162 lines
6.8 KiB
C
162 lines
6.8 KiB
C
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/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/iot/IoT_EXPORTS.h>
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#include <aws/iot/IoTRequest.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <utility>
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namespace Aws
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{
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namespace Http
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{
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class URI;
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} //namespace Http
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namespace IoT
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{
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namespace Model
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{
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/**
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*/
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class AWS_IOT_API DeleteJobRequest : public IoTRequest
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{
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public:
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DeleteJobRequest();
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// Service request name is the Operation name which will send this request out,
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// each operation should has unique request name, so that we can get operation's name from this request.
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// Note: this is not true for response, multiple operations may have the same response name,
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// so we can not get operation's name from response.
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inline virtual const char* GetServiceRequestName() const override { return "DeleteJob"; }
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Aws::String SerializePayload() const override;
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void AddQueryStringParameters(Aws::Http::URI& uri) const override;
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/**
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* <p>The ID of the job to be deleted.</p> <p>After a job deletion is completed,
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* you may reuse this jobId when you create a new job. However, this is not
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* recommended, and you must ensure that your devices are not using the jobId to
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* refer to the deleted job.</p>
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*/
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inline const Aws::String& GetJobId() const{ return m_jobId; }
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/**
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* <p>The ID of the job to be deleted.</p> <p>After a job deletion is completed,
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* you may reuse this jobId when you create a new job. However, this is not
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* recommended, and you must ensure that your devices are not using the jobId to
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* refer to the deleted job.</p>
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*/
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inline bool JobIdHasBeenSet() const { return m_jobIdHasBeenSet; }
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/**
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* <p>The ID of the job to be deleted.</p> <p>After a job deletion is completed,
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* you may reuse this jobId when you create a new job. However, this is not
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* recommended, and you must ensure that your devices are not using the jobId to
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* refer to the deleted job.</p>
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*/
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inline void SetJobId(const Aws::String& value) { m_jobIdHasBeenSet = true; m_jobId = value; }
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/**
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* <p>The ID of the job to be deleted.</p> <p>After a job deletion is completed,
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* you may reuse this jobId when you create a new job. However, this is not
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* recommended, and you must ensure that your devices are not using the jobId to
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* refer to the deleted job.</p>
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*/
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inline void SetJobId(Aws::String&& value) { m_jobIdHasBeenSet = true; m_jobId = std::move(value); }
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/**
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* <p>The ID of the job to be deleted.</p> <p>After a job deletion is completed,
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* you may reuse this jobId when you create a new job. However, this is not
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* recommended, and you must ensure that your devices are not using the jobId to
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* refer to the deleted job.</p>
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*/
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inline void SetJobId(const char* value) { m_jobIdHasBeenSet = true; m_jobId.assign(value); }
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/**
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* <p>The ID of the job to be deleted.</p> <p>After a job deletion is completed,
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* you may reuse this jobId when you create a new job. However, this is not
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* recommended, and you must ensure that your devices are not using the jobId to
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* refer to the deleted job.</p>
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*/
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inline DeleteJobRequest& WithJobId(const Aws::String& value) { SetJobId(value); return *this;}
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/**
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* <p>The ID of the job to be deleted.</p> <p>After a job deletion is completed,
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* you may reuse this jobId when you create a new job. However, this is not
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* recommended, and you must ensure that your devices are not using the jobId to
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* refer to the deleted job.</p>
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*/
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inline DeleteJobRequest& WithJobId(Aws::String&& value) { SetJobId(std::move(value)); return *this;}
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/**
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* <p>The ID of the job to be deleted.</p> <p>After a job deletion is completed,
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* you may reuse this jobId when you create a new job. However, this is not
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* recommended, and you must ensure that your devices are not using the jobId to
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* refer to the deleted job.</p>
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*/
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inline DeleteJobRequest& WithJobId(const char* value) { SetJobId(value); return *this;}
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/**
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* <p>(Optional) When true, you can delete a job which is "IN_PROGRESS". Otherwise,
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* you can only delete a job which is in a terminal state ("COMPLETED" or
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* "CANCELED") or an exception will occur. The default is false.</p>
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* <p>Deleting a job which is "IN_PROGRESS", will cause a device which is executing
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* the job to be unable to access job information or update the job execution
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* status. Use caution and ensure that each device executing a job which is deleted
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* is able to recover to a valid state.</p>
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*/
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inline bool GetForce() const{ return m_force; }
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/**
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* <p>(Optional) When true, you can delete a job which is "IN_PROGRESS". Otherwise,
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* you can only delete a job which is in a terminal state ("COMPLETED" or
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* "CANCELED") or an exception will occur. The default is false.</p>
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* <p>Deleting a job which is "IN_PROGRESS", will cause a device which is executing
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* the job to be unable to access job information or update the job execution
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* status. Use caution and ensure that each device executing a job which is deleted
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* is able to recover to a valid state.</p>
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*/
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inline bool ForceHasBeenSet() const { return m_forceHasBeenSet; }
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/**
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* <p>(Optional) When true, you can delete a job which is "IN_PROGRESS". Otherwise,
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* you can only delete a job which is in a terminal state ("COMPLETED" or
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* "CANCELED") or an exception will occur. The default is false.</p>
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* <p>Deleting a job which is "IN_PROGRESS", will cause a device which is executing
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* the job to be unable to access job information or update the job execution
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* status. Use caution and ensure that each device executing a job which is deleted
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* is able to recover to a valid state.</p>
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*/
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inline void SetForce(bool value) { m_forceHasBeenSet = true; m_force = value; }
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/**
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* <p>(Optional) When true, you can delete a job which is "IN_PROGRESS". Otherwise,
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* you can only delete a job which is in a terminal state ("COMPLETED" or
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* "CANCELED") or an exception will occur. The default is false.</p>
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* <p>Deleting a job which is "IN_PROGRESS", will cause a device which is executing
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* the job to be unable to access job information or update the job execution
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* status. Use caution and ensure that each device executing a job which is deleted
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* is able to recover to a valid state.</p>
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*/
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inline DeleteJobRequest& WithForce(bool value) { SetForce(value); return *this;}
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private:
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Aws::String m_jobId;
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bool m_jobIdHasBeenSet;
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bool m_force;
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bool m_forceHasBeenSet;
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};
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} // namespace Model
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} // namespace IoT
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} // namespace Aws
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