#pragma once #include "stellar.h" //session mq typedef void session_msg_free_cb_func(struct session *sess, void *msg, void *msg_free_arg); typedef void on_session_msg_cb_func(struct session *sess, int topic_id, const void *msg, void *per_session_ctx, void *plugin_env); //return topic_id int stellar_session_mq_create_topic(struct stellar *st, const char *topic_name, session_msg_free_cb_func *msg_free_cb, void *msg_free_arg); int stellar_session_mq_get_topic_id(struct stellar *st, const char *topic_name); int stellar_session_mq_update_topic(struct stellar *st, int topic_id, session_msg_free_cb_func *msg_free_cb, void *msg_free_arg); int stellar_session_mq_destroy_topic(struct stellar *st, int topic_id); //return 0 if success, otherwise return -1. int stellar_session_mq_subscribe(struct stellar *st, int topic_id, on_session_msg_cb_func *plugin_on_msg_cb, int plugin_id); int session_mq_publish_message(struct session *sess, int topic_id, void *msg); int session_mq_ignore_message(struct session *sess, int topic_id, int plugin_id); int session_mq_unignore_message(struct session *sess, int topic_id, int plugin_id); int session_mq_topic_is_active(struct session *sess, int topic_id); enum session_mq_priority { SESSION_MQ_PRIORITY_LOW, SESSION_MQ_PRIORITY_NORMAL, SESSION_MQ_PRIORITY_HIGH, SESSION_MQ_PRIORITY_MAX, }; int session_mq_publish_message_with_priority(struct session *sess, int topic_id, void *msg, enum session_mq_priority priority);