修改多线程重复映射同一块共享内存,可能导致进程的线性地址耗尽问题。

一个线程映射共享内存后,将地址存储,其它线程可直接使用,不用重复映射
This commit is contained in:
guo_peixu
2022-06-30 11:19:40 +08:00
parent a5bffd2fe7
commit 89899d2d0a
2 changed files with 11 additions and 4 deletions

View File

@@ -16,7 +16,6 @@
#define MESA_SHM_RING_QUEUE_HALF_IDLE 2
#define MESA_SHM_RING_QUEUE_USED 3
#define MESA_SEM_KEY 35719
#define MESA_CONSUMER_RUNNING 1
#define MESA_CONSUMER_NOT_RUNNING 0