copy from intranet.
This commit is contained in:
9
lib/Makefile.am
Normal file
9
lib/Makefile.am
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@@ -0,0 +1,9 @@
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505
lib/Makefile.in
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505
lib/Makefile.in
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@@ -0,0 +1,505 @@
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|
||||
if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
|
||||
cp -fpR $(srcdir)/$$file "$(distdir)$$dir" || exit 1; \
|
||||
find "$(distdir)/$$file" -type d ! -perm -700 -exec chmod u+rwx {} \;; \
|
||||
fi; \
|
||||
cp -fpR $$d/$$file "$(distdir)$$dir" || exit 1; \
|
||||
else \
|
||||
test -f "$(distdir)/$$file" \
|
||||
|| cp -p $$d/$$file "$(distdir)/$$file" \
|
||||
|| exit 1; \
|
||||
fi; \
|
||||
done
|
||||
check-am: all-am
|
||||
check: check-am
|
||||
all-am: Makefile $(LIBRARIES) $(HEADERS)
|
||||
installdirs:
|
||||
install: install-am
|
||||
install-exec: install-exec-am
|
||||
install-data: install-data-am
|
||||
uninstall: uninstall-am
|
||||
|
||||
install-am: all-am
|
||||
@$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
|
||||
|
||||
installcheck: installcheck-am
|
||||
install-strip:
|
||||
$(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
|
||||
install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
|
||||
`test -z '$(STRIP)' || \
|
||||
echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install
|
||||
mostlyclean-generic:
|
||||
-test -z "$(MOSTLYCLEANFILES)" || rm -f $(MOSTLYCLEANFILES)
|
||||
|
||||
clean-generic:
|
||||
|
||||
distclean-generic:
|
||||
-test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
|
||||
-test . = "$(srcdir)" || test -z "$(CONFIG_CLEAN_VPATH_FILES)" || rm -f $(CONFIG_CLEAN_VPATH_FILES)
|
||||
|
||||
maintainer-clean-generic:
|
||||
@echo "This command is intended for maintainers to use"
|
||||
@echo "it deletes files that may require special tools to rebuild."
|
||||
-test -z "$(MAINTAINERCLEANFILES)" || rm -f $(MAINTAINERCLEANFILES)
|
||||
clean: clean-am
|
||||
|
||||
clean-am: clean-generic clean-libtool clean-noinstLIBRARIES \
|
||||
mostlyclean-am
|
||||
|
||||
distclean: distclean-am
|
||||
-rm -rf ./$(DEPDIR)
|
||||
-rm -f Makefile
|
||||
distclean-am: clean-am distclean-compile distclean-generic \
|
||||
distclean-tags
|
||||
|
||||
dvi: dvi-am
|
||||
|
||||
dvi-am:
|
||||
|
||||
html: html-am
|
||||
|
||||
html-am:
|
||||
|
||||
info: info-am
|
||||
|
||||
info-am:
|
||||
|
||||
install-data-am:
|
||||
|
||||
install-dvi: install-dvi-am
|
||||
|
||||
install-dvi-am:
|
||||
|
||||
install-exec-am:
|
||||
|
||||
install-html: install-html-am
|
||||
|
||||
install-html-am:
|
||||
|
||||
install-info: install-info-am
|
||||
|
||||
install-info-am:
|
||||
|
||||
install-man:
|
||||
|
||||
install-pdf: install-pdf-am
|
||||
|
||||
install-pdf-am:
|
||||
|
||||
install-ps: install-ps-am
|
||||
|
||||
install-ps-am:
|
||||
|
||||
installcheck-am:
|
||||
|
||||
maintainer-clean: maintainer-clean-am
|
||||
-rm -rf ./$(DEPDIR)
|
||||
-rm -f Makefile
|
||||
maintainer-clean-am: distclean-am maintainer-clean-generic
|
||||
|
||||
mostlyclean: mostlyclean-am
|
||||
|
||||
mostlyclean-am: mostlyclean-compile mostlyclean-generic \
|
||||
mostlyclean-libtool
|
||||
|
||||
pdf: pdf-am
|
||||
|
||||
pdf-am:
|
||||
|
||||
ps: ps-am
|
||||
|
||||
ps-am:
|
||||
|
||||
uninstall-am:
|
||||
|
||||
.MAKE: install-am install-strip
|
||||
|
||||
.PHONY: CTAGS GTAGS all all-am check check-am clean clean-generic \
|
||||
clean-libtool clean-noinstLIBRARIES ctags distclean \
|
||||
distclean-compile distclean-generic distclean-libtool \
|
||||
distclean-tags distdir dvi dvi-am html html-am info info-am \
|
||||
install install-am install-data install-data-am install-dvi \
|
||||
install-dvi-am install-exec install-exec-am install-html \
|
||||
install-html-am install-info install-info-am install-man \
|
||||
install-pdf install-pdf-am install-ps install-ps-am \
|
||||
install-strip installcheck installcheck-am installdirs \
|
||||
maintainer-clean maintainer-clean-generic mostlyclean \
|
||||
mostlyclean-compile mostlyclean-generic mostlyclean-libtool \
|
||||
pdf pdf-am ps ps-am tags uninstall uninstall-am
|
||||
|
||||
|
||||
# Tell versions [3.59,3.63) of GNU make to not export all variables.
|
||||
# Otherwise a system limit (for SysV at least) may be exceeded.
|
||||
.NOEXPORT:
|
||||
503
lib/queue.h
Normal file
503
lib/queue.h
Normal file
@@ -0,0 +1,503 @@
|
||||
/* $OpenBSD: queue.h,v 1.22 2001/06/23 04:39:35 angelos Exp $ */
|
||||
/* $NetBSD: queue.h,v 1.11 1996/05/16 05:17:14 mycroft Exp $ */
|
||||
|
||||
/*
|
||||
* Copyright (c) 1991, 1993
|
||||
* The Regents of the University of California. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. All advertising materials mentioning features or use of this software
|
||||
* must display the following acknowledgement:
|
||||
* This product includes software developed by the University of
|
||||
* California, Berkeley and its contributors.
|
||||
* 4. Neither the name of the University nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*
|
||||
* @(#)queue.h 8.5 (Berkeley) 8/20/94
|
||||
*/
|
||||
|
||||
#ifndef _SYS_QUEUE_H_
|
||||
#define _SYS_QUEUE_H_
|
||||
|
||||
/*
|
||||
* This file defines five types of data structures: singly-linked lists,
|
||||
* lists, simple queues, tail queues, and circular queues.
|
||||
*
|
||||
*
|
||||
* A singly-linked list is headed by a single forward pointer. The elements
|
||||
* are singly linked for minimum space and pointer manipulation overhead at
|
||||
* the expense of O(n) removal for arbitrary elements. New elements can be
|
||||
* added to the list after an existing element or at the head of the list.
|
||||
* Elements being removed from the head of the list should use the explicit
|
||||
* macro for this purpose for optimum efficiency. A singly-linked list may
|
||||
* only be traversed in the forward direction. Singly-linked lists are ideal
|
||||
* for applications with large datasets and few or no removals or for
|
||||
* implementing a LIFO queue.
|
||||
*
|
||||
* A list is headed by a single forward pointer (or an array of forward
|
||||
* pointers for a hash table header). The elements are doubly linked
|
||||
* so that an arbitrary element can be removed without a need to
|
||||
* traverse the list. New elements can be added to the list before
|
||||
* or after an existing element or at the head of the list. A list
|
||||
* may only be traversed in the forward direction.
|
||||
*
|
||||
* A simple queue is headed by a pair of pointers, one the head of the
|
||||
* list and the other to the tail of the list. The elements are singly
|
||||
* linked to save space, so elements can only be removed from the
|
||||
* head of the list. New elements can be added to the list before or after
|
||||
* an existing element, at the head of the list, or at the end of the
|
||||
* list. A simple queue may only be traversed in the forward direction.
|
||||
*
|
||||
* A tail queue is headed by a pair of pointers, one to the head of the
|
||||
* list and the other to the tail of the list. The elements are doubly
|
||||
* linked so that an arbitrary element can be removed without a need to
|
||||
* traverse the list. New elements can be added to the list before or
|
||||
* after an existing element, at the head of the list, or at the end of
|
||||
* the list. A tail queue may be traversed in either direction.
|
||||
*
|
||||
* A circle queue is headed by a pair of pointers, one to the head of the
|
||||
* list and the other to the tail of the list. The elements are doubly
|
||||
* linked so that an arbitrary element can be removed without a need to
|
||||
* traverse the list. New elements can be added to the list before or after
|
||||
* an existing element, at the head of the list, or at the end of the list.
|
||||
* A circle queue may be traversed in either direction, but has a more
|
||||
* complex end of list detection.
|
||||
*
|
||||
* For details on the use of these macros, see the queue(3) manual page.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Singly-linked List definitions.
|
||||
*/
|
||||
#define SLIST_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *slh_first; /* first element */ \
|
||||
}
|
||||
|
||||
#define SLIST_HEAD_INITIALIZER(head) \
|
||||
{ NULL }
|
||||
|
||||
#define SLIST_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *sle_next; /* next element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* Singly-linked List access methods.
|
||||
*/
|
||||
#define SLIST_FIRST(head) ((head)->slh_first)
|
||||
#define SLIST_END(head) NULL
|
||||
#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head))
|
||||
#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
|
||||
|
||||
#define SLIST_FOREACH(var, head, field) \
|
||||
for((var) = SLIST_FIRST(head); \
|
||||
(var) != SLIST_END(head); \
|
||||
(var) = SLIST_NEXT(var, field))
|
||||
|
||||
/*
|
||||
* Singly-linked List functions.
|
||||
*/
|
||||
#define SLIST_INIT(head) { \
|
||||
SLIST_FIRST(head) = SLIST_END(head); \
|
||||
}
|
||||
|
||||
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
|
||||
(elm)->field.sle_next = (slistelm)->field.sle_next; \
|
||||
(slistelm)->field.sle_next = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_INSERT_HEAD(head, elm, field) do { \
|
||||
(elm)->field.sle_next = (head)->slh_first; \
|
||||
(head)->slh_first = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_REMOVE_HEAD(head, field) do { \
|
||||
(head)->slh_first = (head)->slh_first->field.sle_next; \
|
||||
} while (0)
|
||||
|
||||
#define SLIST_REMOVE(head, elm, type, field) do { \
|
||||
if ((head)->slh_first == (elm)) { \
|
||||
SLIST_REMOVE_HEAD((head), field); \
|
||||
} \
|
||||
else { \
|
||||
struct type *curelm = (head)->slh_first; \
|
||||
while( curelm->field.sle_next != (elm) ) \
|
||||
curelm = curelm->field.sle_next; \
|
||||
curelm->field.sle_next = \
|
||||
curelm->field.sle_next->field.sle_next; \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
/*
|
||||
* List definitions.
|
||||
*/
|
||||
#define LIST_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *lh_first; /* first element */ \
|
||||
}
|
||||
|
||||
#define LIST_HEAD_INITIALIZER(head) \
|
||||
{ NULL }
|
||||
|
||||
#define LIST_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *le_next; /* next element */ \
|
||||
struct type **le_prev; /* address of previous next element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* List access methods
|
||||
*/
|
||||
#define LIST_FIRST(head) ((head)->lh_first)
|
||||
#define LIST_END(head) NULL
|
||||
#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head))
|
||||
#define LIST_NEXT(elm, field) ((elm)->field.le_next)
|
||||
|
||||
#define LIST_FOREACH(var, head, field) \
|
||||
for((var) = LIST_FIRST(head); \
|
||||
(var)!= LIST_END(head); \
|
||||
(var) = LIST_NEXT(var, field))
|
||||
|
||||
/*
|
||||
* List functions.
|
||||
*/
|
||||
#define LIST_INIT(head) do { \
|
||||
LIST_FIRST(head) = LIST_END(head); \
|
||||
} while (0)
|
||||
|
||||
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
|
||||
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
|
||||
(listelm)->field.le_next->field.le_prev = \
|
||||
&(elm)->field.le_next; \
|
||||
(listelm)->field.le_next = (elm); \
|
||||
(elm)->field.le_prev = &(listelm)->field.le_next; \
|
||||
} while (0)
|
||||
|
||||
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
|
||||
(elm)->field.le_prev = (listelm)->field.le_prev; \
|
||||
(elm)->field.le_next = (listelm); \
|
||||
*(listelm)->field.le_prev = (elm); \
|
||||
(listelm)->field.le_prev = &(elm)->field.le_next; \
|
||||
} while (0)
|
||||
|
||||
#define LIST_INSERT_HEAD(head, elm, field) do { \
|
||||
if (((elm)->field.le_next = (head)->lh_first) != NULL) \
|
||||
(head)->lh_first->field.le_prev = &(elm)->field.le_next;\
|
||||
(head)->lh_first = (elm); \
|
||||
(elm)->field.le_prev = &(head)->lh_first; \
|
||||
} while (0)
|
||||
|
||||
#define LIST_REMOVE(elm, field) do { \
|
||||
if ((elm)->field.le_next != NULL) \
|
||||
(elm)->field.le_next->field.le_prev = \
|
||||
(elm)->field.le_prev; \
|
||||
*(elm)->field.le_prev = (elm)->field.le_next; \
|
||||
} while (0)
|
||||
|
||||
#define LIST_REPLACE(elm, elm2, field) do { \
|
||||
if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
|
||||
(elm2)->field.le_next->field.le_prev = \
|
||||
&(elm2)->field.le_next; \
|
||||
(elm2)->field.le_prev = (elm)->field.le_prev; \
|
||||
*(elm2)->field.le_prev = (elm2); \
|
||||
} while (0)
|
||||
|
||||
/*
|
||||
* Simple queue definitions.
|
||||
*/
|
||||
#define SIMPLEQ_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *sqh_first; /* first element */ \
|
||||
struct type **sqh_last; /* addr of last next element */ \
|
||||
}
|
||||
|
||||
#define SIMPLEQ_HEAD_INITIALIZER(head) \
|
||||
{ NULL, &(head).sqh_first }
|
||||
|
||||
#define SIMPLEQ_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *sqe_next; /* next element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* Simple queue access methods.
|
||||
*/
|
||||
#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
|
||||
#define SIMPLEQ_END(head) NULL
|
||||
#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head))
|
||||
#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
|
||||
|
||||
#define SIMPLEQ_FOREACH(var, head, field) \
|
||||
for((var) = SIMPLEQ_FIRST(head); \
|
||||
(var) != SIMPLEQ_END(head); \
|
||||
(var) = SIMPLEQ_NEXT(var, field))
|
||||
|
||||
/*
|
||||
* Simple queue functions.
|
||||
*/
|
||||
#define SIMPLEQ_INIT(head) do { \
|
||||
(head)->sqh_first = NULL; \
|
||||
(head)->sqh_last = &(head)->sqh_first; \
|
||||
} while (0)
|
||||
|
||||
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
|
||||
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
|
||||
(head)->sqh_last = &(elm)->field.sqe_next; \
|
||||
(head)->sqh_first = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
|
||||
(elm)->field.sqe_next = NULL; \
|
||||
*(head)->sqh_last = (elm); \
|
||||
(head)->sqh_last = &(elm)->field.sqe_next; \
|
||||
} while (0)
|
||||
|
||||
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
|
||||
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
|
||||
(head)->sqh_last = &(elm)->field.sqe_next; \
|
||||
(listelm)->field.sqe_next = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define SIMPLEQ_REMOVE_HEAD(head, elm, field) do { \
|
||||
if (((head)->sqh_first = (elm)->field.sqe_next) == NULL) \
|
||||
(head)->sqh_last = &(head)->sqh_first; \
|
||||
} while (0)
|
||||
|
||||
/*
|
||||
* Tail queue definitions.
|
||||
*/
|
||||
#define TAILQ_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *tqh_first; /* first element */ \
|
||||
struct type **tqh_last; /* addr of last next element */ \
|
||||
}
|
||||
|
||||
#define TAILQ_HEAD_INITIALIZER(head) \
|
||||
{ NULL, &(head).tqh_first }
|
||||
|
||||
#define TAILQ_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *tqe_next; /* next element */ \
|
||||
struct type **tqe_prev; /* address of previous next element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* tail queue access methods
|
||||
*/
|
||||
#define TAILQ_FIRST(head) ((head)->tqh_first)
|
||||
#define TAILQ_END(head) NULL
|
||||
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
|
||||
#define TAILQ_LAST(head, headname) \
|
||||
(*(((struct headname *)((head)->tqh_last))->tqh_last))
|
||||
/* XXX */
|
||||
#define TAILQ_PREV(elm, headname, field) \
|
||||
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
|
||||
#define TAILQ_EMPTY(head) \
|
||||
(TAILQ_FIRST(head) == TAILQ_END(head))
|
||||
|
||||
#define TAILQ_FOREACH(var, head, field) \
|
||||
for((var) = TAILQ_FIRST(head); \
|
||||
(var) != TAILQ_END(head); \
|
||||
(var) = TAILQ_NEXT(var, field))
|
||||
|
||||
#define TAILQ_FOREACH_REVERSE(var, head, field, headname) \
|
||||
for((var) = TAILQ_LAST(head, headname); \
|
||||
(var) != TAILQ_END(head); \
|
||||
(var) = TAILQ_PREV(var, headname, field))
|
||||
|
||||
/*
|
||||
* Tail queue functions.
|
||||
*/
|
||||
#define TAILQ_INIT(head) do { \
|
||||
(head)->tqh_first = NULL; \
|
||||
(head)->tqh_last = &(head)->tqh_first; \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
|
||||
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
|
||||
(head)->tqh_first->field.tqe_prev = \
|
||||
&(elm)->field.tqe_next; \
|
||||
else \
|
||||
(head)->tqh_last = &(elm)->field.tqe_next; \
|
||||
(head)->tqh_first = (elm); \
|
||||
(elm)->field.tqe_prev = &(head)->tqh_first; \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
|
||||
(elm)->field.tqe_next = NULL; \
|
||||
(elm)->field.tqe_prev = (head)->tqh_last; \
|
||||
*(head)->tqh_last = (elm); \
|
||||
(head)->tqh_last = &(elm)->field.tqe_next; \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
|
||||
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
|
||||
(elm)->field.tqe_next->field.tqe_prev = \
|
||||
&(elm)->field.tqe_next; \
|
||||
else \
|
||||
(head)->tqh_last = &(elm)->field.tqe_next; \
|
||||
(listelm)->field.tqe_next = (elm); \
|
||||
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
|
||||
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
|
||||
(elm)->field.tqe_next = (listelm); \
|
||||
*(listelm)->field.tqe_prev = (elm); \
|
||||
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_REMOVE(head, elm, field) do { \
|
||||
if (((elm)->field.tqe_next) != NULL) \
|
||||
(elm)->field.tqe_next->field.tqe_prev = \
|
||||
(elm)->field.tqe_prev; \
|
||||
else \
|
||||
(head)->tqh_last = (elm)->field.tqe_prev; \
|
||||
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
|
||||
} while (0)
|
||||
|
||||
#define TAILQ_REPLACE(head, elm, elm2, field) do { \
|
||||
if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \
|
||||
(elm2)->field.tqe_next->field.tqe_prev = \
|
||||
&(elm2)->field.tqe_next; \
|
||||
else \
|
||||
(head)->tqh_last = &(elm2)->field.tqe_next; \
|
||||
(elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
|
||||
*(elm2)->field.tqe_prev = (elm2); \
|
||||
} while (0)
|
||||
|
||||
/*
|
||||
* Circular queue definitions.
|
||||
*/
|
||||
#define CIRCLEQ_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *cqh_first; /* first element */ \
|
||||
struct type *cqh_last; /* last element */ \
|
||||
}
|
||||
|
||||
#define CIRCLEQ_HEAD_INITIALIZER(head) \
|
||||
{ CIRCLEQ_END(&head), CIRCLEQ_END(&head) }
|
||||
|
||||
#define CIRCLEQ_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *cqe_next; /* next element */ \
|
||||
struct type *cqe_prev; /* previous element */ \
|
||||
}
|
||||
|
||||
/*
|
||||
* Circular queue access methods
|
||||
*/
|
||||
#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
|
||||
#define CIRCLEQ_LAST(head) ((head)->cqh_last)
|
||||
#define CIRCLEQ_END(head) ((void *)(head))
|
||||
#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
|
||||
#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
|
||||
#define CIRCLEQ_EMPTY(head) \
|
||||
(CIRCLEQ_FIRST(head) == CIRCLEQ_END(head))
|
||||
|
||||
#define CIRCLEQ_FOREACH(var, head, field) \
|
||||
for((var) = CIRCLEQ_FIRST(head); \
|
||||
(var) != CIRCLEQ_END(head); \
|
||||
(var) = CIRCLEQ_NEXT(var, field))
|
||||
|
||||
#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
|
||||
for((var) = CIRCLEQ_LAST(head); \
|
||||
(var) != CIRCLEQ_END(head); \
|
||||
(var) = CIRCLEQ_PREV(var, field))
|
||||
|
||||
/*
|
||||
* Circular queue functions.
|
||||
*/
|
||||
#define CIRCLEQ_INIT(head) do { \
|
||||
(head)->cqh_first = CIRCLEQ_END(head); \
|
||||
(head)->cqh_last = CIRCLEQ_END(head); \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
|
||||
(elm)->field.cqe_next = (listelm)->field.cqe_next; \
|
||||
(elm)->field.cqe_prev = (listelm); \
|
||||
if ((listelm)->field.cqe_next == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_last = (elm); \
|
||||
else \
|
||||
(listelm)->field.cqe_next->field.cqe_prev = (elm); \
|
||||
(listelm)->field.cqe_next = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
|
||||
(elm)->field.cqe_next = (listelm); \
|
||||
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
|
||||
if ((listelm)->field.cqe_prev == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_first = (elm); \
|
||||
else \
|
||||
(listelm)->field.cqe_prev->field.cqe_next = (elm); \
|
||||
(listelm)->field.cqe_prev = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
|
||||
(elm)->field.cqe_next = (head)->cqh_first; \
|
||||
(elm)->field.cqe_prev = CIRCLEQ_END(head); \
|
||||
if ((head)->cqh_last == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_last = (elm); \
|
||||
else \
|
||||
(head)->cqh_first->field.cqe_prev = (elm); \
|
||||
(head)->cqh_first = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
|
||||
(elm)->field.cqe_next = CIRCLEQ_END(head); \
|
||||
(elm)->field.cqe_prev = (head)->cqh_last; \
|
||||
if ((head)->cqh_first == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_first = (elm); \
|
||||
else \
|
||||
(head)->cqh_last->field.cqe_next = (elm); \
|
||||
(head)->cqh_last = (elm); \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_REMOVE(head, elm, field) do { \
|
||||
if ((elm)->field.cqe_next == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_last = (elm)->field.cqe_prev; \
|
||||
else \
|
||||
(elm)->field.cqe_next->field.cqe_prev = \
|
||||
(elm)->field.cqe_prev; \
|
||||
if ((elm)->field.cqe_prev == CIRCLEQ_END(head)) \
|
||||
(head)->cqh_first = (elm)->field.cqe_next; \
|
||||
else \
|
||||
(elm)->field.cqe_prev->field.cqe_next = \
|
||||
(elm)->field.cqe_next; \
|
||||
} while (0)
|
||||
|
||||
#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \
|
||||
if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \
|
||||
CIRCLEQ_END(head)) \
|
||||
(head).cqh_last = (elm2); \
|
||||
else \
|
||||
(elm2)->field.cqe_next->field.cqe_prev = (elm2); \
|
||||
if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \
|
||||
CIRCLEQ_END(head)) \
|
||||
(head).cqh_first = (elm2); \
|
||||
else \
|
||||
(elm2)->field.cqe_prev->field.cqe_next = (elm2); \
|
||||
} while (0)
|
||||
|
||||
#endif /* !_SYS_QUEUE_H_ */
|
||||
139
lib/sll.h
Normal file
139
lib/sll.h
Normal file
@@ -0,0 +1,139 @@
|
||||
/*-
|
||||
* Copyright (c) 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997
|
||||
* The Regents of the University of California. All rights reserved.
|
||||
*
|
||||
* This code is derived from the Stanford/CMU enet packet filter,
|
||||
* (net/enet.c) distributed as part of 4.3BSD, and code contributed
|
||||
* to Berkeley by Steven McCanne and Van Jacobson both of Lawrence
|
||||
* Berkeley Laboratory.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. All advertising materials mentioning features or use of this software
|
||||
* must display the following acknowledgement:
|
||||
* This product includes software developed by the University of
|
||||
* California, Berkeley and its contributors.
|
||||
* 4. Neither the name of the University nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*
|
||||
* @(#) $Header: /home/cvs/tcpreplay/sll.h,v 1.2 2003/12/16 03:58:37 aturner Exp $ (LBL)
|
||||
*/
|
||||
|
||||
/*
|
||||
* For captures on Linux cooked sockets, we construct a fake header
|
||||
* that includes:
|
||||
*
|
||||
* a 2-byte "packet type" which is one of:
|
||||
*
|
||||
* LINUX_SLL_HOST packet was sent to us
|
||||
* LINUX_SLL_BROADCAST packet was broadcast
|
||||
* LINUX_SLL_MULTICAST packet was multicast
|
||||
* LINUX_SLL_OTHERHOST packet was sent to somebody else
|
||||
* LINUX_SLL_OUTGOING packet was sent *by* us;
|
||||
*
|
||||
* a 2-byte Ethernet protocol field;
|
||||
*
|
||||
* a 2-byte link-layer type;
|
||||
*
|
||||
* a 2-byte link-layer address length;
|
||||
*
|
||||
* an 8-byte source link-layer address, whose actual length is
|
||||
* specified by the previous value.
|
||||
*
|
||||
* All fields except for the link-layer address are in network byte order.
|
||||
*
|
||||
* DO NOT change the layout of this structure, or change any of the
|
||||
* LINUX_SLL_ values below. If you must change the link-layer header
|
||||
* for a "cooked" Linux capture, introduce a new DLT_ type (ask
|
||||
* "tcpdump-workers@tcpdump.org" for one, so that you don't give it a
|
||||
* value that collides with a value already being used), and use the
|
||||
* new header in captures of that type, so that programs that can
|
||||
* handle DLT_LINUX_SLL captures will continue to handle them correctly
|
||||
* without any change, and so that capture files with different headers
|
||||
* can be told apart and programs that read them can dissect the
|
||||
* packets in them.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef _SLL_H_
|
||||
#define _SLL_H_
|
||||
|
||||
/*
|
||||
* A DLT_LINUX_SLL fake link-layer header.
|
||||
*/
|
||||
#define SLL_HDR_LEN 16 /* total header length */
|
||||
#define SLL_ADDRLEN 8 /* length of address field */
|
||||
|
||||
struct sll_header {
|
||||
u_int16_t sll_pkttype; /* packet type */
|
||||
u_int16_t sll_hatype; /* link-layer address type */
|
||||
u_int16_t sll_halen; /* link-layer address length */
|
||||
u_int8_t sll_addr[SLL_ADDRLEN]; /* link-layer address */
|
||||
u_int16_t sll_protocol; /* protocol */
|
||||
};
|
||||
|
||||
/*
|
||||
* The LINUX_SLL_ values for "sll_pkttype"; these correspond to the
|
||||
* PACKET_ values on Linux, but are defined here so that they're
|
||||
* available even on systems other than Linux, and so that they
|
||||
* don't change even if the PACKET_ values change.
|
||||
*/
|
||||
#define LINUX_SLL_HOST 0
|
||||
#define LINUX_SLL_BROADCAST 1
|
||||
#define LINUX_SLL_MULTICAST 2
|
||||
#define LINUX_SLL_OTHERHOST 3
|
||||
#define LINUX_SLL_OUTGOING 4
|
||||
|
||||
/*
|
||||
* The LINUX_SLL_ values for "sll_protocol"; these correspond to the
|
||||
* ETH_P_ values on Linux, but are defined here so that they're
|
||||
* available even on systems other than Linux. We assume, for now,
|
||||
* that the ETH_P_ values won't change in Linux; if they do, then:
|
||||
*
|
||||
* if we don't translate them in "pcap-linux.c", capture files
|
||||
* won't necessarily be readable if captured on a system that
|
||||
* defines ETH_P_ values that don't match these values;
|
||||
*
|
||||
* if we do translate them in "pcap-linux.c", that makes life
|
||||
* unpleasant for the BPF code generator, as the values you test
|
||||
* for in the kernel aren't the values that you test for when
|
||||
* reading a capture file, so the fixup code run on BPF programs
|
||||
* handed to the kernel ends up having to do more work.
|
||||
*
|
||||
* Add other values here as necessary, for handling packet types that
|
||||
* might show up on non-Ethernet, non-802.x networks. (Not all the ones
|
||||
* in the Linux "if_ether.h" will, I suspect, actually show up in
|
||||
* captures.)
|
||||
*/
|
||||
#define LINUX_SLL_P_802_3 0x0001 /* Novell 802.3 frames without 802.2 LLC header */
|
||||
#define LINUX_SLL_P_802_2 0x0004 /* 802.2 frames (not D/I/X Ethernet) */
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
Local Variables:
|
||||
mode:c
|
||||
indent-tabs-mode:nil
|
||||
c-basic-offset:4
|
||||
End:
|
||||
*/
|
||||
|
||||
59
lib/strlcat.c
Normal file
59
lib/strlcat.c
Normal file
@@ -0,0 +1,59 @@
|
||||
/* $OpenBSD: strlcat.c,v 1.11 2003/06/17 21:56:24 millert Exp $ */
|
||||
|
||||
/*
|
||||
* Copyright (c) 1998 Todd C. Miller <Todd.Miller@courtesan.com>
|
||||
*
|
||||
* Permission to use, copy, modify, and distribute this software for any
|
||||
* purpose with or without fee is hereby granted, provided that the above
|
||||
* copyright notice and this permission notice appear in all copies.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#if defined(LIBC_SCCS) && !defined(lint)
|
||||
static char *rcsid = "$OpenBSD: strlcat.c,v 1.11 2003/06/17 21:56:24 millert Exp $";
|
||||
#endif /* LIBC_SCCS and not lint */
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <string.h>
|
||||
|
||||
/*
|
||||
* Appends src to string dst of size siz (unlike strncat, siz is the
|
||||
* full size of dst, not space left). At most siz-1 characters
|
||||
* will be copied. Always NUL terminates (unless siz <= strlen(dst)).
|
||||
* Returns strlen(src) + MIN(siz, strlen(initial dst)).
|
||||
* If retval >= siz, truncation occurred.
|
||||
*/
|
||||
size_t
|
||||
strlcat(char *dst, const char *src, size_t siz)
|
||||
{
|
||||
register char *d = dst;
|
||||
register const char *s = src;
|
||||
register size_t n = siz;
|
||||
size_t dlen;
|
||||
|
||||
/* Find the end of dst and adjust bytes left but don't go past end */
|
||||
while (n-- != 0 && *d != '\0')
|
||||
d++;
|
||||
dlen = d - dst;
|
||||
n = siz - dlen;
|
||||
|
||||
if (n == 0)
|
||||
return(dlen + strlen(s));
|
||||
while (*s != '\0') {
|
||||
if (n != 1) {
|
||||
*d++ = *s;
|
||||
n--;
|
||||
}
|
||||
s++;
|
||||
}
|
||||
*d = '\0';
|
||||
|
||||
return(dlen + (s - src)); /* count does not include NUL */
|
||||
}
|
||||
55
lib/strlcpy.c
Normal file
55
lib/strlcpy.c
Normal file
@@ -0,0 +1,55 @@
|
||||
/* $OpenBSD: strlcpy.c,v 1.8 2003/06/17 21:56:24 millert Exp $ */
|
||||
|
||||
/*
|
||||
* Copyright (c) 1998 Todd C. Miller <Todd.Miller@courtesan.com>
|
||||
*
|
||||
* Permission to use, copy, modify, and distribute this software for any
|
||||
* purpose with or without fee is hereby granted, provided that the above
|
||||
* copyright notice and this permission notice appear in all copies.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
#if defined(LIBC_SCCS) && !defined(lint)
|
||||
static char *rcsid = "$OpenBSD: strlcpy.c,v 1.8 2003/06/17 21:56:24 millert Exp $";
|
||||
#endif /* LIBC_SCCS and not lint */
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <string.h>
|
||||
|
||||
/*
|
||||
* Copy src to string dst of size siz. At most siz-1 characters
|
||||
* will be copied. Always NUL terminates (unless siz == 0).
|
||||
* Returns strlen(src); if retval >= siz, truncation occurred.
|
||||
*/
|
||||
size_t
|
||||
strlcpy(char *dst, const char *src, size_t siz)
|
||||
{
|
||||
register char *d = dst;
|
||||
register const char *s = src;
|
||||
register size_t n = siz;
|
||||
|
||||
/* Copy as many bytes as will fit */
|
||||
if (n != 0 && --n != 0) {
|
||||
do {
|
||||
if ((*d++ = *s++) == 0)
|
||||
break;
|
||||
} while (--n != 0);
|
||||
}
|
||||
|
||||
/* Not enough room in dst, add NUL and traverse rest of src */
|
||||
if (n == 0) {
|
||||
if (siz != 0)
|
||||
*d = '\0'; /* NUL-terminate dst */
|
||||
while (*s++)
|
||||
;
|
||||
}
|
||||
|
||||
return(s - src - 1); /* count does not include NUL */
|
||||
}
|
||||
12
lib/strlcpy.h
Normal file
12
lib/strlcpy.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef _STRLCPY_H_
|
||||
#define _STRLCPY_H_
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
size_t
|
||||
strlcpy(char *dst, const char *src, size_t size);
|
||||
|
||||
size_t
|
||||
strlcat(char *dst, const char *src, size_t size);
|
||||
|
||||
#endif
|
||||
675
lib/tree.h
Normal file
675
lib/tree.h
Normal file
@@ -0,0 +1,675 @@
|
||||
/* $OpenBSD: tree.h,v 1.6 2002/06/11 22:09:52 provos Exp $ */
|
||||
/*
|
||||
* Copyright 2002 Niels Provos <provos@citi.umich.edu>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef _SYS_TREE_H_
|
||||
#define _SYS_TREE_H_
|
||||
|
||||
/*
|
||||
* This file defines data structures for different types of trees:
|
||||
* splay trees and red-black trees.
|
||||
*
|
||||
* A splay tree is a self-organizing data structure. Every operation
|
||||
* on the tree causes a splay to happen. The splay moves the requested
|
||||
* node to the root of the tree and partly rebalances it.
|
||||
*
|
||||
* This has the benefit that request locality causes faster lookups as
|
||||
* the requested nodes move to the top of the tree. On the other hand,
|
||||
* every lookup causes memory writes.
|
||||
*
|
||||
* The Balance Theorem bounds the total access time for m operations
|
||||
* and n inserts on an initially empty tree as O((m + n)lg n). The
|
||||
* amortized cost for a sequence of m accesses to a splay tree is O(lg n);
|
||||
*
|
||||
* A red-black tree is a binary search tree with the node color as an
|
||||
* extra attribute. It fulfills a set of conditions:
|
||||
* - every search path from the root to a leaf consists of the
|
||||
* same number of black nodes,
|
||||
* - each red node (except for the root) has a black parent,
|
||||
* - each leaf node is black.
|
||||
*
|
||||
* Every operation on a red-black tree is bounded as O(lg n).
|
||||
* The maximum height of a red-black tree is 2lg (n+1).
|
||||
*/
|
||||
|
||||
#define SPLAY_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *sph_root; /* root of the tree */ \
|
||||
}
|
||||
|
||||
#define SPLAY_INITIALIZER(root) \
|
||||
{ NULL }
|
||||
|
||||
#define SPLAY_INIT(root) do { \
|
||||
(root)->sph_root = NULL; \
|
||||
} while (0)
|
||||
|
||||
#define SPLAY_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *spe_left; /* left element */ \
|
||||
struct type *spe_right; /* right element */ \
|
||||
}
|
||||
|
||||
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
|
||||
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
|
||||
#define SPLAY_ROOT(head) (head)->sph_root
|
||||
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
|
||||
|
||||
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
|
||||
#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
|
||||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
|
||||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
|
||||
(head)->sph_root = tmp; \
|
||||
} while (0)
|
||||
|
||||
#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
|
||||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
|
||||
(head)->sph_root = tmp; \
|
||||
} while (0)
|
||||
|
||||
#define SPLAY_LINKLEFT(head, tmp, field) do { \
|
||||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
|
||||
tmp = (head)->sph_root; \
|
||||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
|
||||
} while (0)
|
||||
|
||||
#define SPLAY_LINKRIGHT(head, tmp, field) do { \
|
||||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
|
||||
tmp = (head)->sph_root; \
|
||||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
} while (0)
|
||||
|
||||
#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
|
||||
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
|
||||
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
|
||||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
|
||||
} while (0)
|
||||
|
||||
/* Generates prototypes and inline functions */
|
||||
|
||||
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
|
||||
void name##_SPLAY(struct name *, struct type *); \
|
||||
void name##_SPLAY_MINMAX(struct name *, int); \
|
||||
struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
|
||||
struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
|
||||
\
|
||||
/* Finds the node with the same key as elm */ \
|
||||
static __inline struct type * \
|
||||
name##_SPLAY_FIND(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
if (SPLAY_EMPTY(head)) \
|
||||
return(NULL); \
|
||||
name##_SPLAY(head, elm); \
|
||||
if ((cmp)(elm, (head)->sph_root) == 0) \
|
||||
return (head->sph_root); \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
static __inline struct type * \
|
||||
name##_SPLAY_NEXT(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
name##_SPLAY(head, elm); \
|
||||
if (SPLAY_RIGHT(elm, field) != NULL) { \
|
||||
elm = SPLAY_RIGHT(elm, field); \
|
||||
while (SPLAY_LEFT(elm, field) != NULL) { \
|
||||
elm = SPLAY_LEFT(elm, field); \
|
||||
} \
|
||||
} else \
|
||||
elm = NULL; \
|
||||
return (elm); \
|
||||
} \
|
||||
\
|
||||
static __inline struct type * \
|
||||
name##_SPLAY_MIN_MAX(struct name *head, int val) \
|
||||
{ \
|
||||
name##_SPLAY_MINMAX(head, val); \
|
||||
return (SPLAY_ROOT(head)); \
|
||||
}
|
||||
|
||||
/* Main splay operation.
|
||||
* Moves node close to the key of elm to top
|
||||
*/
|
||||
#define SPLAY_GENERATE(name, type, field, cmp) \
|
||||
struct type * \
|
||||
name##_SPLAY_INSERT(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
if (SPLAY_EMPTY(head)) { \
|
||||
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
|
||||
} else { \
|
||||
int __comp; \
|
||||
name##_SPLAY(head, elm); \
|
||||
__comp = (cmp)(elm, (head)->sph_root); \
|
||||
if(__comp < 0) { \
|
||||
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
|
||||
SPLAY_RIGHT(elm, field) = (head)->sph_root; \
|
||||
SPLAY_LEFT((head)->sph_root, field) = NULL; \
|
||||
} else if (__comp > 0) { \
|
||||
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
|
||||
SPLAY_LEFT(elm, field) = (head)->sph_root; \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
|
||||
} else \
|
||||
return ((head)->sph_root); \
|
||||
} \
|
||||
(head)->sph_root = (elm); \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
struct type * \
|
||||
name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *__tmp; \
|
||||
if (SPLAY_EMPTY(head)) \
|
||||
return (NULL); \
|
||||
name##_SPLAY(head, elm); \
|
||||
if ((cmp)(elm, (head)->sph_root) == 0) { \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
|
||||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
|
||||
} else { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
|
||||
name##_SPLAY(head, elm); \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
|
||||
} \
|
||||
return (elm); \
|
||||
} \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
void \
|
||||
name##_SPLAY(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type __node, *__left, *__right, *__tmp; \
|
||||
int __comp; \
|
||||
\
|
||||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
|
||||
__left = __right = &__node; \
|
||||
\
|
||||
while ((__comp = (cmp)(elm, (head)->sph_root))) { \
|
||||
if (__comp < 0) { \
|
||||
__tmp = SPLAY_LEFT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if ((cmp)(elm, __tmp) < 0){ \
|
||||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKLEFT(head, __right, field); \
|
||||
} else if (__comp > 0) { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if ((cmp)(elm, __tmp) > 0){ \
|
||||
SPLAY_ROTATE_LEFT(head, __tmp, field); \
|
||||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKRIGHT(head, __left, field); \
|
||||
} \
|
||||
} \
|
||||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
||||
} \
|
||||
\
|
||||
/* Splay with either the minimum or the maximum element \
|
||||
* Used to find minimum or maximum element in tree. \
|
||||
*/ \
|
||||
void name##_SPLAY_MINMAX(struct name *head, int __comp) \
|
||||
{ \
|
||||
struct type __node, *__left, *__right, *__tmp; \
|
||||
\
|
||||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
|
||||
__left = __right = &__node; \
|
||||
\
|
||||
while (1) { \
|
||||
if (__comp < 0) { \
|
||||
__tmp = SPLAY_LEFT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if (__comp < 0){ \
|
||||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKLEFT(head, __right, field); \
|
||||
} else if (__comp > 0) { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if (__comp > 0) { \
|
||||
SPLAY_ROTATE_LEFT(head, __tmp, field); \
|
||||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKRIGHT(head, __left, field); \
|
||||
} \
|
||||
} \
|
||||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
||||
}
|
||||
|
||||
#define SPLAY_NEGINF -1
|
||||
#define SPLAY_INF 1
|
||||
|
||||
#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
|
||||
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
|
||||
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
|
||||
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
|
||||
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
|
||||
: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
|
||||
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
|
||||
: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
|
||||
|
||||
#define SPLAY_FOREACH(x, name, head) \
|
||||
for ((x) = SPLAY_MIN(name, head); \
|
||||
(x) != NULL; \
|
||||
(x) = SPLAY_NEXT(name, head, x))
|
||||
|
||||
/* Macros that define a red-back tree */
|
||||
#define RB_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type *rbh_root; /* root of the tree */ \
|
||||
}
|
||||
|
||||
#define RB_INITIALIZER(root) \
|
||||
{ NULL }
|
||||
|
||||
#define RB_INIT(root) do { \
|
||||
(root)->rbh_root = NULL; \
|
||||
} while (0)
|
||||
|
||||
#define RB_BLACK 0
|
||||
#define RB_RED 1
|
||||
#define RB_ENTRY(type) \
|
||||
struct { \
|
||||
struct type *rbe_left; /* left element */ \
|
||||
struct type *rbe_right; /* right element */ \
|
||||
struct type *rbe_parent; /* parent element */ \
|
||||
int rbe_color; /* node color */ \
|
||||
}
|
||||
|
||||
#define RB_LEFT(elm, field) (elm)->field.rbe_left
|
||||
#define RB_RIGHT(elm, field) (elm)->field.rbe_right
|
||||
#define RB_PARENT(elm, field) (elm)->field.rbe_parent
|
||||
#define RB_COLOR(elm, field) (elm)->field.rbe_color
|
||||
#define RB_ROOT(head) (head)->rbh_root
|
||||
#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
|
||||
|
||||
#define RB_SET(elm, parent, field) do { \
|
||||
RB_PARENT(elm, field) = parent; \
|
||||
RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
|
||||
RB_COLOR(elm, field) = RB_RED; \
|
||||
} while (0)
|
||||
|
||||
#define RB_SET_BLACKRED(black, red, field) do { \
|
||||
RB_COLOR(black, field) = RB_BLACK; \
|
||||
RB_COLOR(red, field) = RB_RED; \
|
||||
} while (0)
|
||||
|
||||
#ifndef RB_AUGMENT
|
||||
#define RB_AUGMENT(x)
|
||||
#endif
|
||||
|
||||
#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
|
||||
(tmp) = RB_RIGHT(elm, field); \
|
||||
if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \
|
||||
RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
|
||||
} \
|
||||
RB_AUGMENT(elm); \
|
||||
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \
|
||||
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
|
||||
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
else \
|
||||
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
RB_AUGMENT(RB_PARENT(elm, field)); \
|
||||
} else \
|
||||
(head)->rbh_root = (tmp); \
|
||||
RB_LEFT(tmp, field) = (elm); \
|
||||
RB_PARENT(elm, field) = (tmp); \
|
||||
RB_AUGMENT(tmp); \
|
||||
} while (0)
|
||||
|
||||
#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
|
||||
(tmp) = RB_LEFT(elm, field); \
|
||||
if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \
|
||||
RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
|
||||
} \
|
||||
RB_AUGMENT(elm); \
|
||||
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \
|
||||
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
|
||||
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
else \
|
||||
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
RB_AUGMENT(RB_PARENT(elm, field)); \
|
||||
} else \
|
||||
(head)->rbh_root = (tmp); \
|
||||
RB_RIGHT(tmp, field) = (elm); \
|
||||
RB_PARENT(elm, field) = (tmp); \
|
||||
RB_AUGMENT(tmp); \
|
||||
} while (0)
|
||||
|
||||
/* Generates prototypes and inline functions */
|
||||
#define RB_PROTOTYPE(name, type, field, cmp) \
|
||||
void name##_RB_INSERT_COLOR(struct name *, struct type *); \
|
||||
void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
|
||||
struct type *name##_RB_REMOVE(struct name *, struct type *); \
|
||||
struct type *name##_RB_INSERT(struct name *, struct type *); \
|
||||
struct type *name##_RB_FIND(struct name *, struct type *); \
|
||||
struct type *name##_RB_NEXT(struct name *, struct type *); \
|
||||
struct type *name##_RB_MINMAX(struct name *, int); \
|
||||
\
|
||||
|
||||
/* Main rb operation.
|
||||
* Moves node close to the key of elm to top
|
||||
*/
|
||||
#define RB_GENERATE(name, type, field, cmp) \
|
||||
void \
|
||||
name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *parent, *gparent, *tmp; \
|
||||
while ((parent = RB_PARENT(elm, field)) && \
|
||||
RB_COLOR(parent, field) == RB_RED) { \
|
||||
gparent = RB_PARENT(parent, field); \
|
||||
if (parent == RB_LEFT(gparent, field)) { \
|
||||
tmp = RB_RIGHT(gparent, field); \
|
||||
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_COLOR(tmp, field) = RB_BLACK; \
|
||||
RB_SET_BLACKRED(parent, gparent, field);\
|
||||
elm = gparent; \
|
||||
continue; \
|
||||
} \
|
||||
if (RB_RIGHT(parent, field) == elm) { \
|
||||
RB_ROTATE_LEFT(head, parent, tmp, field);\
|
||||
tmp = parent; \
|
||||
parent = elm; \
|
||||
elm = tmp; \
|
||||
} \
|
||||
RB_SET_BLACKRED(parent, gparent, field); \
|
||||
RB_ROTATE_RIGHT(head, gparent, tmp, field); \
|
||||
} else { \
|
||||
tmp = RB_LEFT(gparent, field); \
|
||||
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_COLOR(tmp, field) = RB_BLACK; \
|
||||
RB_SET_BLACKRED(parent, gparent, field);\
|
||||
elm = gparent; \
|
||||
continue; \
|
||||
} \
|
||||
if (RB_LEFT(parent, field) == elm) { \
|
||||
RB_ROTATE_RIGHT(head, parent, tmp, field);\
|
||||
tmp = parent; \
|
||||
parent = elm; \
|
||||
elm = tmp; \
|
||||
} \
|
||||
RB_SET_BLACKRED(parent, gparent, field); \
|
||||
RB_ROTATE_LEFT(head, gparent, tmp, field); \
|
||||
} \
|
||||
} \
|
||||
RB_COLOR(head->rbh_root, field) = RB_BLACK; \
|
||||
} \
|
||||
\
|
||||
void \
|
||||
name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
|
||||
{ \
|
||||
struct type *tmp; \
|
||||
while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
|
||||
elm != RB_ROOT(head)) { \
|
||||
if (RB_LEFT(parent, field) == elm) { \
|
||||
tmp = RB_RIGHT(parent, field); \
|
||||
if (RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_SET_BLACKRED(tmp, parent, field); \
|
||||
RB_ROTATE_LEFT(head, parent, tmp, field);\
|
||||
tmp = RB_RIGHT(parent, field); \
|
||||
} \
|
||||
if ((RB_LEFT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
|
||||
(RB_RIGHT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
elm = parent; \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
} else { \
|
||||
if (RB_RIGHT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
|
||||
struct type *oleft; \
|
||||
if ((oleft = RB_LEFT(tmp, field)))\
|
||||
RB_COLOR(oleft, field) = RB_BLACK;\
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
RB_ROTATE_RIGHT(head, tmp, oleft, field);\
|
||||
tmp = RB_RIGHT(parent, field); \
|
||||
} \
|
||||
RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
|
||||
RB_COLOR(parent, field) = RB_BLACK; \
|
||||
if (RB_RIGHT(tmp, field)) \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
|
||||
RB_ROTATE_LEFT(head, parent, tmp, field);\
|
||||
elm = RB_ROOT(head); \
|
||||
break; \
|
||||
} \
|
||||
} else { \
|
||||
tmp = RB_LEFT(parent, field); \
|
||||
if (RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_SET_BLACKRED(tmp, parent, field); \
|
||||
RB_ROTATE_RIGHT(head, parent, tmp, field);\
|
||||
tmp = RB_LEFT(parent, field); \
|
||||
} \
|
||||
if ((RB_LEFT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
|
||||
(RB_RIGHT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
elm = parent; \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
} else { \
|
||||
if (RB_LEFT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
|
||||
struct type *oright; \
|
||||
if ((oright = RB_RIGHT(tmp, field)))\
|
||||
RB_COLOR(oright, field) = RB_BLACK;\
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
RB_ROTATE_LEFT(head, tmp, oright, field);\
|
||||
tmp = RB_LEFT(parent, field); \
|
||||
} \
|
||||
RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
|
||||
RB_COLOR(parent, field) = RB_BLACK; \
|
||||
if (RB_LEFT(tmp, field)) \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
|
||||
RB_ROTATE_RIGHT(head, parent, tmp, field);\
|
||||
elm = RB_ROOT(head); \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
} \
|
||||
if (elm) \
|
||||
RB_COLOR(elm, field) = RB_BLACK; \
|
||||
} \
|
||||
\
|
||||
struct type * \
|
||||
name##_RB_REMOVE(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *child, *parent, *old = elm; \
|
||||
int color; \
|
||||
if (RB_LEFT(elm, field) == NULL) \
|
||||
child = RB_RIGHT(elm, field); \
|
||||
else if (RB_RIGHT(elm, field) == NULL) \
|
||||
child = RB_LEFT(elm, field); \
|
||||
else { \
|
||||
struct type *left; \
|
||||
elm = RB_RIGHT(elm, field); \
|
||||
while ((left = RB_LEFT(elm, field))) \
|
||||
elm = left; \
|
||||
child = RB_RIGHT(elm, field); \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
color = RB_COLOR(elm, field); \
|
||||
if (child) \
|
||||
RB_PARENT(child, field) = parent; \
|
||||
if (parent) { \
|
||||
if (RB_LEFT(parent, field) == elm) \
|
||||
RB_LEFT(parent, field) = child; \
|
||||
else \
|
||||
RB_RIGHT(parent, field) = child; \
|
||||
RB_AUGMENT(parent); \
|
||||
} else \
|
||||
RB_ROOT(head) = child; \
|
||||
if (RB_PARENT(elm, field) == old) \
|
||||
parent = elm; \
|
||||
(elm)->field = (old)->field; \
|
||||
if (RB_PARENT(old, field)) { \
|
||||
if (RB_LEFT(RB_PARENT(old, field), field) == old)\
|
||||
RB_LEFT(RB_PARENT(old, field), field) = elm;\
|
||||
else \
|
||||
RB_RIGHT(RB_PARENT(old, field), field) = elm;\
|
||||
RB_AUGMENT(RB_PARENT(old, field)); \
|
||||
} else \
|
||||
RB_ROOT(head) = elm; \
|
||||
RB_PARENT(RB_LEFT(old, field), field) = elm; \
|
||||
if (RB_RIGHT(old, field)) \
|
||||
RB_PARENT(RB_RIGHT(old, field), field) = elm; \
|
||||
if (parent) { \
|
||||
left = parent; \
|
||||
do { \
|
||||
RB_AUGMENT(left); \
|
||||
} while ((left = RB_PARENT(left, field))); \
|
||||
} \
|
||||
goto color; \
|
||||
} \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
color = RB_COLOR(elm, field); \
|
||||
if (child) \
|
||||
RB_PARENT(child, field) = parent; \
|
||||
if (parent) { \
|
||||
if (RB_LEFT(parent, field) == elm) \
|
||||
RB_LEFT(parent, field) = child; \
|
||||
else \
|
||||
RB_RIGHT(parent, field) = child; \
|
||||
RB_AUGMENT(parent); \
|
||||
} else \
|
||||
RB_ROOT(head) = child; \
|
||||
color: \
|
||||
if (color == RB_BLACK) \
|
||||
name##_RB_REMOVE_COLOR(head, parent, child); \
|
||||
return (old); \
|
||||
} \
|
||||
\
|
||||
/* Inserts a node into the RB tree */ \
|
||||
struct type * \
|
||||
name##_RB_INSERT(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *tmp; \
|
||||
struct type *parent = NULL; \
|
||||
int comp = 0; \
|
||||
tmp = RB_ROOT(head); \
|
||||
while (tmp) { \
|
||||
parent = tmp; \
|
||||
comp = (cmp)(elm, parent); \
|
||||
if (comp < 0) \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
else if (comp > 0) \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
else \
|
||||
return (tmp); \
|
||||
} \
|
||||
RB_SET(elm, parent, field); \
|
||||
if (parent != NULL) { \
|
||||
if (comp < 0) \
|
||||
RB_LEFT(parent, field) = elm; \
|
||||
else \
|
||||
RB_RIGHT(parent, field) = elm; \
|
||||
RB_AUGMENT(parent); \
|
||||
} else \
|
||||
RB_ROOT(head) = elm; \
|
||||
name##_RB_INSERT_COLOR(head, elm); \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
/* Finds the node with the same key as elm */ \
|
||||
struct type * \
|
||||
name##_RB_FIND(struct name *head, struct type *elm) \
|
||||
{ \
|
||||
struct type *tmp = RB_ROOT(head); \
|
||||
int comp; \
|
||||
while (tmp) { \
|
||||
comp = cmp(elm, tmp); \
|
||||
if (comp < 0) \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
else if (comp > 0) \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
else \
|
||||
return (tmp); \
|
||||
} \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
struct type * \
|
||||
name##_RB_NEXT(_U_ struct name *head, struct type *elm) \
|
||||
{ \
|
||||
if (RB_RIGHT(elm, field)) { \
|
||||
elm = RB_RIGHT(elm, field); \
|
||||
while (RB_LEFT(elm, field)) \
|
||||
elm = RB_LEFT(elm, field); \
|
||||
} else { \
|
||||
if (RB_PARENT(elm, field) && \
|
||||
(elm == RB_LEFT(RB_PARENT(elm, field), field))) \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
else { \
|
||||
while (RB_PARENT(elm, field) && \
|
||||
(elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
|
||||
elm = RB_PARENT(elm, field); \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
} \
|
||||
} \
|
||||
return (elm); \
|
||||
} \
|
||||
\
|
||||
struct type * \
|
||||
name##_RB_MINMAX(struct name *head, int val) \
|
||||
{ \
|
||||
struct type *tmp = RB_ROOT(head); \
|
||||
struct type *parent = NULL; \
|
||||
while (tmp) { \
|
||||
parent = tmp; \
|
||||
if (val < 0) \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
else \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
} \
|
||||
return (parent); \
|
||||
}
|
||||
|
||||
#define RB_NEGINF -1
|
||||
#define RB_INF 1
|
||||
|
||||
#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
|
||||
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
|
||||
#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
|
||||
#define RB_NEXT(name, x, y) name##_RB_NEXT(x, y)
|
||||
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
|
||||
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
|
||||
|
||||
#define RB_FOREACH(x, name, head) \
|
||||
for ((x) = RB_MIN(name, head); \
|
||||
(x) != NULL; \
|
||||
(x) = name##_RB_NEXT(head, x))
|
||||
|
||||
#endif /* _SYS_TREE_H_ */
|
||||
Reference in New Issue
Block a user