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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-iot/include/aws/iot/model/StepFunctionsAction.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/iot/IoT_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace IoT
{
namespace Model
{
/**
* <p>Starts execution of a Step Functions state machine.</p><p><h3>See Also:</h3>
* <a
* href="http://docs.aws.amazon.com/goto/WebAPI/iot-2015-05-28/StepFunctionsAction">AWS
* API Reference</a></p>
*/
class AWS_IOT_API StepFunctionsAction
{
public:
StepFunctionsAction();
StepFunctionsAction(Aws::Utils::Json::JsonView jsonValue);
StepFunctionsAction& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>(Optional) A name will be given to the state machine execution consisting of
* this prefix followed by a UUID. Step Functions automatically creates a unique
* name for each state machine execution if one is not provided.</p>
*/
inline const Aws::String& GetExecutionNamePrefix() const{ return m_executionNamePrefix; }
/**
* <p>(Optional) A name will be given to the state machine execution consisting of
* this prefix followed by a UUID. Step Functions automatically creates a unique
* name for each state machine execution if one is not provided.</p>
*/
inline bool ExecutionNamePrefixHasBeenSet() const { return m_executionNamePrefixHasBeenSet; }
/**
* <p>(Optional) A name will be given to the state machine execution consisting of
* this prefix followed by a UUID. Step Functions automatically creates a unique
* name for each state machine execution if one is not provided.</p>
*/
inline void SetExecutionNamePrefix(const Aws::String& value) { m_executionNamePrefixHasBeenSet = true; m_executionNamePrefix = value; }
/**
* <p>(Optional) A name will be given to the state machine execution consisting of
* this prefix followed by a UUID. Step Functions automatically creates a unique
* name for each state machine execution if one is not provided.</p>
*/
inline void SetExecutionNamePrefix(Aws::String&& value) { m_executionNamePrefixHasBeenSet = true; m_executionNamePrefix = std::move(value); }
/**
* <p>(Optional) A name will be given to the state machine execution consisting of
* this prefix followed by a UUID. Step Functions automatically creates a unique
* name for each state machine execution if one is not provided.</p>
*/
inline void SetExecutionNamePrefix(const char* value) { m_executionNamePrefixHasBeenSet = true; m_executionNamePrefix.assign(value); }
/**
* <p>(Optional) A name will be given to the state machine execution consisting of
* this prefix followed by a UUID. Step Functions automatically creates a unique
* name for each state machine execution if one is not provided.</p>
*/
inline StepFunctionsAction& WithExecutionNamePrefix(const Aws::String& value) { SetExecutionNamePrefix(value); return *this;}
/**
* <p>(Optional) A name will be given to the state machine execution consisting of
* this prefix followed by a UUID. Step Functions automatically creates a unique
* name for each state machine execution if one is not provided.</p>
*/
inline StepFunctionsAction& WithExecutionNamePrefix(Aws::String&& value) { SetExecutionNamePrefix(std::move(value)); return *this;}
/**
* <p>(Optional) A name will be given to the state machine execution consisting of
* this prefix followed by a UUID. Step Functions automatically creates a unique
* name for each state machine execution if one is not provided.</p>
*/
inline StepFunctionsAction& WithExecutionNamePrefix(const char* value) { SetExecutionNamePrefix(value); return *this;}
/**
* <p>The name of the Step Functions state machine whose execution will be
* started.</p>
*/
inline const Aws::String& GetStateMachineName() const{ return m_stateMachineName; }
/**
* <p>The name of the Step Functions state machine whose execution will be
* started.</p>
*/
inline bool StateMachineNameHasBeenSet() const { return m_stateMachineNameHasBeenSet; }
/**
* <p>The name of the Step Functions state machine whose execution will be
* started.</p>
*/
inline void SetStateMachineName(const Aws::String& value) { m_stateMachineNameHasBeenSet = true; m_stateMachineName = value; }
/**
* <p>The name of the Step Functions state machine whose execution will be
* started.</p>
*/
inline void SetStateMachineName(Aws::String&& value) { m_stateMachineNameHasBeenSet = true; m_stateMachineName = std::move(value); }
/**
* <p>The name of the Step Functions state machine whose execution will be
* started.</p>
*/
inline void SetStateMachineName(const char* value) { m_stateMachineNameHasBeenSet = true; m_stateMachineName.assign(value); }
/**
* <p>The name of the Step Functions state machine whose execution will be
* started.</p>
*/
inline StepFunctionsAction& WithStateMachineName(const Aws::String& value) { SetStateMachineName(value); return *this;}
/**
* <p>The name of the Step Functions state machine whose execution will be
* started.</p>
*/
inline StepFunctionsAction& WithStateMachineName(Aws::String&& value) { SetStateMachineName(std::move(value)); return *this;}
/**
* <p>The name of the Step Functions state machine whose execution will be
* started.</p>
*/
inline StepFunctionsAction& WithStateMachineName(const char* value) { SetStateMachineName(value); return *this;}
/**
* <p>The ARN of the role that grants IoT permission to start execution of a state
* machine ("Action":"states:StartExecution").</p>
*/
inline const Aws::String& GetRoleArn() const{ return m_roleArn; }
/**
* <p>The ARN of the role that grants IoT permission to start execution of a state
* machine ("Action":"states:StartExecution").</p>
*/
inline bool RoleArnHasBeenSet() const { return m_roleArnHasBeenSet; }
/**
* <p>The ARN of the role that grants IoT permission to start execution of a state
* machine ("Action":"states:StartExecution").</p>
*/
inline void SetRoleArn(const Aws::String& value) { m_roleArnHasBeenSet = true; m_roleArn = value; }
/**
* <p>The ARN of the role that grants IoT permission to start execution of a state
* machine ("Action":"states:StartExecution").</p>
*/
inline void SetRoleArn(Aws::String&& value) { m_roleArnHasBeenSet = true; m_roleArn = std::move(value); }
/**
* <p>The ARN of the role that grants IoT permission to start execution of a state
* machine ("Action":"states:StartExecution").</p>
*/
inline void SetRoleArn(const char* value) { m_roleArnHasBeenSet = true; m_roleArn.assign(value); }
/**
* <p>The ARN of the role that grants IoT permission to start execution of a state
* machine ("Action":"states:StartExecution").</p>
*/
inline StepFunctionsAction& WithRoleArn(const Aws::String& value) { SetRoleArn(value); return *this;}
/**
* <p>The ARN of the role that grants IoT permission to start execution of a state
* machine ("Action":"states:StartExecution").</p>
*/
inline StepFunctionsAction& WithRoleArn(Aws::String&& value) { SetRoleArn(std::move(value)); return *this;}
/**
* <p>The ARN of the role that grants IoT permission to start execution of a state
* machine ("Action":"states:StartExecution").</p>
*/
inline StepFunctionsAction& WithRoleArn(const char* value) { SetRoleArn(value); return *this;}
private:
Aws::String m_executionNamePrefix;
bool m_executionNamePrefixHasBeenSet;
Aws::String m_stateMachineName;
bool m_stateMachineNameHasBeenSet;
Aws::String m_roleArn;
bool m_roleArnHasBeenSet;
};
} // namespace Model
} // namespace IoT
} // namespace Aws