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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-fms/include/aws/fms/model/App.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/fms/FMS_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace FMS
{
namespace Model
{
/**
* <p>An individual AWS Firewall Manager application.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/fms-2018-01-01/App">AWS API
* Reference</a></p>
*/
class AWS_FMS_API App
{
public:
App();
App(Aws::Utils::Json::JsonView jsonValue);
App& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The application's name.</p>
*/
inline const Aws::String& GetAppName() const{ return m_appName; }
/**
* <p>The application's name.</p>
*/
inline bool AppNameHasBeenSet() const { return m_appNameHasBeenSet; }
/**
* <p>The application's name.</p>
*/
inline void SetAppName(const Aws::String& value) { m_appNameHasBeenSet = true; m_appName = value; }
/**
* <p>The application's name.</p>
*/
inline void SetAppName(Aws::String&& value) { m_appNameHasBeenSet = true; m_appName = std::move(value); }
/**
* <p>The application's name.</p>
*/
inline void SetAppName(const char* value) { m_appNameHasBeenSet = true; m_appName.assign(value); }
/**
* <p>The application's name.</p>
*/
inline App& WithAppName(const Aws::String& value) { SetAppName(value); return *this;}
/**
* <p>The application's name.</p>
*/
inline App& WithAppName(Aws::String&& value) { SetAppName(std::move(value)); return *this;}
/**
* <p>The application's name.</p>
*/
inline App& WithAppName(const char* value) { SetAppName(value); return *this;}
/**
* <p>The IP protocol name or number. The name can be one of <code>tcp</code>,
* <code>udp</code>, or <code>icmp</code>. For information on possible numbers, see
* <a
* href="https://www.iana.org/assignments/protocol-numbers/protocol-numbers.xhtml">Protocol
* Numbers</a>.</p>
*/
inline const Aws::String& GetProtocol() const{ return m_protocol; }
/**
* <p>The IP protocol name or number. The name can be one of <code>tcp</code>,
* <code>udp</code>, or <code>icmp</code>. For information on possible numbers, see
* <a
* href="https://www.iana.org/assignments/protocol-numbers/protocol-numbers.xhtml">Protocol
* Numbers</a>.</p>
*/
inline bool ProtocolHasBeenSet() const { return m_protocolHasBeenSet; }
/**
* <p>The IP protocol name or number. The name can be one of <code>tcp</code>,
* <code>udp</code>, or <code>icmp</code>. For information on possible numbers, see
* <a
* href="https://www.iana.org/assignments/protocol-numbers/protocol-numbers.xhtml">Protocol
* Numbers</a>.</p>
*/
inline void SetProtocol(const Aws::String& value) { m_protocolHasBeenSet = true; m_protocol = value; }
/**
* <p>The IP protocol name or number. The name can be one of <code>tcp</code>,
* <code>udp</code>, or <code>icmp</code>. For information on possible numbers, see
* <a
* href="https://www.iana.org/assignments/protocol-numbers/protocol-numbers.xhtml">Protocol
* Numbers</a>.</p>
*/
inline void SetProtocol(Aws::String&& value) { m_protocolHasBeenSet = true; m_protocol = std::move(value); }
/**
* <p>The IP protocol name or number. The name can be one of <code>tcp</code>,
* <code>udp</code>, or <code>icmp</code>. For information on possible numbers, see
* <a
* href="https://www.iana.org/assignments/protocol-numbers/protocol-numbers.xhtml">Protocol
* Numbers</a>.</p>
*/
inline void SetProtocol(const char* value) { m_protocolHasBeenSet = true; m_protocol.assign(value); }
/**
* <p>The IP protocol name or number. The name can be one of <code>tcp</code>,
* <code>udp</code>, or <code>icmp</code>. For information on possible numbers, see
* <a
* href="https://www.iana.org/assignments/protocol-numbers/protocol-numbers.xhtml">Protocol
* Numbers</a>.</p>
*/
inline App& WithProtocol(const Aws::String& value) { SetProtocol(value); return *this;}
/**
* <p>The IP protocol name or number. The name can be one of <code>tcp</code>,
* <code>udp</code>, or <code>icmp</code>. For information on possible numbers, see
* <a
* href="https://www.iana.org/assignments/protocol-numbers/protocol-numbers.xhtml">Protocol
* Numbers</a>.</p>
*/
inline App& WithProtocol(Aws::String&& value) { SetProtocol(std::move(value)); return *this;}
/**
* <p>The IP protocol name or number. The name can be one of <code>tcp</code>,
* <code>udp</code>, or <code>icmp</code>. For information on possible numbers, see
* <a
* href="https://www.iana.org/assignments/protocol-numbers/protocol-numbers.xhtml">Protocol
* Numbers</a>.</p>
*/
inline App& WithProtocol(const char* value) { SetProtocol(value); return *this;}
/**
* <p>The application's port number, for example <code>80</code>.</p>
*/
inline long long GetPort() const{ return m_port; }
/**
* <p>The application's port number, for example <code>80</code>.</p>
*/
inline bool PortHasBeenSet() const { return m_portHasBeenSet; }
/**
* <p>The application's port number, for example <code>80</code>.</p>
*/
inline void SetPort(long long value) { m_portHasBeenSet = true; m_port = value; }
/**
* <p>The application's port number, for example <code>80</code>.</p>
*/
inline App& WithPort(long long value) { SetPort(value); return *this;}
private:
Aws::String m_appName;
bool m_appNameHasBeenSet;
Aws::String m_protocol;
bool m_protocolHasBeenSet;
long long m_port;
bool m_portHasBeenSet;
};
} // namespace Model
} // namespace FMS
} // namespace Aws