128 lines
2.9 KiB
C++
128 lines
2.9 KiB
C++
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/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#include <aws/gamelift/model/FleetUtilization.h>
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#include <aws/core/utils/json/JsonSerializer.h>
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#include <utility>
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using namespace Aws::Utils::Json;
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using namespace Aws::Utils;
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namespace Aws
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{
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namespace GameLift
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{
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namespace Model
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{
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FleetUtilization::FleetUtilization() :
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m_fleetIdHasBeenSet(false),
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m_activeServerProcessCount(0),
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m_activeServerProcessCountHasBeenSet(false),
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m_activeGameSessionCount(0),
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m_activeGameSessionCountHasBeenSet(false),
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m_currentPlayerSessionCount(0),
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m_currentPlayerSessionCountHasBeenSet(false),
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m_maximumPlayerSessionCount(0),
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m_maximumPlayerSessionCountHasBeenSet(false)
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{
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}
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FleetUtilization::FleetUtilization(JsonView jsonValue) :
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m_fleetIdHasBeenSet(false),
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m_activeServerProcessCount(0),
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m_activeServerProcessCountHasBeenSet(false),
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m_activeGameSessionCount(0),
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m_activeGameSessionCountHasBeenSet(false),
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m_currentPlayerSessionCount(0),
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m_currentPlayerSessionCountHasBeenSet(false),
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m_maximumPlayerSessionCount(0),
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m_maximumPlayerSessionCountHasBeenSet(false)
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{
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*this = jsonValue;
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}
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FleetUtilization& FleetUtilization::operator =(JsonView jsonValue)
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{
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if(jsonValue.ValueExists("FleetId"))
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{
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m_fleetId = jsonValue.GetString("FleetId");
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m_fleetIdHasBeenSet = true;
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}
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if(jsonValue.ValueExists("ActiveServerProcessCount"))
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{
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m_activeServerProcessCount = jsonValue.GetInteger("ActiveServerProcessCount");
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m_activeServerProcessCountHasBeenSet = true;
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}
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if(jsonValue.ValueExists("ActiveGameSessionCount"))
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{
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m_activeGameSessionCount = jsonValue.GetInteger("ActiveGameSessionCount");
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m_activeGameSessionCountHasBeenSet = true;
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}
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if(jsonValue.ValueExists("CurrentPlayerSessionCount"))
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{
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m_currentPlayerSessionCount = jsonValue.GetInteger("CurrentPlayerSessionCount");
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m_currentPlayerSessionCountHasBeenSet = true;
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}
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if(jsonValue.ValueExists("MaximumPlayerSessionCount"))
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{
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m_maximumPlayerSessionCount = jsonValue.GetInteger("MaximumPlayerSessionCount");
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m_maximumPlayerSessionCountHasBeenSet = true;
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}
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return *this;
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}
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JsonValue FleetUtilization::Jsonize() const
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{
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JsonValue payload;
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if(m_fleetIdHasBeenSet)
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{
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payload.WithString("FleetId", m_fleetId);
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}
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if(m_activeServerProcessCountHasBeenSet)
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{
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payload.WithInteger("ActiveServerProcessCount", m_activeServerProcessCount);
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}
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if(m_activeGameSessionCountHasBeenSet)
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{
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payload.WithInteger("ActiveGameSessionCount", m_activeGameSessionCount);
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}
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if(m_currentPlayerSessionCountHasBeenSet)
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{
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payload.WithInteger("CurrentPlayerSessionCount", m_currentPlayerSessionCount);
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}
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if(m_maximumPlayerSessionCountHasBeenSet)
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{
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payload.WithInteger("MaximumPlayerSessionCount", m_maximumPlayerSessionCount);
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}
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return payload;
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}
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} // namespace Model
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} // namespace GameLift
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} // namespace Aws
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