/************************************************************************* > File Name: lua_plugin_cfunc.c > Author: > Created Time: 2024-08 > Encoding : UTF-8 ************************************************************************/ /************************************************************************* * version * [ v0.1 ] * 08-06 * 1. 实现函数 * void *lpm_ctx_new_func; * void lpm_ctx_free_func; ************************************************************************/ #include "lua_plugin_manage_internal.h" /* * Function: lpm_ctx_new_func * Input: | struct session * | sess | 会话信息 * | void * | plugin_env | 插件运行环境 * Output: * Return: | NULL | 运行函数错误 * | pointer | 运行插件上的ctx_new函数成功, 返回context * Description: 与C插件管理器保持一致的ctx_new_func */ void *lpm_ctx_new_func( struct session *sess, void *plugin_env) { if (__glibc_unlikely(!sess || !plugin_env)) return NULL; struct lua_model *env = (struct lua_model *)plugin_env; /* 获取插件ID并找到该插件 */ int plugin_id = session_get_pluginid(sess); // int plugin_id = 1; struct lua_plugin *plugin = NULL; while ((plugin = utarray_next(env->plugin_array, plugin))) { if (plugin->plugin_id == plugin_id) break; } // LOGDEBUG("%d call plugin id %d, ref %d\n", plugin_id, plugin->plugin_id, plugin->ctx_new_ref); if (!plugin || plugin->plugin_id != plugin_id) /* 未找到该插件 */ return NULL; /* 获取当前的线程id并找到该线程对应的state */ int thread_id = session_get_threadid(sess); if ( thread_id > global_schema->state_count ) return NULL; lua_State * state = global_schema->thread_state[thread_id - 1]; struct lua_context *new_context = lua_context_new(state); if (__glibc_unlikely(!new_context)) /* 创建新的context失败 */ return NULL; struct lua_cdata param[3] = {0}; param[0].cdata_type = DATATYPE_POINTER; param[0].cdata_pointer = sess; param[1].cdata_type = DATATYPE_TABLE; param[1].cdata_table = env->private_env_ref; param[2].cdata_type = DATATYPE_CONTEXT; param[2].cdata_context = new_context; if (lua_chunk_execute(state, plugin->ctx_new_ref, 3, param, 0, NULL)) { /* 脚本执行失败 */ free(new_context); return NULL; } return (void *)new_context; } /* * Function: lpm_ctx_free_func * Input: | struct session * | sess | 会话信息 * | void * | sess_ctx | 会话中的私有数据 * | void * | plugin_env | 插件运行环境 * Output: * Return: * Description: 与C插件管理器保持一致的ctx_free_func */ void lpm_ctx_free_func( struct session *sess, void *sess_ctx, void *plugin_env) { if (__glibc_unlikely(!sess || !sess_ctx || !plugin_env)) return; struct lua_context *context = (struct lua_context *)sess_ctx; struct lua_model *env = (struct lua_model *)plugin_env; /* 获取插件ID并找到该插件 */ int plugin_id = session_get_pluginid(sess); // int plugin_id = 1; struct lua_plugin *plugin = NULL; while ((plugin = utarray_next(env->plugin_array, plugin))) { if (plugin->plugin_id == plugin_id) break; } if (!plugin || plugin->plugin_id != plugin_id) /* 未找到该插件 */ return; int thread_id = session_get_threadid(sess); if ( thread_id > global_schema->state_count ) return; lua_State * state = global_schema->thread_state[thread_id]; struct lua_cdata param[3] = {0}; param[0].cdata_type = DATATYPE_POINTER; param[0].cdata_pointer = sess; param[1].cdata_type = DATATYPE_CONTEXT; param[1].cdata_context = context; param[2].cdata_type = DATATYPE_TABLE; param[2].cdata_table = env->private_env_ref; lua_chunk_execute(state, plugin->ctx_free_ref, 3, param, 0, NULL); lua_context_free(state, context); return; }