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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/mediaconvert/MediaConvert_EXPORTS.h>
#include <aws/mediaconvert/model/WavFormat.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaConvert
{
namespace Model
{
/**
* Required when you set (Codec) under (AudioDescriptions)>(CodecSettings) to the
* value WAV.<p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/WavSettings">AWS
* API Reference</a></p>
*/
class AWS_MEDIACONVERT_API WavSettings
{
public:
WavSettings();
WavSettings(Aws::Utils::Json::JsonView jsonValue);
WavSettings& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* Specify Bit depth (BitDepth), in bits per sample, to choose the encoding quality
* for this audio track.
*/
inline int GetBitDepth() const{ return m_bitDepth; }
/**
* Specify Bit depth (BitDepth), in bits per sample, to choose the encoding quality
* for this audio track.
*/
inline bool BitDepthHasBeenSet() const { return m_bitDepthHasBeenSet; }
/**
* Specify Bit depth (BitDepth), in bits per sample, to choose the encoding quality
* for this audio track.
*/
inline void SetBitDepth(int value) { m_bitDepthHasBeenSet = true; m_bitDepth = value; }
/**
* Specify Bit depth (BitDepth), in bits per sample, to choose the encoding quality
* for this audio track.
*/
inline WavSettings& WithBitDepth(int value) { SetBitDepth(value); return *this;}
/**
* Specify the number of channels in this output audio track. Valid values are 1
* and even numbers up to 64. For example, 1, 2, 4, 6, and so on, up to 64.
*/
inline int GetChannels() const{ return m_channels; }
/**
* Specify the number of channels in this output audio track. Valid values are 1
* and even numbers up to 64. For example, 1, 2, 4, 6, and so on, up to 64.
*/
inline bool ChannelsHasBeenSet() const { return m_channelsHasBeenSet; }
/**
* Specify the number of channels in this output audio track. Valid values are 1
* and even numbers up to 64. For example, 1, 2, 4, 6, and so on, up to 64.
*/
inline void SetChannels(int value) { m_channelsHasBeenSet = true; m_channels = value; }
/**
* Specify the number of channels in this output audio track. Valid values are 1
* and even numbers up to 64. For example, 1, 2, 4, 6, and so on, up to 64.
*/
inline WavSettings& WithChannels(int value) { SetChannels(value); return *this;}
/**
* The service defaults to using RIFF for WAV outputs. If your output audio is
* likely to exceed 4 GB in file size, or if you otherwise need the extended
* support of the RF64 format, set your output WAV file format to RF64.
*/
inline const WavFormat& GetFormat() const{ return m_format; }
/**
* The service defaults to using RIFF for WAV outputs. If your output audio is
* likely to exceed 4 GB in file size, or if you otherwise need the extended
* support of the RF64 format, set your output WAV file format to RF64.
*/
inline bool FormatHasBeenSet() const { return m_formatHasBeenSet; }
/**
* The service defaults to using RIFF for WAV outputs. If your output audio is
* likely to exceed 4 GB in file size, or if you otherwise need the extended
* support of the RF64 format, set your output WAV file format to RF64.
*/
inline void SetFormat(const WavFormat& value) { m_formatHasBeenSet = true; m_format = value; }
/**
* The service defaults to using RIFF for WAV outputs. If your output audio is
* likely to exceed 4 GB in file size, or if you otherwise need the extended
* support of the RF64 format, set your output WAV file format to RF64.
*/
inline void SetFormat(WavFormat&& value) { m_formatHasBeenSet = true; m_format = std::move(value); }
/**
* The service defaults to using RIFF for WAV outputs. If your output audio is
* likely to exceed 4 GB in file size, or if you otherwise need the extended
* support of the RF64 format, set your output WAV file format to RF64.
*/
inline WavSettings& WithFormat(const WavFormat& value) { SetFormat(value); return *this;}
/**
* The service defaults to using RIFF for WAV outputs. If your output audio is
* likely to exceed 4 GB in file size, or if you otherwise need the extended
* support of the RF64 format, set your output WAV file format to RF64.
*/
inline WavSettings& WithFormat(WavFormat&& value) { SetFormat(std::move(value)); return *this;}
/**
* Sample rate in Hz.
*/
inline int GetSampleRate() const{ return m_sampleRate; }
/**
* Sample rate in Hz.
*/
inline bool SampleRateHasBeenSet() const { return m_sampleRateHasBeenSet; }
/**
* Sample rate in Hz.
*/
inline void SetSampleRate(int value) { m_sampleRateHasBeenSet = true; m_sampleRate = value; }
/**
* Sample rate in Hz.
*/
inline WavSettings& WithSampleRate(int value) { SetSampleRate(value); return *this;}
private:
int m_bitDepth;
bool m_bitDepthHasBeenSet;
int m_channels;
bool m_channelsHasBeenSet;
WavFormat m_format;
bool m_formatHasBeenSet;
int m_sampleRate;
bool m_sampleRateHasBeenSet;
};
} // namespace Model
} // namespace MediaConvert
} // namespace Aws