguageSelectionPolicy&& value) { m_languageSelectionPolicyHasBeenSet = true; m_languageSelectionPolicy = std::move(value); }
/**
* When set to "strict", the transport stream demux strictly identifies audio
* streams by their language descriptor. If a PMT update occurs such that an audio
* stream matching the initially selected language is no longer present then mute
* will be encoded until the language returns. If "loose", then on a PMT update the
* demux will choose another audio stream in the program with the same stream type
* if it can't find one with the same language.
*/
inline AudioLanguageSelection& WithLanguageSelectionPolicy(const AudioLanguageSelectionPolicy& value) { SetLanguageSelectionPolicy(value); return *this;}
/**
* When set to "strict", the transport stream demux strictly identifies audio
* streams by their language descriptor. If a PMT update occurs such that an audio
* stream matching the initially selected language is no longer present then mute
* will be encoded until the language returns. If "loose", then on a PMT update the
* demux will choose another audio stream in the program with the same stream type
* if it can't find one with the same language.
*/
inline AudioLanguageSelection& WithLanguageSelectionPolicy(AudioLanguageSelectionPolicy&& value) { SetLanguageSelectionPolicy(std::move(value)); return *this;}
private:
Aws::String m_languageCode;
bool m_languageCodeHasBeenSet;
AudioLanguageSelectionPolicy m_languageSelectionPolicy;
bool m_languageSelectionPolicyHasBeenSet;
};
} // namespace Model
} // namespace MediaLive
} // namespace Aws