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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/codeguruprofiler/CodeGuruProfiler_EXPORTS.h>
#include <aws/codeguruprofiler/model/FeedbackType.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace CodeGuruProfiler
{
namespace Model
{
/**
* <p>Feedback that can be submitted for each instance of an anomaly by the user.
* Feedback is be used for improvements in generating recommendations for the
* application.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/codeguruprofiler-2019-07-18/UserFeedback">AWS
* API Reference</a></p>
*/
class AWS_CODEGURUPROFILER_API UserFeedback
{
public:
UserFeedback();
UserFeedback(Aws::Utils::Json::JsonView jsonValue);
UserFeedback& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>Optional <code>Positive</code> or <code>Negative</code> feedback submitted by
* the user about whether the recommendation is useful or not.</p>
*/
inline const FeedbackType& GetType() const{ return m_type; }
/**
* <p>Optional <code>Positive</code> or <code>Negative</code> feedback submitted by
* the user about whether the recommendation is useful or not.</p>
*/
inline bool TypeHasBeenSet() const { return m_typeHasBeenSet; }
/**
* <p>Optional <code>Positive</code> or <code>Negative</code> feedback submitted by
* the user about whether the recommendation is useful or not.</p>
*/
inline void SetType(const FeedbackType& value) { m_typeHasBeenSet = true; m_type = value; }
/**
* <p>Optional <code>Positive</code> or <code>Negative</code> feedback submitted by
* the user about whether the recommendation is useful or not.</p>
*/
inline void SetType(FeedbackType&& value) { m_typeHasBeenSet = true; m_type = std::move(value); }
/**
* <p>Optional <code>Positive</code> or <code>Negative</code> feedback submitted by
* the user about whether the recommendation is useful or not.</p>
*/
inline UserFeedback& WithType(const FeedbackType& value) { SetType(value); return *this;}
/**
* <p>Optional <code>Positive</code> or <code>Negative</code> feedback submitted by
* the user about whether the recommendation is useful or not.</p>
*/
inline UserFeedback& WithType(FeedbackType&& value) { SetType(std::move(value)); return *this;}
private:
FeedbackType m_type;
bool m_typeHasBeenSet;
};
} // namespace Model
} // namespace CodeGuruProfiler
} // namespace Aws