diff --git a/src/views/entityExplorer/EntityGraph.vue b/src/views/entityExplorer/EntityGraph.vue index fc51d421..7607c41d 100644 --- a/src/views/entityExplorer/EntityGraph.vue +++ b/src/views/entityExplorer/EntityGraph.vue @@ -537,9 +537,9 @@ export default { tempLinks.forEach(tempLink => { //找到entity节点 const entityNode = nodes.find(normalNode => normalNode.id === tempLink.source.id && normalNode.type === nodeType.entityNode) - let entityNodeX = entityNode.fx ? entityNode.fx : entityNode.x - let entityNodeY = entityNode.fy ? entityNode.fy : entityNode.y if(entityNode) { + let entityNodeX = entityNode.fx ? entityNode.fx : entityNode.x + let entityNodeY = entityNode.fy ? entityNode.fy : entityNode.y let angle = this.angleOfRotate({x:fromX,y:fromY},{x:node.x + translate.x,y:node.y + translate.y},{x:entityNodeX,y:entityNodeY}) const tempNodes = nodes.filter(normalNode => normalNode.id === tempLink.target.id && normalNode.type === nodeType.tempNode)//找到临时节点 tempNodes.forEach(tempNode => { @@ -561,7 +561,7 @@ export default { node.preDragX = node.x + translate.x node.preDragY = node.y + translate.y }) - .cooldownTime(1500)//到时间后,才执行onEngineStop + .cooldownTime(2000)//到时间后,才执行onEngineStop .onNodeDragEnd((node, translate) => { // 修复拖动节点 node.fx = node.x node.fy = node.y