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pxz-hos-client-cpp-module/support/aws-sdk-cpp-master/aws-cpp-sdk-batch/include/aws/batch/model/JobQueueDetail.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/batch/Batch_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/batch/model/JQState.h>
#include <aws/batch/model/JQStatus.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/batch/model/ComputeEnvironmentOrder.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace Batch
{
namespace Model
{
/**
* <p>An object representing the details of an AWS Batch job queue.</p><p><h3>See
* Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/batch-2016-08-10/JobQueueDetail">AWS
* API Reference</a></p>
*/
class AWS_BATCH_API JobQueueDetail
{
public:
JobQueueDetail();
JobQueueDetail(Aws::Utils::Json::JsonView jsonValue);
JobQueueDetail& operator=(Aws::Utils::Json::JsonView jsonValue);
Aws::Utils::Json::JsonValue Jsonize() const;
/**
* <p>The name of the job queue.</p>
*/
inline const Aws::String& GetJobQueueName() const{ return m_jobQueueName; }
/**
* <p>The name of the job queue.</p>
*/
inline bool JobQueueNameHasBeenSet() const { return m_jobQueueNameHasBeenSet; }
/**
* <p>The name of the job queue.</p>
*/
inline void SetJobQueueName(const Aws::String& value) { m_jobQueueNameHasBeenSet = true; m_jobQueueName = value; }
/**
* <p>The name of the job queue.</p>
*/
inline void SetJobQueueName(Aws::String&& value) { m_jobQueueNameHasBeenSet = true; m_jobQueueName = std::move(value); }
/**
* <p>The name of the job queue.</p>
*/
inline void SetJobQueueName(const char* value) { m_jobQueueNameHasBeenSet = true; m_jobQueueName.assign(value); }
/**
* <p>The name of the job queue.</p>
*/
inline JobQueueDetail& WithJobQueueName(const Aws::String& value) { SetJobQueueName(value); return *this;}
/**
* <p>The name of the job queue.</p>
*/
inline JobQueueDetail& WithJobQueueName(Aws::String&& value) { SetJobQueueName(std::move(value)); return *this;}
/**
* <p>The name of the job queue.</p>
*/
inline JobQueueDetail& WithJobQueueName(const char* value) { SetJobQueueName(value); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the job queue.</p>
*/
inline const Aws::String& GetJobQueueArn() const{ return m_jobQueueArn; }
/**
* <p>The Amazon Resource Name (ARN) of the job queue.</p>
*/
inline bool JobQueueArnHasBeenSet() const { return m_jobQueueArnHasBeenSet; }
/**
* <p>The Amazon Resource Name (ARN) of the job queue.</p>
*/
inline void SetJobQueueArn(const Aws::String& value) { m_jobQueueArnHasBeenSet = true; m_jobQueueArn = value; }
/**
* <p>The Amazon Resource Name (ARN) of the job queue.</p>
*/
inline void SetJobQueueArn(Aws::String&& value) { m_jobQueueArnHasBeenSet = true; m_jobQueueArn = std::move(value); }
/**
* <p>The Amazon Resource Name (ARN) of the job queue.</p>
*/
inline void SetJobQueueArn(const char* value) { m_jobQueueArnHasBeenSet = true; m_jobQueueArn.assign(value); }
/**
* <p>The Amazon Resource Name (ARN) of the job queue.</p>
*/
inline JobQueueDetail& WithJobQueueArn(const Aws::String& value) { SetJobQueueArn(value); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the job queue.</p>
*/
inline JobQueueDetail& WithJobQueueArn(Aws::String&& value) { SetJobQueueArn(std::move(value)); return *this;}
/**
* <p>The Amazon Resource Name (ARN) of the job queue.</p>
*/
inline JobQueueDetail& WithJobQueueArn(const char* value) { SetJobQueueArn(value); return *this;}
/**
* <p>Describes the ability of the queue to accept new jobs.</p>
*/
inline const JQState& GetState() const{ return m_state; }
/**
* <p>Describes the ability of the queue to accept new jobs.</p>
*/
inline bool StateHasBeenSet() const { return m_stateHasBeenSet; }
/**
* <p>Describes the ability of the queue to accept new jobs.</p>
*/
inline void SetState(const JQState& value) { m_stateHasBeenSet = true; m_state = value; }
/**
* <p>Describes the ability of the queue to accept new jobs.</p>
*/
inline void SetState(JQState&& value) { m_stateHasBeenSet = true; m_state = std::move(value); }
/**
* <p>Describes the ability of the queue to accept new jobs.</p>
*/
inline JobQueueDetail& WithState(const JQState& value) { SetState(value); return *this;}
/**
* <p>Describes the ability of the queue to accept new jobs.</p>
*/
inline JobQueueDetail& WithState(JQState&& value) { SetState(std::move(value)); return *this;}
/**
* <p>The status of the job queue (for example, <code>CREATING</code> or
* <code>VALID</code>).</p>
*/
inline const JQStatus& GetStatus() const{ return m_status; }
/**
* <p>The status of the job queue (for example, <code>CREATING</code> or
* <code>VALID</code>).</p>
*/
inline bool StatusHasBeenSet() const { return m_statusHasBeenSet; }
/**
* <p>The status of the job queue (for example, <code>CREATING</code> or
* <code>VALID</code>).</p>
*/
inline void SetStatus(const JQStatus& value) { m_statusHasBeenSet = true; m_status = value; }
/**
* <p>The status of the job queue (for example, <code>CREATING</code> or
* <code>VALID</code>).</p>
*/
inline void SetStatus(JQStatus&& value) { m_statusHasBeenSet = true; m_status = std::move(value); }
/**
* <p>The status of the job queue (for example, <code>CREATING</code> or
* <code>VALID</code>).</p>
*/
inline JobQueueDetail& WithStatus(const JQStatus& value) { SetStatus(value); return *this;}
/**
* <p>The status of the job queue (for example, <code>CREATING</code> or
* <code>VALID</code>).</p>
*/
inline JobQueueDetail& WithStatus(JQStatus&& value) { SetStatus(std::move(value)); return *this;}
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job queue.</p>
*/
inline const Aws::String& GetStatusReason() const{ return m_statusReason; }
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job queue.</p>
*/
inline bool StatusReasonHasBeenSet() const { return m_statusReasonHasBeenSet; }
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job queue.</p>
*/
inline void SetStatusReason(const Aws::String& value) { m_statusReasonHasBeenSet = true; m_statusReason = value; }
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job queue.</p>
*/
inline void SetStatusReason(Aws::String&& value) { m_statusReasonHasBeenSet = true; m_statusReason = std::move(value); }
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job queue.</p>
*/
inline void SetStatusReason(const char* value) { m_statusReasonHasBeenSet = true; m_statusReason.assign(value); }
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job queue.</p>
*/
inline JobQueueDetail& WithStatusReason(const Aws::String& value) { SetStatusReason(value); return *this;}
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job queue.</p>
*/
inline JobQueueDetail& WithStatusReason(Aws::String&& value) { SetStatusReason(std::move(value)); return *this;}
/**
* <p>A short, human-readable string to provide additional details about the
* current status of the job queue.</p>
*/
inline JobQueueDetail& WithStatusReason(const char* value) { SetStatusReason(value); return *this;}
/**
* <p>The priority of the job queue.</p>
*/
inline int GetPriority() const{ return m_priority; }
/**
* <p>The priority of the job queue.</p>
*/
inline bool PriorityHasBeenSet() const { return m_priorityHasBeenSet; }
/**
* <p>The priority of the job queue.</p>
*/
inline void SetPriority(int value) { m_priorityHasBeenSet = true; m_priority = value; }
/**
* <p>The priority of the job queue.</p>
*/
inline JobQueueDetail& WithPriority(int value) { SetPriority(value); return *this;}
/**
* <p>The compute environments that are attached to the job queue and the order in
* which job placement is preferred. Compute environments are selected for job
* placement in ascending order.</p>
*/
inline const Aws::Vector<ComputeEnvironmentOrder>& GetComputeEnvironmentOrder() const{ return m_computeEnvironmentOrder; }
/**
* <p>The compute environments that are attached to the job queue and the order in
* which job placement is preferred. Compute environments are selected for job
* placement in ascending order.</p>
*/
inline bool ComputeEnvironmentOrderHasBeenSet() const { return m_computeEnvironmentOrderHasBeenSet; }
/**
* <p>The compute environments that are attached to the job queue and the order in
* which job placement is preferred. Compute environments are selected for job
* placement in ascending order.</p>
*/
inline void SetComputeEnvironmentOrder(const Aws::Vector<ComputeEnvironmentOrder>& value) { m_computeEnvironmentOrderHasBeenSet = true; m_computeEnvironmentOrder = value; }
/**
* <p>The compute environments that are attached to the job queue and the order in
* which job placement is preferred. Compute environments are selected for job
* placement in ascending order.</p>
*/
inline void SetComputeEnvironmentOrder(Aws::Vector<ComputeEnvironmentOrder>&& value) { m_computeEnvironmentOrderHasBeenSet = true; m_computeEnvironmentOrder = std::move(value); }
/**
* <p>The compute environments that are attached to the job queue and the order in
* which job placement is preferred. Compute environments are selected for job
* placement in ascending order.</p>
*/
inline JobQueueDetail& WithComputeEnvironmentOrder(const Aws::Vector<ComputeEnvironmentOrder>& value) { SetComputeEnvironmentOrder(value); return *this;}
/**
* <p>The compute environments that are attached to the job queue and the order in
* which job placement is preferred. Compute environments are selected for job
* placement in ascending order.</p>
*/
inline JobQueueDetail& WithComputeEnvironmentOrder(Aws::Vector<ComputeEnvironmentOrder>&& value) { SetComputeEnvironmentOrder(std::move(value)); return *this;}
/**
* <p>The compute environments that are attached to the job queue and the order in
* which job placement is preferred. Compute environments are selected for job
* placement in ascending order.</p>
*/
inline JobQueueDetail& AddComputeEnvironmentOrder(const ComputeEnvironmentOrder& value) { m_computeEnvironmentOrderHasBeenSet = true; m_computeEnvironmentOrder.push_back(value); return *this; }
/**
* <p>The compute environments that are attached to the job queue and the order in
* which job placement is preferred. Compute environments are selected for job
* placement in ascending order.</p>
*/
inline JobQueueDetail& AddComputeEnvironmentOrder(ComputeEnvironmentOrder&& value) { m_computeEnvironmentOrderHasBeenSet = true; m_computeEnvironmentOrder.push_back(std::move(value)); return *this; }
private:
Aws::String m_jobQueueName;
bool m_jobQueueNameHasBeenSet;
Aws::String m_jobQueueArn;
bool m_jobQueueArnHasBeenSet;
JQState m_state;
bool m_stateHasBeenSet;
JQStatus m_status;
bool m_statusHasBeenSet;
Aws::String m_statusReason;
bool m_statusReasonHasBeenSet;
int m_priority;
bool m_priorityHasBeenSet;
Aws::Vector<ComputeEnvironmentOrder> m_computeEnvironmentOrder;
bool m_computeEnvironmentOrderHasBeenSet;
};
} // namespace Model
} // namespace Batch
} // namespace Aws