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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-batch/include/aws/batch/model/JobSummary.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/batch/Batch_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/batch/model/JobStatus.h>
#include <aws/batch/model/ContainerSummary.h>
#include <aws/batch/model/ArrayPropertiesSummary.h>
#include <aws/batch/model/NodePropertiesSummary.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace Batch
{
namespace Model
{
/**
* <p>An object representing summary details of a job.</p><p><h3>See Also:</h3>
* <a href="http://docs.aws.amazon.com/goto/WebAPI/batch-2016-08-10/JobSummary">AWS
* API Reference</a></p>
*/
class AWS_BATCH_API JobSummary
{
public:
JobSummary();
JobSummary(Aws::Utils::Json::JsonView jsonValue);
JobSummary& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The ID of the job.</p>
*/
inline const Aws::String& GetJobId() const{ return m_jobId; }
/**
* <p>The ID of the job.</p>
*/
inline bool JobIdHasBeenSet() const { return m_jobIdHasBeenSet; }
/**
* <p>The ID of the job.</p>
*/
inline void SetJobId(const Aws::String& value) { m_jobIdHasBeenSet = true; m_jobId = value; }
/**
* <p>The ID of the job.</p>
*/
inline void SetJobId(Aws::String&& value) { m_jobIdHasBeenSet = true; m_jobId = std::move(value); }
/**
* <p>The ID of the job.</p>
*/
inline void SetJobId(const char* value) { m_jobIdHasBeenSet = true; m_jobId.assign(value); }
/**
* <p>The ID of the job.</p>
*/
inline JobSummary& WithJobId(const Aws::String& value) { SetJobId(value); return *this;}
/**
* <p>The ID of the job.</p>
*/
inline JobSummary& WithJobId(Aws::String&& value) { SetJobId(std::move(value)); return *this;}
/**
* <p>The ID of the job.</p>
*/
inline JobSummary& WithJobId(const char* value) { SetJobId(value); return *this;}
/**
* <p>The name of the job.</p>
*/
inline const Aws::String& GetJobName() const{ return m_jobName; }
/**
* <p>The name of the job.</p>
*/
inline bool JobNameHasBeenSet() const { return m_jobNameHasBeenSet; }
/**
* <p>The name of the job.</p>
*/
inline void SetJobName(const Aws::String& value) { m_jobNameHasBeenSet = true; m_jobName = value; }
/**
* <p>The name of the job.</p>
*/
inline void SetJobName(Aws::String&& value) { m_jobNameHasBeenSet = true; m_jobName = std::move(value); }
/**
* <p>The name of the job.</p>
*/
inline void SetJobName(const char* value) { m_jobNameHasBeenSet = true; m_jobName.assign(value); }
/**
* <p>The name of the job.</p>
*/
inline JobSummary& WithJobName(const Aws::String& value) { SetJobName(value); return *this;}
/**
* <p>The name of the job.</p>
*/
inline JobSummary& WithJobName(Aws::String&& value) { SetJobName(std::move(value)); return *this;}
/**
* <p>The name of the job.</p>
*/
inline JobSummary& WithJobName(const char* value) { SetJobName(value); return *this;}
/**
* <p>The Unix timestamp for when the job was created. For non-array jobs and
* parent array jobs, this is when the job entered the <code>SUBMITTED</code> state
* (at the time <a>SubmitJob</a> was called). For array child jobs, this is when
* the child job was spawned by its parent and entered the <code>PENDING</code>
* state.</p>
*/
inline long long GetCreatedAt() const{ return m_createdAt; }
/**
* <p>The Unix timestamp for when the job was created. For non-array jobs and
* parent array jobs, this is when the job entered the <code>SUBMITTED</code> state
* (at the time <a>SubmitJob</a> was called). For array child jobs, this is when
* the child job was spawned by its parent and entered the <code>PENDING</code>
* state.</p>
*/
inline bool CreatedAtHasBeenSet() const { return m_createdAtHasBeenSet; }
/**
* <p>The Unix timestamp for when the job was created. For non-array jobs and
* parent array jobs, this is when the job entered the <code>SUBMITTED</code> state
* (at the time <a>SubmitJob</a> was called). For array child jobs, this is when
* the child job was spawned by its parent and entered the <code>PENDING</code>
* state.</p>
*/
inline void SetCreatedAt(long long value) { m_createdAtHasBeenSet = true; m_createdAt = value; }
/**
* <p>The Unix timestamp for when the job was created. For non-array jobs and
* parent array jobs, this is when the job entered the <code>SUBMITTED</code> state
* (at the time <a>SubmitJob</a> was called). For array child jobs, this is when
* the child job was spawned by its parent and entered the <code>PENDING</code>
* state.</p>
*/
inline JobSummary& WithCreatedAt(long long value) { SetCreatedAt(value); return *this;}
/**
* <p>The current status for the job.</p>
*/
inline const JobStatus& GetStatus() const{ return m_status; }
/**
* <p>The current status for the job.</p>
*/
inline bool StatusHasBeenSet() const { return m_statusHasBeenSet; }
/**
* <p>The current status for the job.</p>
*/
inline void SetStatus(const JobStatus& value) { m_statusHasBeenSet = true; m_status = value; }
/**
* <p>The current status for the job.</p>
*/
inline void SetStatus(JobStatus&& value) { m_statusHasBeenSet = true; m_status = std::move(value); }
/**
* <p>The current status for the job.</p>
*/
inline JobSummary& WithStatus(const JobStatus& value) { SetStatus(value); return *this;}
/**
* <p>The current status for the job.</p>
*/
inline JobSummary& WithStatus(JobStatus&& value) { SetStatus(std::move(value)); return *this;}
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job.</p>
*/
inline const Aws::String& GetStatusReason() const{ return m_statusReason; }
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job.</p>
*/
inline bool StatusReasonHasBeenSet() const { return m_statusReasonHasBeenSet; }
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job.</p>
*/
inline void SetStatusReason(const Aws::String& value) { m_statusReasonHasBeenSet = true; m_statusReason = value; }
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job.</p>
*/
inline void SetStatusReason(Aws::String&& value) { m_statusReasonHasBeenSet = true; m_statusReason = std::move(value); }
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job.</p>
*/
inline void SetStatusReason(const char* value) { m_statusReasonHasBeenSet = true; m_statusReason.assign(value); }
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job.</p>
*/
inline JobSummary& WithStatusReason(const Aws::String& value) { SetStatusReason(value); return *this;}
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job.</p>
*/
inline JobSummary& WithStatusReason(Aws::String&& value) { SetStatusReason(std::move(value)); return *this;}
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job.</p>
*/
inline JobSummary& WithStatusReason(const char* value) { SetStatusReason(value); return *this;}
/**
* <p>The Unix timestamp for when the job was started (when the job transitioned
* from the <code>STARTING</code> state to the <code>RUNNING</code> state).</p>
*/
inline long long GetStartedAt() const{ return m_startedAt; }
/**
* <p>The Unix timestamp for when the job was started (when the job transitioned
* from the <code>STARTING</code> state to the <code>RUNNING</code> state).</p>
*/
inline bool StartedAtHasBeenSet() const { return m_startedAtHasBeenSet; }
/**
* <p>The Unix timestamp for when the job was started (when the job transitioned
* from the <code>STARTING</code> state to the <code>RUNNING</code> state).</p>
*/
inline void SetStartedAt(long long value) { m_startedAtHasBeenSet = true; m_startedAt = value; }
/**
* <p>The Unix timestamp for when the job was started (when the job transitioned
* from the <code>STARTING</code> state to the <code>RUNNING</code> state).</p>
*/
inline JobSummary& WithStartedAt(long long value) { SetStartedAt(value); return *this;}
/**
* <p>The Unix timestamp for when the job was stopped (when the job transitioned
* from the <code>RUNNING</code> state to a terminal state, such as
* <code>SUCCEEDED</code> or <code>FAILED</code>).</p>
*/
inline long long GetStoppedAt() const{ return m_stoppedAt; }
/**
* <p>The Unix timestamp for when the job was stopped (when the job transitioned
* from the <code>RUNNING</code> state to a terminal state, such as
* <code>SUCCEEDED</code> or <code>FAILED</code>).</p>
*/
inline bool StoppedAtHasBeenSet() const { return m_stoppedAtHasBeenSet; }
/**
* <p>The Unix timestamp for when the job was stopped (when the job transitioned
* from the <code>RUNNING</code> state to a terminal state, such as
* <code>SUCCEEDED</code> or <code>FAILED</code>).</p>
*/
inline void SetStoppedAt(long long value) { m_stoppedAtHasBeenSet = true; m_stoppedAt = value; }
/**
* <p>The Unix timestamp for when the job was stopped (when the job transitioned
* from the <code>RUNNING</code> state to a terminal state, such as
* <code>SUCCEEDED</code> or <code>FAILED</code>).</p>
*/
inline JobSummary& WithStoppedAt(long long value) { SetStoppedAt(value); return *this;}
/**
* <p>An object representing the details of the container that is associated with
* the job.</p>
*/
inline const ContainerSummary& GetContainer() const{ return m_container; }
/**
* <p>An object representing the details of the container that is associated with
* the job.</p>
*/
inline bool ContainerHasBeenSet() const { return m_containerHasBeenSet; }
/**
* <p>An object representing the details of the container that is associated with
* the job.</p>
*/
inline void SetContainer(const ContainerSummary& value) { m_containerHasBeenSet = true; m_container = value; }
/**
* <p>An object representing the details of the container that is associated with
* the job.</p>
*/
inline void SetContainer(ContainerSummary&& value) { m_containerHasBeenSet = true; m_container = std::move(value); }
/**
* <p>An object representing the details of the container that is associated with
* the job.</p>
*/
inline JobSummary& WithContainer(const ContainerSummary& value) { SetContainer(value); return *this;}
/**
* <p>An object representing the details of the container that is associated with
* the job.</p>
*/
inline JobSummary& WithContainer(ContainerSummary&& value) { SetContainer(std::move(value)); return *this;}
/**
* <p>The array properties of the job, if it is an array job.</p>
*/
inline const ArrayPropertiesSummary& GetArrayProperties() const{ return m_arrayProperties; }
/**
* <p>The array properties of the job, if it is an array job.</p>
*/
inline bool ArrayPropertiesHasBeenSet() const { return m_arrayPropertiesHasBeenSet; }
/**
* <p>The array properties of the job, if it is an array job.</p>
*/
inline void SetArrayProperties(const ArrayPropertiesSummary& value) { m_arrayPropertiesHasBeenSet = true; m_arrayProperties = value; }
/**
* <p>The array properties of the job, if it is an array job.</p>
*/
inline void SetArrayProperties(ArrayPropertiesSummary&& value) { m_arrayPropertiesHasBeenSet = true; m_arrayProperties = std::move(value); }
/**
* <p>The array properties of the job, if it is an array job.</p>
*/
inline JobSummary& WithArrayProperties(const ArrayPropertiesSummary& value) { SetArrayProperties(value); return *this;}
/**
* <p>The array properties of the job, if it is an array job.</p>
*/
inline JobSummary& WithArrayProperties(ArrayPropertiesSummary&& value) { SetArrayProperties(std::move(value)); return *this;}
/**
* <p>The node properties for a single node in a job summary list.</p>
*/
inline const NodePropertiesSummary& GetNodeProperties() const{ return m_nodeProperties; }
/**
* <p>The node properties for a single node in a job summary list.</p>
*/
inline bool NodePropertiesHasBeenSet() const { return m_nodePropertiesHasBeenSet; }
/**
* <p>The node properties for a single node in a job summary list.</p>
*/
inline void SetNodeProperties(const NodePropertiesSummary& value) { m_nodePropertiesHasBeenSet = true; m_nodeProperties = value; }
/**
* <p>The node properties for a single node in a job summary list.</p>
*/
inline void SetNodeProperties(NodePropertiesSummary&& value) { m_nodePropertiesHasBeenSet = true; m_nodeProperties = std::move(value); }
/**
* <p>The node properties for a single node in a job summary list.</p>
*/
inline JobSummary& WithNodeProperties(const NodePropertiesSummary& value) { SetNodeProperties(value); return *this;}
/**
* <p>The node properties for a single node in a job summary list.</p>
*/
inline JobSummary& WithNodeProperties(NodePropertiesSummary&& value) { SetNodeProperties(std::move(value)); return *this;}
private:
Aws::String m_jobId;
bool m_jobIdHasBeenSet;
Aws::String m_jobName;
bool m_jobNameHasBeenSet;
long long m_createdAt;
bool m_createdAtHasBeenSet;
JobStatus m_status;
bool m_statusHasBeenSet;
Aws::String m_statusReason;
bool m_statusReasonHasBeenSet;
long long m_startedAt;
bool m_startedAtHasBeenSet;
long long m_stoppedAt;
bool m_stoppedAtHasBeenSet;
ContainerSummary m_container;
bool m_containerHasBeenSet;
ArrayPropertiesSummary m_arrayProperties;
bool m_arrayPropertiesHasBeenSet;
NodePropertiesSummary m_nodeProperties;
bool m_nodePropertiesHasBeenSet;
};
} // namespace Model
} // namespace Batch
} // namespace Aws