221 lines
6.2 KiB
C
221 lines
6.2 KiB
C
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/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/guardduty/GuardDuty_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace GuardDuty
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{
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namespace Model
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{
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/**
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* <p>Contains information about the access keys.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/guardduty-2017-11-28/AccessKeyDetails">AWS
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* API Reference</a></p>
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*/
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class AWS_GUARDDUTY_API AccessKeyDetails
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{
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public:
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AccessKeyDetails();
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AccessKeyDetails(Aws::Utils::Json::JsonView jsonValue);
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AccessKeyDetails& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p>The access key ID of the user.</p>
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*/
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inline const Aws::String& GetAccessKeyId() const{ return m_accessKeyId; }
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/**
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* <p>The access key ID of the user.</p>
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*/
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inline bool AccessKeyIdHasBeenSet() const { return m_accessKeyIdHasBeenSet; }
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/**
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* <p>The access key ID of the user.</p>
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*/
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inline void SetAccessKeyId(const Aws::String& value) { m_accessKeyIdHasBeenSet = true; m_accessKeyId = value; }
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/**
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* <p>The access key ID of the user.</p>
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*/
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inline void SetAccessKeyId(Aws::String&& value) { m_accessKeyIdHasBeenSet = true; m_accessKeyId = std::move(value); }
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/**
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* <p>The access key ID of the user.</p>
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*/
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inline void SetAccessKeyId(const char* value) { m_accessKeyIdHasBeenSet = true; m_accessKeyId.assign(value); }
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/**
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* <p>The access key ID of the user.</p>
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*/
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inline AccessKeyDetails& WithAccessKeyId(const Aws::String& value) { SetAccessKeyId(value); return *this;}
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/**
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* <p>The access key ID of the user.</p>
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*/
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inline AccessKeyDetails& WithAccessKeyId(Aws::String&& value) { SetAccessKeyId(std::move(value)); return *this;}
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/**
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* <p>The access key ID of the user.</p>
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*/
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inline AccessKeyDetails& WithAccessKeyId(const char* value) { SetAccessKeyId(value); return *this;}
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/**
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* <p>The principal ID of the user.</p>
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*/
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inline const Aws::String& GetPrincipalId() const{ return m_principalId; }
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/**
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* <p>The principal ID of the user.</p>
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*/
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inline bool PrincipalIdHasBeenSet() const { return m_principalIdHasBeenSet; }
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/**
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* <p>The principal ID of the user.</p>
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*/
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inline void SetPrincipalId(const Aws::String& value) { m_principalIdHasBeenSet = true; m_principalId = value; }
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/**
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* <p>The principal ID of the user.</p>
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*/
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inline void SetPrincipalId(Aws::String&& value) { m_principalIdHasBeenSet = true; m_principalId = std::move(value); }
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/**
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* <p>The principal ID of the user.</p>
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*/
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inline void SetPrincipalId(const char* value) { m_principalIdHasBeenSet = true; m_principalId.assign(value); }
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/**
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* <p>The principal ID of the user.</p>
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*/
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inline AccessKeyDetails& WithPrincipalId(const Aws::String& value) { SetPrincipalId(value); return *this;}
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/**
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* <p>The principal ID of the user.</p>
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*/
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inline AccessKeyDetails& WithPrincipalId(Aws::String&& value) { SetPrincipalId(std::move(value)); return *this;}
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/**
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* <p>The principal ID of the user.</p>
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*/
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inline AccessKeyDetails& WithPrincipalId(const char* value) { SetPrincipalId(value); return *this;}
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/**
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* <p>The name of the user.</p>
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*/
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inline const Aws::String& GetUserName() const{ return m_userName; }
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/**
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* <p>The name of the user.</p>
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*/
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inline bool UserNameHasBeenSet() const { return m_userNameHasBeenSet; }
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/**
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* <p>The name of the user.</p>
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*/
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inline void SetUserName(const Aws::String& value) { m_userNameHasBeenSet = true; m_userName = value; }
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/**
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* <p>The name of the user.</p>
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*/
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inline void SetUserName(Aws::String&& value) { m_userNameHasBeenSet = true; m_userName = std::move(value); }
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/**
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* <p>The name of the user.</p>
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*/
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inline void SetUserName(const char* value) { m_userNameHasBeenSet = true; m_userName.assign(value); }
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/**
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* <p>The name of the user.</p>
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*/
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inline AccessKeyDetails& WithUserName(const Aws::String& value) { SetUserName(value); return *this;}
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/**
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* <p>The name of the user.</p>
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*/
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inline AccessKeyDetails& WithUserName(Aws::String&& value) { SetUserName(std::move(value)); return *this;}
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/**
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* <p>The name of the user.</p>
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*/
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inline AccessKeyDetails& WithUserName(const char* value) { SetUserName(value); return *this;}
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/**
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* <p>The type of the user.</p>
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*/
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inline const Aws::String& GetUserType() const{ return m_userType; }
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/**
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* <p>The type of the user.</p>
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*/
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inline bool UserTypeHasBeenSet() const { return m_userTypeHasBeenSet; }
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/**
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* <p>The type of the user.</p>
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*/
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inline void SetUserType(const Aws::String& value) { m_userTypeHasBeenSet = true; m_userType = value; }
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/**
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* <p>The type of the user.</p>
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*/
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inline void SetUserType(Aws::String&& value) { m_userTypeHasBeenSet = true; m_userType = std::move(value); }
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/**
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* <p>The type of the user.</p>
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*/
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inline void SetUserType(const char* value) { m_userTypeHasBeenSet = true; m_userType.assign(value); }
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/**
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* <p>The type of the user.</p>
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*/
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inline AccessKeyDetails& WithUserType(const Aws::String& value) { SetUserType(value); return *this;}
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/**
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* <p>The type of the user.</p>
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*/
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inline AccessKeyDetails& WithUserType(Aws::String&& value) { SetUserType(std::move(value)); return *this;}
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/**
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* <p>The type of the user.</p>
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*/
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inline AccessKeyDetails& WithUserType(const char* value) { SetUserType(value); return *this;}
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private:
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Aws::String m_accessKeyId;
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bool m_accessKeyIdHasBeenSet;
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Aws::String m_principalId;
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bool m_principalIdHasBeenSet;
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Aws::String m_userName;
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bool m_userNameHasBeenSet;
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Aws::String m_userType;
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bool m_userTypeHasBeenSet;
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};
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} // namespace Model
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} // namespace GuardDuty
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} // namespace Aws
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