397 lines
14 KiB
C
397 lines
14 KiB
C
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/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/iotsitewise/IoTSiteWise_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/core/utils/memory/stl/AWSVector.h>
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#include <aws/core/utils/DateTime.h>
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#include <aws/iotsitewise/model/AssetStatus.h>
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#include <aws/iotsitewise/model/AssetProperty.h>
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#include <aws/iotsitewise/model/AssetHierarchy.h>
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#include <utility>
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namespace Aws
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{
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template<typename RESULT_TYPE>
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class AmazonWebServiceResult;
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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} // namespace Json
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} // namespace Utils
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namespace IoTSiteWise
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{
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namespace Model
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{
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class AWS_IOTSITEWISE_API DescribeAssetResult
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{
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public:
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DescribeAssetResult();
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DescribeAssetResult(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
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DescribeAssetResult& operator=(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
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/**
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* <p>The ID of the asset.</p>
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*/
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inline const Aws::String& GetAssetId() const{ return m_assetId; }
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/**
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* <p>The ID of the asset.</p>
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*/
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inline void SetAssetId(const Aws::String& value) { m_assetId = value; }
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/**
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* <p>The ID of the asset.</p>
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*/
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inline void SetAssetId(Aws::String&& value) { m_assetId = std::move(value); }
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/**
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* <p>The ID of the asset.</p>
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*/
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inline void SetAssetId(const char* value) { m_assetId.assign(value); }
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/**
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* <p>The ID of the asset.</p>
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*/
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inline DescribeAssetResult& WithAssetId(const Aws::String& value) { SetAssetId(value); return *this;}
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/**
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* <p>The ID of the asset.</p>
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*/
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inline DescribeAssetResult& WithAssetId(Aws::String&& value) { SetAssetId(std::move(value)); return *this;}
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/**
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* <p>The ID of the asset.</p>
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*/
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inline DescribeAssetResult& WithAssetId(const char* value) { SetAssetId(value); return *this;}
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/**
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* <p>The <a
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* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
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* of the asset, which has the following format.</p> <p>
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* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
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* </p>
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*/
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inline const Aws::String& GetAssetArn() const{ return m_assetArn; }
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/**
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* <p>The <a
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* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
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* of the asset, which has the following format.</p> <p>
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* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
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* </p>
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*/
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inline void SetAssetArn(const Aws::String& value) { m_assetArn = value; }
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/**
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* <p>The <a
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* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
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* of the asset, which has the following format.</p> <p>
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* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
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* </p>
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*/
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inline void SetAssetArn(Aws::String&& value) { m_assetArn = std::move(value); }
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/**
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* <p>The <a
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* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
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* of the asset, which has the following format.</p> <p>
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* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
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* </p>
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*/
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inline void SetAssetArn(const char* value) { m_assetArn.assign(value); }
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/**
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* <p>The <a
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* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
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* of the asset, which has the following format.</p> <p>
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* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
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* </p>
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*/
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inline DescribeAssetResult& WithAssetArn(const Aws::String& value) { SetAssetArn(value); return *this;}
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/**
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* <p>The <a
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* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
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* of the asset, which has the following format.</p> <p>
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* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
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* </p>
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*/
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inline DescribeAssetResult& WithAssetArn(Aws::String&& value) { SetAssetArn(std::move(value)); return *this;}
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/**
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* <p>The <a
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* href="https://docs.aws.amazon.com/general/latest/gr/aws-arns-and-namespaces.html">ARN</a>
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* of the asset, which has the following format.</p> <p>
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* <code>arn:${Partition}:iotsitewise:${Region}:${Account}:asset/${AssetId}</code>
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* </p>
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*/
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inline DescribeAssetResult& WithAssetArn(const char* value) { SetAssetArn(value); return *this;}
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/**
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* <p>The name of the asset.</p>
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*/
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inline const Aws::String& GetAssetName() const{ return m_assetName; }
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/**
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* <p>The name of the asset.</p>
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*/
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inline void SetAssetName(const Aws::String& value) { m_assetName = value; }
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/**
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* <p>The name of the asset.</p>
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*/
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inline void SetAssetName(Aws::String&& value) { m_assetName = std::move(value); }
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/**
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* <p>The name of the asset.</p>
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*/
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inline void SetAssetName(const char* value) { m_assetName.assign(value); }
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/**
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* <p>The name of the asset.</p>
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*/
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inline DescribeAssetResult& WithAssetName(const Aws::String& value) { SetAssetName(value); return *this;}
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/**
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* <p>The name of the asset.</p>
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*/
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inline DescribeAssetResult& WithAssetName(Aws::String&& value) { SetAssetName(std::move(value)); return *this;}
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/**
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* <p>The name of the asset.</p>
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*/
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inline DescribeAssetResult& WithAssetName(const char* value) { SetAssetName(value); return *this;}
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/**
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* <p>The ID of the asset model that was used to create the asset.</p>
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*/
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inline const Aws::String& GetAssetModelId() const{ return m_assetModelId; }
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/**
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* <p>The ID of the asset model that was used to create the asset.</p>
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*/
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inline void SetAssetModelId(const Aws::String& value) { m_assetModelId = value; }
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/**
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* <p>The ID of the asset model that was used to create the asset.</p>
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*/
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inline void SetAssetModelId(Aws::String&& value) { m_assetModelId = std::move(value); }
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/**
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* <p>The ID of the asset model that was used to create the asset.</p>
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*/
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inline void SetAssetModelId(const char* value) { m_assetModelId.assign(value); }
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/**
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* <p>The ID of the asset model that was used to create the asset.</p>
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*/
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inline DescribeAssetResult& WithAssetModelId(const Aws::String& value) { SetAssetModelId(value); return *this;}
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/**
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* <p>The ID of the asset model that was used to create the asset.</p>
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*/
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inline DescribeAssetResult& WithAssetModelId(Aws::String&& value) { SetAssetModelId(std::move(value)); return *this;}
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/**
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* <p>The ID of the asset model that was used to create the asset.</p>
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*/
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inline DescribeAssetResult& WithAssetModelId(const char* value) { SetAssetModelId(value); return *this;}
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/**
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* <p>The list of asset properties for the asset.</p>
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*/
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inline const Aws::Vector<AssetProperty>& GetAssetProperties() const{ return m_assetProperties; }
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/**
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* <p>The list of asset properties for the asset.</p>
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*/
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inline void SetAssetProperties(const Aws::Vector<AssetProperty>& value) { m_assetProperties = value; }
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/**
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* <p>The list of asset properties for the asset.</p>
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*/
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inline void SetAssetProperties(Aws::Vector<AssetProperty>&& value) { m_assetProperties = std::move(value); }
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/**
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* <p>The list of asset properties for the asset.</p>
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*/
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inline DescribeAssetResult& WithAssetProperties(const Aws::Vector<AssetProperty>& value) { SetAssetProperties(value); return *this;}
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/**
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* <p>The list of asset properties for the asset.</p>
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*/
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inline DescribeAssetResult& WithAssetProperties(Aws::Vector<AssetProperty>&& value) { SetAssetProperties(std::move(value)); return *this;}
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/**
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* <p>The list of asset properties for the asset.</p>
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*/
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inline DescribeAssetResult& AddAssetProperties(const AssetProperty& value) { m_assetProperties.push_back(value); return *this; }
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/**
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* <p>The list of asset properties for the asset.</p>
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*/
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inline DescribeAssetResult& AddAssetProperties(AssetProperty&& value) { m_assetProperties.push_back(std::move(value)); return *this; }
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/**
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* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
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* hierarchy specifies allowed parent/child asset relationships.</p>
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*/
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inline const Aws::Vector<AssetHierarchy>& GetAssetHierarchies() const{ return m_assetHierarchies; }
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/**
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* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
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* hierarchy specifies allowed parent/child asset relationships.</p>
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*/
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inline void SetAssetHierarchies(const Aws::Vector<AssetHierarchy>& value) { m_assetHierarchies = value; }
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/**
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* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
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* hierarchy specifies allowed parent/child asset relationships.</p>
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*/
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inline void SetAssetHierarchies(Aws::Vector<AssetHierarchy>&& value) { m_assetHierarchies = std::move(value); }
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/**
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* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
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* hierarchy specifies allowed parent/child asset relationships.</p>
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*/
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inline DescribeAssetResult& WithAssetHierarchies(const Aws::Vector<AssetHierarchy>& value) { SetAssetHierarchies(value); return *this;}
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/**
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* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
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* hierarchy specifies allowed parent/child asset relationships.</p>
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*/
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inline DescribeAssetResult& WithAssetHierarchies(Aws::Vector<AssetHierarchy>&& value) { SetAssetHierarchies(std::move(value)); return *this;}
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/**
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* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
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* hierarchy specifies allowed parent/child asset relationships.</p>
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*/
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inline DescribeAssetResult& AddAssetHierarchies(const AssetHierarchy& value) { m_assetHierarchies.push_back(value); return *this; }
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/**
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* <p>A list of asset hierarchies that each contain a <code>hierarchyId</code>. A
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* hierarchy specifies allowed parent/child asset relationships.</p>
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*/
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inline DescribeAssetResult& AddAssetHierarchies(AssetHierarchy&& value) { m_assetHierarchies.push_back(std::move(value)); return *this; }
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/**
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* <p>The date the asset was created, in Unix epoch time.</p>
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*/
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inline const Aws::Utils::DateTime& GetAssetCreationDate() const{ return m_assetCreationDate; }
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/**
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* <p>The date the asset was created, in Unix epoch time.</p>
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*/
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inline void SetAssetCreationDate(const Aws::Utils::DateTime& value) { m_assetCreationDate = value; }
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/**
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* <p>The date the asset was created, in Unix epoch time.</p>
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*/
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inline void SetAssetCreationDate(Aws::Utils::DateTime&& value) { m_assetCreationDate = std::move(value); }
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/**
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* <p>The date the asset was created, in Unix epoch time.</p>
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*/
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inline DescribeAssetResult& WithAssetCreationDate(const Aws::Utils::DateTime& value) { SetAssetCreationDate(value); return *this;}
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/**
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* <p>The date the asset was created, in Unix epoch time.</p>
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*/
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inline DescribeAssetResult& WithAssetCreationDate(Aws::Utils::DateTime&& value) { SetAssetCreationDate(std::move(value)); return *this;}
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/**
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* <p>The date the asset was last updated, in Unix epoch time.</p>
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*/
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inline const Aws::Utils::DateTime& GetAssetLastUpdateDate() const{ return m_assetLastUpdateDate; }
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/**
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* <p>The date the asset was last updated, in Unix epoch time.</p>
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*/
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inline void SetAssetLastUpdateDate(const Aws::Utils::DateTime& value) { m_assetLastUpdateDate = value; }
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/**
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* <p>The date the asset was last updated, in Unix epoch time.</p>
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*/
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inline void SetAssetLastUpdateDate(Aws::Utils::DateTime&& value) { m_assetLastUpdateDate = std::move(value); }
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/**
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* <p>The date the asset was last updated, in Unix epoch time.</p>
|
|||
|
|
*/
|
|||
|
|
inline DescribeAssetResult& WithAssetLastUpdateDate(const Aws::Utils::DateTime& value) { SetAssetLastUpdateDate(value); return *this;}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* <p>The date the asset was last updated, in Unix epoch time.</p>
|
|||
|
|
*/
|
|||
|
|
inline DescribeAssetResult& WithAssetLastUpdateDate(Aws::Utils::DateTime&& value) { SetAssetLastUpdateDate(std::move(value)); return *this;}
|
|||
|
|
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* <p>The current status of the asset, which contains a state and any error
|
|||
|
|
* message.</p>
|
|||
|
|
*/
|
|||
|
|
inline const AssetStatus& GetAssetStatus() const{ return m_assetStatus; }
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* <p>The current status of the asset, which contains a state and any error
|
|||
|
|
* message.</p>
|
|||
|
|
*/
|
|||
|
|
inline void SetAssetStatus(const AssetStatus& value) { m_assetStatus = value; }
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* <p>The current status of the asset, which contains a state and any error
|
|||
|
|
* message.</p>
|
|||
|
|
*/
|
|||
|
|
inline void SetAssetStatus(AssetStatus&& value) { m_assetStatus = std::move(value); }
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* <p>The current status of the asset, which contains a state and any error
|
|||
|
|
* message.</p>
|
|||
|
|
*/
|
|||
|
|
inline DescribeAssetResult& WithAssetStatus(const AssetStatus& value) { SetAssetStatus(value); return *this;}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* <p>The current status of the asset, which contains a state and any error
|
|||
|
|
* message.</p>
|
|||
|
|
*/
|
|||
|
|
inline DescribeAssetResult& WithAssetStatus(AssetStatus&& value) { SetAssetStatus(std::move(value)); return *this;}
|
|||
|
|
|
|||
|
|
private:
|
|||
|
|
|
|||
|
|
Aws::String m_assetId;
|
|||
|
|
|
|||
|
|
Aws::String m_assetArn;
|
|||
|
|
|
|||
|
|
Aws::String m_assetName;
|
|||
|
|
|
|||
|
|
Aws::String m_assetModelId;
|
|||
|
|
|
|||
|
|
Aws::Vector<AssetProperty> m_assetProperties;
|
|||
|
|
|
|||
|
|
Aws::Vector<AssetHierarchy> m_assetHierarchies;
|
|||
|
|
|
|||
|
|
Aws::Utils::DateTime m_assetCreationDate;
|
|||
|
|
|
|||
|
|
Aws::Utils::DateTime m_assetLastUpdateDate;
|
|||
|
|
|
|||
|
|
AssetStatus m_assetStatus;
|
|||
|
|
};
|
|||
|
|
|
|||
|
|
} // namespace Model
|
|||
|
|
} // namespace IoTSiteWise
|
|||
|
|
} // namespace Aws
|