147 lines
5.3 KiB
C
147 lines
5.3 KiB
C
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/**
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* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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* SPDX-License-Identifier: Apache-2.0.
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*/
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#pragma once
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#include <aws/batch/Batch_EXPORTS.h>
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#include <aws/core/utils/memory/stl/AWSString.h>
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#include <aws/batch/model/ResourceType.h>
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#include <utility>
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namespace Aws
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{
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namespace Utils
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{
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namespace Json
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{
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class JsonValue;
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class JsonView;
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} // namespace Json
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} // namespace Utils
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namespace Batch
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{
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namespace Model
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{
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/**
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* <p>The type and amount of a resource to assign to a container. Currently, the
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* only supported resource type is <code>GPU</code>.</p><p><h3>See Also:</h3> <a
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* href="http://docs.aws.amazon.com/goto/WebAPI/batch-2016-08-10/ResourceRequirement">AWS
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* API Reference</a></p>
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*/
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class AWS_BATCH_API ResourceRequirement
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{
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public:
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ResourceRequirement();
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ResourceRequirement(Aws::Utils::Json::JsonView jsonValue);
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ResourceRequirement& operator=(Aws::Utils::Json::JsonView jsonValue);
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Aws::Utils::Json::JsonValue Jsonize() const;
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/**
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* <p>The number of physical GPUs to reserve for the container. The number of GPUs
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* reserved for all containers in a job should not exceed the number of available
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* GPUs on the compute resource that the job is launched on.</p>
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*/
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inline const Aws::String& GetValue() const{ return m_value; }
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/**
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* <p>The number of physical GPUs to reserve for the container. The number of GPUs
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* reserved for all containers in a job should not exceed the number of available
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* GPUs on the compute resource that the job is launched on.</p>
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*/
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inline bool ValueHasBeenSet() const { return m_valueHasBeenSet; }
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/**
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* <p>The number of physical GPUs to reserve for the container. The number of GPUs
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* reserved for all containers in a job should not exceed the number of available
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* GPUs on the compute resource that the job is launched on.</p>
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*/
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inline void SetValue(const Aws::String& value) { m_valueHasBeenSet = true; m_value = value; }
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/**
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* <p>The number of physical GPUs to reserve for the container. The number of GPUs
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* reserved for all containers in a job should not exceed the number of available
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* GPUs on the compute resource that the job is launched on.</p>
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*/
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inline void SetValue(Aws::String&& value) { m_valueHasBeenSet = true; m_value = std::move(value); }
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/**
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* <p>The number of physical GPUs to reserve for the container. The number of GPUs
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* reserved for all containers in a job should not exceed the number of available
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* GPUs on the compute resource that the job is launched on.</p>
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*/
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inline void SetValue(const char* value) { m_valueHasBeenSet = true; m_value.assign(value); }
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/**
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* <p>The number of physical GPUs to reserve for the container. The number of GPUs
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* reserved for all containers in a job should not exceed the number of available
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* GPUs on the compute resource that the job is launched on.</p>
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*/
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inline ResourceRequirement& WithValue(const Aws::String& value) { SetValue(value); return *this;}
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/**
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* <p>The number of physical GPUs to reserve for the container. The number of GPUs
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* reserved for all containers in a job should not exceed the number of available
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* GPUs on the compute resource that the job is launched on.</p>
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*/
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inline ResourceRequirement& WithValue(Aws::String&& value) { SetValue(std::move(value)); return *this;}
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/**
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* <p>The number of physical GPUs to reserve for the container. The number of GPUs
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* reserved for all containers in a job should not exceed the number of available
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* GPUs on the compute resource that the job is launched on.</p>
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*/
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inline ResourceRequirement& WithValue(const char* value) { SetValue(value); return *this;}
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/**
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* <p>The type of resource to assign to a container. Currently, the only supported
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* resource type is <code>GPU</code>.</p>
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*/
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inline const ResourceType& GetType() const{ return m_type; }
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/**
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* <p>The type of resource to assign to a container. Currently, the only supported
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* resource type is <code>GPU</code>.</p>
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*/
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inline bool TypeHasBeenSet() const { return m_typeHasBeenSet; }
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/**
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* <p>The type of resource to assign to a container. Currently, the only supported
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* resource type is <code>GPU</code>.</p>
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*/
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inline void SetType(const ResourceType& value) { m_typeHasBeenSet = true; m_type = value; }
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/**
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* <p>The type of resource to assign to a container. Currently, the only supported
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* resource type is <code>GPU</code>.</p>
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*/
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inline void SetType(ResourceType&& value) { m_typeHasBeenSet = true; m_type = std::move(value); }
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/**
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* <p>The type of resource to assign to a container. Currently, the only supported
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* resource type is <code>GPU</code>.</p>
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*/
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inline ResourceRequirement& WithType(const ResourceType& value) { SetType(value); return *this;}
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/**
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* <p>The type of resource to assign to a container. Currently, the only supported
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* resource type is <code>GPU</code>.</p>
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*/
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inline ResourceRequirement& WithType(ResourceType&& value) { SetType(std::move(value)); return *this;}
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private:
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Aws::String m_value;
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bool m_valueHasBeenSet;
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ResourceType m_type;
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bool m_typeHasBeenSet;
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};
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} // namespace Model
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} // namespace Batch
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} // namespace Aws
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