【新增】增加一些和session相关的注册函数

This commit is contained in:
niubinghui
2024-08-07 16:56:26 +08:00
parent 09c1a5488b
commit fb9df74399

View File

@@ -16,7 +16,7 @@
* int lua_cbinding_data_remove; * int lua_cbinding_data_remove;
* int lua_cbinding_functions; * int lua_cbinding_functions;
* int lua_cbinding_datas; * int lua_cbinding_datas;
* int lua_plugin_manage_session_regist; * int lua_plugin_manage_regist;
* ** 注册函数lua_plugin_manage_session_regist还需要补充 * ** 注册函数lua_plugin_manage_session_regist还需要补充
************************************************************************/ ************************************************************************/
#include "lua_plugin_manage_internal.h" #include "lua_plugin_manage_internal.h"
@@ -25,11 +25,19 @@
#include <string.h> #include <string.h>
/* 需要注册至lua中供lua调用的所有函数原型 */ /* 需要注册至lua中供lua调用的所有函数原型 */
int lua_plugin_manage_session_regist(lua_State * state); int lua_plugin_manage_regist(lua_State * state);
int lua_session_get_id(lua_State * state);
int lua_session_set_id(lua_State * state);
int lua_session_get_type(lua_State * state);
int lua_session_set_type(lua_State * state);
/* 需要注册至状态机中的函数定义在链表中, 会依次完成注册 */ /* 需要注册至状态机中的函数定义在链表中, 会依次完成注册 */
struct lua_binding_function lua_bind_functions[] = { struct lua_binding_function lua_bind_functions[] = {
{lua_plugin_manage_session_regist, "register", "plugin_manage"}, {lua_plugin_manage_regist, "register", "plugin_manage"},
{lua_session_get_id, "getid", "session"},
{lua_session_set_id, "setid", "session"},
{lua_session_get_type, "gettype", "session"},
{lua_session_set_type, "settype", "session"},
{NULL, NULL, NULL}, {NULL, NULL, NULL},
}; };
@@ -465,14 +473,8 @@ int lua_cbinding_datas(lua_State *state)
return failed_count; return failed_count;
} }
/* /* ***** ***** ***** ***** ***** ***** */
* Function: int lua_plugin_manage_regist(lua_State *state)
* Input:
* Output:
* Return:
* Description:
*/
int lua_plugin_manage_session_regist(lua_State *state)
{ {
/* 参数个数检查 */ /* 参数个数检查 */
if (lua_gettop(state) != 4) if (lua_gettop(state) != 4)
@@ -525,7 +527,7 @@ int lua_plugin_manage_session_regist(lua_State *state)
/* 在stellar中注册, 获取注册id */ /* 在stellar中注册, 获取注册id */
int plugin_id = stellar_session_plugin_register(st, lpm_ctx_new_func, lpm_ctx_free_func, (void *)plugin_env); int plugin_id = stellar_session_plugin_register(st, lpm_ctx_new_func, lpm_ctx_free_func, (void *)plugin_env);
#ifdef LUAPLUGIN_BASIC_UNITTEST #ifdef LUAPLUGIN_BASIC_UNITTEST
printf("now regist new plugin, plugin id is %d\n", plugin_id); LOGDEBUG("now regist new plugin, plugin id is %d\n", plugin_id);
#endif #endif
/* 将注册完成的新插件插入到队列中 */ /* 将注册完成的新插件插入到队列中 */
@@ -540,3 +542,107 @@ int lua_plugin_manage_session_regist(lua_State *state)
return 1; return 1;
} }
int lua_session_get_id(lua_State * state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 1)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TLIGHTUSERDATA )
{
lua_settop(state, 0);
return 0;
}
struct session * sess = (struct session *)lua_topointer(state, -1);
if ( !sess ) {
lua_settop(state, 0);
return 0;
}
lua_pop(state, 1);
lua_pushinteger(state, session_get_id(sess));
return 1;
}
int lua_session_set_id(lua_State * state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 2)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TNUMBER || lua_type(state, -2) != LUA_TLIGHTUSERDATA )
{
lua_settop(state, 0);
return 0;
}
int setid = lua_tointeger(state, -1);
lua_pop(state, 1);
struct session * sess = (struct session *)lua_topointer(state, -1);
lua_pop(state, 1);
session_set_id(sess, setid);
return 0;
}
int lua_session_get_type(lua_State * state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 1)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TLIGHTUSERDATA )
{
lua_settop(state, 0);
return 0;
}
struct session * sess = (struct session *)lua_topointer(state, -1);
if ( !sess ) {
lua_settop(state, 0);
return 0;
}
lua_pop(state, 1);
lua_pushinteger(state, session_get_type(sess));
return 1;
}
int lua_session_set_type(lua_State * state)
{
/* 参数个数检查 */
if (lua_gettop(state) != 2)
{
lua_settop(state, 0);
return 0;
}
/* 参数类型检查 */
if (lua_type(state, -1) != LUA_TNUMBER || lua_type(state, -2) != LUA_TLIGHTUSERDATA )
{
lua_settop(state, 0);
return 0;
}
int settype = lua_tointeger(state, -1);
lua_pop(state, 1);
struct session * sess = (struct session *)lua_topointer(state, -1);
lua_pop(state, 1);
session_set_id(sess, settype);
return 0;
}