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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-mediaconvert/include/aws/mediaconvert/model/Eac3AtmosSettings.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/mediaconvert/MediaConvert_EXPORTS.h>
#include <aws/mediaconvert/model/Eac3AtmosBitstreamMode.h>
#include <aws/mediaconvert/model/Eac3AtmosCodingMode.h>
#include <aws/mediaconvert/model/Eac3AtmosDialogueIntelligence.h>
#include <aws/mediaconvert/model/Eac3AtmosDynamicRangeCompressionLine.h>
#include <aws/mediaconvert/model/Eac3AtmosDynamicRangeCompressionRf.h>
#include <aws/mediaconvert/model/Eac3AtmosMeteringMode.h>
#include <aws/mediaconvert/model/Eac3AtmosStereoDownmix.h>
#include <aws/mediaconvert/model/Eac3AtmosSurroundExMode.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaConvert
{
namespace Model
{
/**
* Required when you set (Codec) under (AudioDescriptions)>(CodecSettings) to the
* value EAC3_ATMOS.<p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/Eac3AtmosSettings">AWS
* API Reference</a></p>
*/
class AWS_MEDIACONVERT_API Eac3AtmosSettings
{
public:
Eac3AtmosSettings();
Eac3AtmosSettings(Aws::Utils::Json::JsonView jsonValue);
Eac3AtmosSettings& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* Specify the average bitrate in bits per second.
Valid values: 384k, 448k, 640k,
* 768k
*/
inline int GetBitrate() const{ return m_bitrate; }
/**
* Specify the average bitrate in bits per second.
Valid values: 384k, 448k, 640k,
* 768k
*/
inline bool BitrateHasBeenSet() const { return m_bitrateHasBeenSet; }
/**
* Specify the average bitrate in bits per second.
Valid values: 384k, 448k, 640k,
* 768k
*/
inline void SetBitrate(int value) { m_bitrateHasBeenSet = true; m_bitrate = value; }
/**
* Specify the average bitrate in bits per second.
Valid values: 384k, 448k, 640k,
* 768k
*/
inline Eac3AtmosSettings& WithBitrate(int value) { SetBitrate(value); return *this;}
/**
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For
* more information about the EAC3 bitstream mode, see ATSC A/52-2012 (Annex E).
*/
inline const Eac3AtmosBitstreamMode& GetBitstreamMode() const{ return m_bitstreamMode; }
/**
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For
* more information about the EAC3 bitstream mode, see ATSC A/52-2012 (Annex E).
*/
inline bool BitstreamModeHasBeenSet() const { return m_bitstreamModeHasBeenSet; }
/**
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For
* more information about the EAC3 bitstream mode, see ATSC A/52-2012 (Annex E).
*/
inline void SetBitstreamMode(const Eac3AtmosBitstreamMode& value) { m_bitstreamModeHasBeenSet = true; m_bitstreamMode = value; }
/**
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For
* more information about the EAC3 bitstream mode, see ATSC A/52-2012 (Annex E).
*/
inline void SetBitstreamMode(Eac3AtmosBitstreamMode&& value) { m_bitstreamModeHasBeenSet = true; m_bitstreamMode = std::move(value); }
/**
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For
* more information about the EAC3 bitstream mode, see ATSC A/52-2012 (Annex E).
*/
inline Eac3AtmosSettings& WithBitstreamMode(const Eac3AtmosBitstreamMode& value) { SetBitstreamMode(value); return *this;}
/**
* Specify the bitstream mode for the E-AC-3 stream that the encoder emits. For
* more information about the EAC3 bitstream mode, see ATSC A/52-2012 (Annex E).
*/
inline Eac3AtmosSettings& WithBitstreamMode(Eac3AtmosBitstreamMode&& value) { SetBitstreamMode(std::move(value)); return *this;}
/**
* The coding mode for Dolby Digital Plus JOC (Atmos) is always 9.1.6
* (CODING_MODE_9_1_6).
*/
inline const Eac3AtmosCodingMode& GetCodingMode() const{ return m_codingMode; }
/**
* The coding mode for Dolby Digital Plus JOC (Atmos) is always 9.1.6
* (CODING_MODE_9_1_6).
*/
inline bool CodingModeHasBeenSet() const { return m_codingModeHasBeenSet; }
/**
* The coding mode for Dolby Digital Plus JOC (Atmos) is always 9.1.6
* (CODING_MODE_9_1_6).
*/
inline void SetCodingMode(const Eac3AtmosCodingMode& value) { m_codingModeHasBeenSet = true; m_codingMode = value; }
/**
* The coding mode for Dolby Digital Plus JOC (Atmos) is always 9.1.6
* (CODING_MODE_9_1_6).
*/
inline void SetCodingMode(Eac3AtmosCodingMode&& value) { m_codingModeHasBeenSet = true; m_codingMode = std::move(value); }
/**
* The coding mode for Dolby Digital Plus JOC (Atmos) is always 9.1.6
* (CODING_MODE_9_1_6).
*/
inline Eac3AtmosSettings& WithCodingMode(const Eac3AtmosCodingMode& value) { SetCodingMode(value); return *this;}
/**
* The coding mode for Dolby Digital Plus JOC (Atmos) is always 9.1.6
* (CODING_MODE_9_1_6).
*/
inline Eac3AtmosSettings& WithCodingMode(Eac3AtmosCodingMode&& value) { SetCodingMode(std::move(value)); return *this;}
/**
* Enable Dolby Dialogue Intelligence to adjust loudness based on dialogue
* analysis.
*/
inline const Eac3AtmosDialogueIntelligence& GetDialogueIntelligence() const{ return m_dialogueIntelligence; }
/**
* Enable Dolby Dialogue Intelligence to adjust loudness based on dialogue
* analysis.
*/
inline bool DialogueIntelligenceHasBeenSet() const { return m_dialogueIntelligenceHasBeenSet; }
/**
* Enable Dolby Dialogue Intelligence to adjust loudness based on dialogue
* analysis.
*/
inline void SetDialogueIntelligence(const Eac3AtmosDialogueIntelligence& value) { m_dialogueIntelligenceHasBeenSet = true; m_dialogueIntelligence = value; }
/**
* Enable Dolby Dialogue Intelligence to adjust loudness based on dialogue
* analysis.
*/
inline void SetDialogueIntelligence(Eac3AtmosDialogueIntelligence&& value) { m_dialogueIntelligenceHasBeenSet = true; m_dialogueIntelligence = std::move(value); }
/**
* Enable Dolby Dialogue Intelligence to adjust loudness based on dialogue
* analysis.
*/
inline Eac3AtmosSettings& WithDialogueIntelligence(const Eac3AtmosDialogueIntelligence& value) { SetDialogueIntelligence(value); return *this;}
/**
* Enable Dolby Dialogue Intelligence to adjust loudness based on dialogue
* analysis.
*/
inline Eac3AtmosSettings& WithDialogueIntelligence(Eac3AtmosDialogueIntelligence&& value) { SetDialogueIntelligence(std::move(value)); return *this;}
/**
* Specify the absolute peak level for a signal with dynamic range compression.
*/
inline const Eac3AtmosDynamicRangeCompressionLine& GetDynamicRangeCompressionLine() const{ return m_dynamicRangeCompressionLine; }
/**
* Specify the absolute peak level for a signal with dynamic range compression.
*/
inline bool DynamicRangeCompressionLineHasBeenSet() const { return m_dynamicRangeCompressionLineHasBeenSet; }
/**
* Specify the absolute peak level for a signal with dynamic range compression.
*/
inline void SetDynamicRangeCompressionLine(const Eac3AtmosDynamicRangeCompressionLine& value) { m_dynamicRangeCompressionLineHasBeenSet = true; m_dynamicRangeCompressionLine = value; }
/**
* Specify the absolute peak level for a signal with dynamic range compression.
*/
inline void SetDynamicRangeCompressionLine(Eac3AtmosDynamicRangeCompressionLine&& value) { m_dynamicRangeCompressionLineHasBeenSet = true; m_dynamicRangeCompressionLine = std::move(value); }
/**
* Specify the absolute peak level for a signal with dynamic range compression.
*/
inline Eac3AtmosSettings& WithDynamicRangeCompressionLine(const Eac3AtmosDynamicRangeCompressionLine& value) { SetDynamicRangeCompressionLine(value); return *this;}
/**
* Specify the absolute peak level for a signal with dynamic range compression.
*/
inline Eac3AtmosSettings& WithDynamicRangeCompressionLine(Eac3AtmosDynamicRangeCompressionLine&& value) { SetDynamicRangeCompressionLine(std::move(value)); return *this;}
/**
* Specify how the service limits the audio dynamic range when compressing the
* audio.
*/
inline const Eac3AtmosDynamicRangeCompressionRf& GetDynamicRangeCompressionRf() const{ return m_dynamicRangeCompressionRf; }
/**
* Specify how the service limits the audio dynamic range when compressing the
* audio.
*/
inline bool DynamicRangeCompressionRfHasBeenSet() const { return m_dynamicRangeCompressionRfHasBeenSet; }
/**
* Specify how the service limits the audio dynamic range when compressing the
* audio.
*/
inline void SetDynamicRangeCompressionRf(const Eac3AtmosDynamicRangeCompressionRf& value) { m_dynamicRangeCompressionRfHasBeenSet = true; m_dynamicRangeCompressionRf = value; }
/**
* Specify how the service limits the audio dynamic range when compressing the
* audio.
*/
inline void SetDynamicRangeCompressionRf(Eac3AtmosDynamicRangeCompressionRf&& value) { m_dynamicRangeCompressionRfHasBeenSet = true; m_dynamicRangeCompressionRf = std::move(value); }
/**
* Specify how the service limits the audio dynamic range when compressing the
* audio.
*/
inline Eac3AtmosSettings& WithDynamicRangeCompressionRf(const Eac3AtmosDynamicRangeCompressionRf& value) { SetDynamicRangeCompressionRf(value); return *this;}
/**
* Specify how the service limits the audio dynamic range when compressing the
* audio.
*/
inline Eac3AtmosSettings& WithDynamicRangeCompressionRf(Eac3AtmosDynamicRangeCompressionRf&& value) { SetDynamicRangeCompressionRf(std::move(value)); return *this;}
/**
* Specify a value for the following Dolby Atmos setting: Left only/Right only
* center mix
(Lo/Ro center). MediaConvert uses this value for downmixing. How the
* service uses this
value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix).
Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, and
* -6.0.
*/
inline double GetLoRoCenterMixLevel() const{ return m_loRoCenterMixLevel; }
/**
* Specify a value for the following Dolby Atmos setting: Left only/Right only
* center mix
(Lo/Ro center). MediaConvert uses this value for downmixing. How the
* service uses this
value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix).
Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, and
* -6.0.
*/
inline bool LoRoCenterMixLevelHasBeenSet() const { return m_loRoCenterMixLevelHasBeenSet; }
/**
* Specify a value for the following Dolby Atmos setting: Left only/Right only
* center mix
(Lo/Ro center). MediaConvert uses this value for downmixing. How the
* service uses this
value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix).
Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, and
* -6.0.
*/
inline void SetLoRoCenterMixLevel(double value) { m_loRoCenterMixLevelHasBeenSet = true; m_loRoCenterMixLevel = value; }
/**
* Specify a value for the following Dolby Atmos setting: Left only/Right only
* center mix
(Lo/Ro center). MediaConvert uses this value for downmixing. How the
* service uses this
value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix).
Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, and
* -6.0.
*/
inline Eac3AtmosSettings& WithLoRoCenterMixLevel(double value) { SetLoRoCenterMixLevel(value); return *this;}
/**
* Specify a value for the following Dolby Atmos setting: Left only/Right only
* (Lo/Ro surround). MediaConvert uses this value for downmixing. How the service
* uses this value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix). Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The
* value -60 mutes the channel.
*/
inline double GetLoRoSurroundMixLevel() const{ return m_loRoSurroundMixLevel; }
/**
* Specify a value for the following Dolby Atmos setting: Left only/Right only
* (Lo/Ro surround). MediaConvert uses this value for downmixing. How the service
* uses this value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix). Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The
* value -60 mutes the channel.
*/
inline bool LoRoSurroundMixLevelHasBeenSet() const { return m_loRoSurroundMixLevelHasBeenSet; }
/**
* Specify a value for the following Dolby Atmos setting: Left only/Right only
* (Lo/Ro surround). MediaConvert uses this value for downmixing. How the service
* uses this value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix). Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The
* value -60 mutes the channel.
*/
inline void SetLoRoSurroundMixLevel(double value) { m_loRoSurroundMixLevelHasBeenSet = true; m_loRoSurroundMixLevel = value; }
/**
* Specify a value for the following Dolby Atmos setting: Left only/Right only
* (Lo/Ro surround). MediaConvert uses this value for downmixing. How the service
* uses this value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix). Valid values: -1.5, -3.0, -4.5, -6.0, and -60. The
* value -60 mutes the channel.
*/
inline Eac3AtmosSettings& WithLoRoSurroundMixLevel(double value) { SetLoRoSurroundMixLevel(value); return *this;}
/**
* Specify a value for the following Dolby Atmos setting: Left total/Right total
* center mix (Lt/Rt center). MediaConvert uses this value for downmixing. How the
* service uses this value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix). Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, and
* -6.0.
*/
inline double GetLtRtCenterMixLevel() const{ return m_ltRtCenterMixLevel; }
/**
* Specify a value for the following Dolby Atmos setting: Left total/Right total
* center mix (Lt/Rt center). MediaConvert uses this value for downmixing. How the
* service uses this value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix). Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, and
* -6.0.
*/
inline bool LtRtCenterMixLevelHasBeenSet() const { return m_ltRtCenterMixLevelHasBeenSet; }
/**
* Specify a value for the following Dolby Atmos setting: Left total/Right total
* center mix (Lt/Rt center). MediaConvert uses this value for downmixing. How the
* service uses this value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix). Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, and
* -6.0.
*/
inline void SetLtRtCenterMixLevel(double value) { m_ltRtCenterMixLevelHasBeenSet = true; m_ltRtCenterMixLevel = value; }
/**
* Specify a value for the following Dolby Atmos setting: Left total/Right total
* center mix (Lt/Rt center). MediaConvert uses this value for downmixing. How the
* service uses this value depends on the value that you choose for Stereo downmix
* (Eac3AtmosStereoDownmix). Valid values: 3.0, 1.5, 0.0, -1.5, -3.0, -4.5, and
* -6.0.
*/
inline Eac3AtmosSettings& WithLtRtCenterMixLevel(double value) { SetLtRtCenterMixLevel(value); return *this;}
/**
* Specify a value for the following Dolby Atmos setting: Left total/Right total
* surround mix (Lt/Rt surround). MediaConvert uses this value for downmixing. How
* the service uses this value depends on the value that you choose for Stereo
* downmix (Eac3AtmosStereoDownmix). Valid values: -1.5, -3.0, -4.5, -6.0, and -60.
* The value -60 mutes the channel.
*/
inline double GetLtRtSurroundMixLevel() const{ return m_ltRtSurroundMixLevel; }
/**
* Specify a value for the following Dolby Atmos setting: Left total/Right total
* surround mix (Lt/Rt surround). MediaConvert uses this value for downmixing. How
* the service uses this value depends on the value that you choose for Stereo
* downmix (Eac3AtmosStereoDownmix). Valid values: -1.5, -3.0, -4.5, -6.0, and -60.
* The value -60 mutes the channel.
*/
inline bool LtRtSurroundMixLevelHasBeenSet() const { return m_ltRtSurroundMixLevelHasBeenSet; }
/**
* Specify a value for the following Dolby Atmos setting: Left total/Right total
* surround mix (Lt/Rt surround). MediaConvert uses this value for downmixing. How
* the service uses this value depends on the value that you choose for Stereo
* downmix (Eac3AtmosStereoDownmix). Valid values: -1.5, -3.0, -4.5, -6.0, and -60.
* The value -60 mutes the channel.
*/
inline void SetLtRtSurroundMixLevel(double value) { m_ltRtSurroundMixLevelHasBeenSet = true; m_ltRtSurroundMixLevel = value; }
/**
* Specify a value for the following Dolby Atmos setting: Left total/Right total
* surround mix (Lt/Rt surround). MediaConvert uses this value for downmixing. How
* the service uses this value depends on the value that you choose for Stereo
* downmix (Eac3AtmosStereoDownmix). Valid values: -1.5, -3.0, -4.5, -6.0, and -60.
* The value -60 mutes the channel.
*/
inline Eac3AtmosSettings& WithLtRtSurroundMixLevel(double value) { SetLtRtSurroundMixLevel(value); return *this;}
/**
* Choose how the service meters the loudness of your audio.
*/
inline const Eac3AtmosMeteringMode& GetMeteringMode() const{ return m_meteringMode; }
/**
* Choose how the service meters the loudness of your audio.
*/
inline bool MeteringModeHasBeenSet() const { return m_meteringModeHasBeenSet; }
/**
* Choose how the service meters the loudness of your audio.
*/
inline void SetMeteringMode(const Eac3AtmosMeteringMode& value) { m_meteringModeHasBeenSet = true; m_meteringMode = value; }
/**
* Choose how the service meters the loudness of your audio.
*/
inline void SetMeteringMode(Eac3AtmosMeteringMode&& value) { m_meteringModeHasBeenSet = true; m_meteringMode = std::move(value); }
/**
* Choose how the service meters the loudness of your audio.
*/
inline Eac3AtmosSettings& WithMeteringMode(const Eac3AtmosMeteringMode& value) { SetMeteringMode(value); return *this;}
/**
* Choose how the service meters the loudness of your audio.
*/
inline Eac3AtmosSettings& WithMeteringMode(Eac3AtmosMeteringMode&& value) { SetMeteringMode(std::move(value)); return *this;}
/**
* This value is always 48000. It represents the sample rate in Hz.
*/
inline int GetSampleRate() const{ return m_sampleRate; }
/**
* This value is always 48000. It represents the sample rate in Hz.
*/
inline bool SampleRateHasBeenSet() const { return m_sampleRateHasBeenSet; }
/**
* This value is always 48000. It represents the sample rate in Hz.
*/
inline void SetSampleRate(int value) { m_sampleRateHasBeenSet = true; m_sampleRate = value; }
/**
* This value is always 48000. It represents the sample rate in Hz.
*/
inline Eac3AtmosSettings& WithSampleRate(int value) { SetSampleRate(value); return *this;}
/**
* Specify the percentage of audio content that must be speech before the encoder
* uses the measured speech loudness as the overall program loudness.
*/
inline int GetSpeechThreshold() const{ return m_speechThreshold; }
/**
* Specify the percentage of audio content that must be speech before the encoder
* uses the measured speech loudness as the overall program loudness.
*/
inline bool SpeechThresholdHasBeenSet() const { return m_speechThresholdHasBeenSet; }
/**
* Specify the percentage of audio content that must be speech before the encoder
* uses the measured speech loudness as the overall program loudness.
*/
inline void SetSpeechThreshold(int value) { m_speechThresholdHasBeenSet = true; m_speechThreshold = value; }
/**
* Specify the percentage of audio content that must be speech before the encoder
* uses the measured speech loudness as the overall program loudness.
*/
inline Eac3AtmosSettings& WithSpeechThreshold(int value) { SetSpeechThreshold(value); return *this;}
/**
* Choose how the service does stereo downmixing.
*/
inline const Eac3AtmosStereoDownmix& GetStereoDownmix() const{ return m_stereoDownmix; }
/**
* Choose how the service does stereo downmixing.
*/
inline bool StereoDownmixHasBeenSet() const { return m_stereoDownmixHasBeenSet; }
/**
* Choose how the service does stereo downmixing.
*/
inline void SetStereoDownmix(const Eac3AtmosStereoDownmix& value) { m_stereoDownmixHasBeenSet = true; m_stereoDownmix = value; }
/**
* Choose how the service does stereo downmixing.
*/
inline void SetStereoDownmix(Eac3AtmosStereoDownmix&& value) { m_stereoDownmixHasBeenSet = true; m_stereoDownmix = std::move(value); }
/**
* Choose how the service does stereo downmixing.
*/
inline Eac3AtmosSettings& WithStereoDownmix(const Eac3AtmosStereoDownmix& value) { SetStereoDownmix(value); return *this;}
/**
* Choose how the service does stereo downmixing.
*/
inline Eac3AtmosSettings& WithStereoDownmix(Eac3AtmosStereoDownmix&& value) { SetStereoDownmix(std::move(value)); return *this;}
/**
* Specify whether your input audio has an additional center rear surround channel
* matrix encoded into your left and right surround channels.
*/
inline const Eac3AtmosSurroundExMode& GetSurroundExMode() const{ return m_surroundExMode; }
/**
* Specify whether your input audio has an additional center rear surround channel
* matrix encoded into your left and right surround channels.
*/
inline bool SurroundExModeHasBeenSet() const { return m_surroundExModeHasBeenSet; }
/**
* Specify whether your input audio has an additional center rear surround channel
* matrix encoded into your left and right surround channels.
*/
inline void SetSurroundExMode(const Eac3AtmosSurroundExMode& value) { m_surroundExModeHasBeenSet = true; m_surroundExMode = value; }
/**
* Specify whether your input audio has an additional center rear surround channel
* matrix encoded into your left and right surround channels.
*/
inline void SetSurroundExMode(Eac3AtmosSurroundExMode&& value) { m_surroundExModeHasBeenSet = true; m_surroundExMode = std::move(value); }
/**
* Specify whether your input audio has an additional center rear surround channel
* matrix encoded into your left and right surround channels.
*/
inline Eac3AtmosSettings& WithSurroundExMode(const Eac3AtmosSurroundExMode& value) { SetSurroundExMode(value); return *this;}
/**
* Specify whether your input audio has an additional center rear surround channel
* matrix encoded into your left and right surround channels.
*/
inline Eac3AtmosSettings& WithSurroundExMode(Eac3AtmosSurroundExMode&& value) { SetSurroundExMode(std::move(value)); return *this;}
private:
int m_bitrate;
bool m_bitrateHasBeenSet;
Eac3AtmosBitstreamMode m_bitstreamMode;
bool m_bitstreamModeHasBeenSet;
Eac3AtmosCodingMode m_codingMode;
bool m_codingModeHasBeenSet;
Eac3AtmosDialogueIntelligence m_dialogueIntelligence;
bool m_dialogueIntelligenceHasBeenSet;
Eac3AtmosDynamicRangeCompressionLine m_dynamicRangeCompressionLine;
bool m_dynamicRangeCompressionLineHasBeenSet;
Eac3AtmosDynamicRangeCompressionRf m_dynamicRangeCompressionRf;
bool m_dynamicRangeCompressionRfHasBeenSet;
double m_loRoCenterMixLevel;
bool m_loRoCenterMixLevelHasBeenSet;
double m_loRoSurroundMixLevel;
bool m_loRoSurroundMixLevelHasBeenSet;
double m_ltRtCenterMixLevel;
bool m_ltRtCenterMixLevelHasBeenSet;
double m_ltRtSurroundMixLevel;
bool m_ltRtSurroundMixLevelHasBeenSet;
Eac3AtmosMeteringMode m_meteringMode;
bool m_meteringModeHasBeenSet;
int m_sampleRate;
bool m_sampleRateHasBeenSet;
int m_speechThreshold;
bool m_speechThresholdHasBeenSet;
Eac3AtmosStereoDownmix m_stereoDownmix;
bool m_stereoDownmixHasBeenSet;
Eac3AtmosSurroundExMode m_surroundExMode;
bool m_surroundExModeHasBeenSet;
};
} // namespace Model
} // namespace MediaConvert
} // namespace Aws